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221. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
Any of you guys ever play Starcraft 2? There's a unit called The Immortal that can't take more than 20 damage per hit. I don't know if that could be balanced, but it'd ne an interesting idea.
- by Sees-Too-Much - at 2012.09.04 19:17:00
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222. AUR to ISK - in Feedback/Requests [original thread]
If it's anything like EVE then when the game goes live people will sell their Aurum gear on the market for isk.
- by Sees-Too-Much - at 2012.09.04 18:57:00
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223. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
You can already fit remote reps to a dropship. Ever tried healing a heavy or a vehicle from the air? I haven't, but I bet it's awesome! Soon we'll have eWar and you'll be able to provide support with that, too. Basically this is one of those i...
- by Sees-Too-Much - at 2012.09.04 18:56:00
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224. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
The reward for staying alive: keeping your dropship. The reward for getting kills: vehicle kill assist. So the only area you'd be hoping to fix is the reward for using the dropship for its intended purpose of air transport. But since you're rewa...
- by Sees-Too-Much - at 2012.09.04 17:38:00
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225. PROBLEMS WITH TANK ! - in Feedback/Requests [original thread]
No, the developers are going to ignore you. As they should, because you're (plural "you", not targetting anyone in particular) being moronic. Even if we accept as true that tanks are insurmountably OP; nerfing them at this stage would be stupid. ...
- by Sees-Too-Much - at 2012.09.04 17:30:00
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226. Dropship Flight School - in Rookie Training Grounds [original thread]
TEBOW BAGGINS wrote: Sees-Too-Much wrote: How would it cap objectives? i think he means air calvary there sees..? like in vietnam the Huey crew were called air calvary, hence the 1rst Cav Division So...paratroopers? Everybody loads up ...
- by Sees-Too-Much - at 2012.09.04 17:18:00
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227. [bug] dropship thrust doesn't work on dual shock 3 - in Technical Support/Bugs [original thread]
It's a known bug. Or at least I've seen it in this forum a couple of times. It usually goes away if you powercycle your PS3 and someone once claimed that they fixed it by unplugging any USB devices from their PS3. I haven't tested the second one yet.
- by Sees-Too-Much - at 2012.09.04 17:11:00
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228. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
So the idea is to have six people sitting in your dropship with only two of them actually shooting anything? No me gusta. The purpose of the dropship is to ferry mercs to an objective, not carry them around like a dead weight. I suspect that when...
- by Sees-Too-Much - at 2012.09.04 16:17:00
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229. Extract Vehicles - in Feedback/Requests [original thread]
I've had a similar idea, and I'm of two minds on the issue. One the one hand, it would add an interesting tactical option. Deploy vehicles until they are no longer needed, return vehicle and replace with different vehicle. On the other hand, if...
- by Sees-Too-Much - at 2012.09.04 15:54:00
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230. Dropship Flight School - in Rookie Training Grounds [original thread]
How would it cap objectives?
- by Sees-Too-Much - at 2012.09.04 15:09:00
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231. Just a reminder. - in Feedback/Requests [original thread]
He didn't mention tanks, so I think this is one of those "The game crashed, and games should never crash while being beta tested" threads. Boy, I wish there was more moderation on these fora so all these duplicate threads would get deleted. Let's ...
- by Sees-Too-Much - at 2012.09.04 04:57:00
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232. New build will have another character reset ? - in General Discussions [original thread]
CCP Nothin wrote: should Your choice of phrasing does not instill confidence!
- by Sees-Too-Much - at 2012.09.04 04:34:00
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233. Beta is unplayable: Are we allowed to sell our accounts? - in Technical Support/Bugs [original thread]
You have it backwards. You played demos that called themselves betas. "Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues." This is absolutely what you would expect a ...
- by Sees-Too-Much - at 2012.09.04 04:26:00
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234. Swarm launchers V2.0? - in Feedback/Requests [original thread]
Either "fly high and fast" suffices as evasive maneuvering, dropship mechanics get changed drastically (again), or dropships insta-die to every militia swarm that shows up on the field. I like option one, because it offers the balance of allowing ...
- by Sees-Too-Much - at 2012.09.04 03:43:00
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235. Dropship Flight School - in Rookie Training Grounds [original thread]
My preferred way to stop is simply to pitch my nose up. You won't get an immediate stop, but you'll get a pretty quick one and it since it doesn't require turning around it's not as jarring for your gunners. One of the real challenges is simply s...
- by Sees-Too-Much - at 2012.09.04 03:17:00
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236. [Request/feedback] Tanks - Gunner positions - in Feedback/Requests [original thread]
When we start seeing large scale team battles then the ability to root yourself in place in exchange for improved damage and tank will probably be very valuable. With the current metagame it's just a way to get you killed.
- by Sees-Too-Much - at 2012.09.04 02:40:00
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237. Improve the Heavy - in General Discussions [original thread]
Kira Lannister wrote: IGÇÖm always with my squad. I run scout/assault. DonGÇÖt assume IGÇÖm a heavy player that wants to lone wolf. Or that IGÇÖm suggesting GÇ£please make the heavy a super unkillable tank dropsuitGÇ¥ All the other classes ge...
- by Sees-Too-Much - at 2012.09.04 02:32:00
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238. Dropship Flight School - in Rookie Training Grounds [original thread]
My gunner hated the cycled launcher, too. The accelerated launcher covers the distance between you and your target a lot faster, so they don't have to lead as much. It also does more damage and has a wider blast radius.
- by Sees-Too-Much - at 2012.09.04 02:22:00
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239. Improve the Heavy - in General Discussions [original thread]
Kira Lannister wrote: Thoughts? You answered it yourself Kira Lannister wrote: WHAT ABOUT DA LOGI BRO?!?! Stop trying to play lone wolf. Squad up with a logi. Keeping you alive and stocked on ammo is their job.
- by Sees-Too-Much - at 2012.09.04 01:06:00
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240. The Opposite of Team Play - in Technical Support/Bugs [original thread]
Killing enemies, rather than allies, would probably end it quicker. Or you could just play ambush. We're here to test it, after all, not have fun.
- by Sees-Too-Much - at 2012.09.04 00:11:00
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