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361. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Beeeees wrote: CCP LogicLoop wrote: Objective hack locations are to be protected from "long range" attacks and any snipers if at all possible. Im gonna get lynched for this, but dude, this is care-bear tier of balance. This is just wron...
- by Seeth Mensch - at 2013.09.06 19:01:00
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362. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Reav Hannari wrote: *Swarm Launcher base lock-on time has been increased to 1.4 from 1.2 and its fire interval has been reduced from 2 to 0.3 As a swarm user and rarely a vehicle driver I still feel this is HOLY BALLS THIS IS NOW OP! It fe...
- by Seeth Mensch - at 2013.09.06 17:33:00
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363. Do you HAV pilots really want... - in General Discussions [original thread]
What's the difference, until we can kick people out of our vehicles? We just do not get to have the control we should. I am not sure that "balancing" on tanks was called for, but i look forward tothe end of death taxis as a standard.
- by Seeth Mensch - at 2013.08.29 23:25:00
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364. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
...wow, there is an astonishing level of demand here from folks. And it's often displayed in a manner reminiscent of an amazing ****head! Nothing new from competitive forumites, I suppose. Hey, I'm excited to see these implemented, CCP. Keep up...
- by Seeth Mensch - at 2013.08.22 22:54:00
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365. SP resets --why don't they exist? - in General Discussions [original thread]
Django Quik wrote: Seeth, you've missed a massive point against respecs here - permenancy. This is a key principle in this game that is mentioned in almost every dev/press interview that CCP has ever given. If you take away the permanancy of yo...
- by Seeth Mensch - at 2013.08.21 15:45:00
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366. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
843 Epidemic wrote: Knight Soiaire wrote: CCP FoxFour wrote: yes but not telling you what :P *Crosses Fingers* "Skirmish 1.0" "Skirmish 1.0" "Skirmish 1.0" Lmao, If it is another game mode where you have to capture null cannons...
- by Seeth Mensch - at 2013.08.21 15:37:00
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367. Respecs aren't a bad thing! - in General Discussions [original thread]
CCP should give us respec package deals, $5 a respec or 5 for $20. I guarantee that they would make $, maybe even enough to hire a new DEV team to fix the broke boring game.[/quote] Still want an ISK equivalent, I don't think you can reasona...
- by Seeth Mensch - at 2013.08.19 20:04:00
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368. Respecs aren't a bad thing! - in General Discussions [original thread]
Meeko Fent wrote: [quote=Obi Wan-Jacobi]I believe that respecs need to be an option in this game in order to survive. I think there are a few reasons why. 1. They Break The Skill System entirely. Why play for that new Weapon when I can Just ...
- by Seeth Mensch - at 2013.08.19 20:02:00
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369. SP resets --why don't they exist? - in General Discussions [original thread]
Ren Ratner wrote: I'll never support a respec that isn't issued by CCP to everyone on account of a massive skill tree update. Any amount of $$$ for a respec is too much. Paid respecs make the game Pay-2-Win. They also give CCP incentive to bot...
- by Seeth Mensch - at 2013.08.18 21:56:00
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370. Game Mode: Land Grab - in Feedback/Requests [original thread]
This seems very, very cool. LONG, though! Still, I like the idea. Man cannot survive on Skirmish alone!
- by Seeth Mensch - at 2013.08.18 21:27:00
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371. Proto in pubs - in General Discussions [original thread]
Someday, I will have a proto anything... and I will run it and ruthlessly kill everyone I find. Not because "ha ha that was done to me" but because this is a game where we kill each other, and every advantage you have earned the right to is som...
- by Seeth Mensch - at 2013.08.18 21:04:00
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372. Respecs aren't a bad thing! - in General Discussions [original thread]
Hm. I made a really similar thread yesterday! Basically, I agree. I think that $20 is a bit much (I posted up some really weaselly small amount of AUR, because I didn't want to engage in the "what's the exact right price" debate), and definitely ...
- by Seeth Mensch - at 2013.08.18 20:45:00
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373. SP resets --why don't they exist? - in General Discussions [original thread]
Wow. I figured I'd get a couple of troll answers. I'll respond as I recall! 1. Yup, I am new. I didn't figure this to be a topic never brought up before, but I didn't see anything, so I asked a question. I hear that what forums are for. 2. NEXT ...
- by Seeth Mensch - at 2013.08.18 20:34:00
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374. SP resets --why don't they exist? - in General Discussions [original thread]
I've only seen one post on this, and I'm curious. The general response was "They are not up-to-date with how it oughta be" Why not charge for it, then? 4 million ISK or 100 AUR for a reset, wiping the slate clean. I hit those numbers because it...
- by Seeth Mensch - at 2013.08.17 20:48:00
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375. What is your favorite weapon? - in General Discussions [original thread]
I play support. My favorite weapons are heavy and assault troops.
- by Seeth Mensch - at 2013.08.17 20:42:00
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376. Who remembers when dropships used to be OP? - in General Discussions [original thread]
This whole thread is hysterical. Also, I want to be a dropship pilot. No, you can't bunny hop, but I hve this dream of sending 6 brave souls plummeting into the midst of a confused and angry horde, unable to understand why they can't just autom...
- by Seeth Mensch - at 2013.08.17 20:39:00
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377. enjoying life with out dust's lag and broken mechanics - in General Discussions [original thread]
Been playing a couple of weeks. Spent $75, merc and vet packs. I paid it because I've spent that much on other games that had no replay value, and I'm putting in hope that the game will evolve. After all, EVE lasted, and changes *have* happened in...
- by Seeth Mensch - at 2013.08.17 18:01:00
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378. How to make the MD less of a noob toob - in General Discussions [original thread]
As a guy who uses the MD because he likes explosions, making it a charge would invalidate it entirely. I lay down suppressive fire. I get kills sometimes because I'm dishing damage out to everyone in that area, where hopefully my squadmates are m...
- by Seeth Mensch - at 2013.08.17 17:55:00
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379. Fail tank collision damage - in General Discussions [original thread]
Medic 1879 wrote: Yes on my alt I love it when I get people in my small turrets just firing non-stop at nothing till you actually engage another tank or something at which point the get out and run like mad. Just had one there was an enemy gunn...
- by Seeth Mensch - at 2013.08.17 17:44:00
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380. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
[/quote] TBH those same people could still go 30-0 if they were still playing, I was one of those tankers, however i respecced into suits, to play infantry which was much more fun, and so i wouldn't waste 3mil per tank loss, fact is these days eve...
- by Seeth Mensch - at 2013.08.17 15:47:00
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