Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.09.04 04:25:00 -
[31] - Quote
CCP Nothin wrote:Just to clarify, "release" in my vocabulary refers to the next patch, not launch. This is to say that the next wipe should be the last one if everything goes according to plans. If I happen to make some horrible economic tuning decisions though, well, then all bets are off..
Well then.... My question is when can I battle the Dev's? With player bombardments on SiSi, preferably. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.09.04 04:30:00 -
[32] - Quote
CCP Nothin wrote:There will be one more reset when we deploy the next release. We are doing some backend changes as well as moving to TQ, so there's unfortunately no way around it. On the bright side, there shouldn't be any more resets afterwards, unless something goes catastrophically wrong :)
Well damn, i am anticipating like 3 or 4 resets sence we cant even get into matches everytime right now.
Not to mention most of the time a match will not complete and drop everyone to the merc quarters
EDIT: No use working towards prototype Suits now. |
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CCP Nothin
C C P C C P Alliance
177
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Posted - 2012.09.04 04:33:00 -
[33] - Quote
thereal herbzula wrote:CCP Nothin wrote:There will be one more reset when we deploy the next release. We are doing some backend changes as well as moving to TQ, so there's unfortunately no way around it. On the bright side, there shouldn't be any more resets afterwards, unless something goes catastrophically wrong :) Well damn, i am anticipating like 3 or 4 resets sence we cant even get into matches everytime right now. Not to mention most of the time a match will not complete and drop everyone to the merc quarters
Yeah, sorry about that. We're working hard to fix the stability issues both with the client and the servers, so hang tight. Things should get better. |
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Sees-Too-Much
332
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Posted - 2012.09.04 04:34:00 -
[34] - Quote
Your choice of phrasing does not instill confidence!
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SMiTTYCO
Internal Error. Negative-Feedback
28
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Posted - 2012.09.04 04:41:00 -
[35] - Quote
Sees-Too-Much wrote:Your choice of phrasing does not instill confidence! They keep it vague so you don't get too pissed off when murphys law kicks in |
Waruiko DUST
G I A N T
90
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Posted - 2012.09.04 04:42:00 -
[36] - Quote
We haven't had much time to get through and test all of the new stuff yet and we're already getting reset? I get that these things happen, but I don't think we've had enough time to really get to the meat of this build especially with all the dropped games and the like. Are we talking moving to TQ with the September build, or are we talking that when we move to TQ later we'll get a wipe? |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.04 04:55:00 -
[37] - Quote
After Sir Issac Netwon, Murphy is the second deadliest son of a kitten out here.
Do Not Invoke Murphy's Wrath. Words like will must and promise oftenly does such. |
pritcht37
Crux Special Tasks Group Gallente Federation
21
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Posted - 2012.09.04 04:58:00 -
[38] - Quote
Character wipe not surprising. So soon also not surprising. What would be surprising, AV mines show up in the next build. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.09.04 05:02:00 -
[39] - Quote
CCP Nothin wrote:thereal herbzula wrote:CCP Nothin wrote:There will be one more reset when we deploy the next release. We are doing some backend changes as well as moving to TQ, so there's unfortunately no way around it. On the bright side, there shouldn't be any more resets afterwards, unless something goes catastrophically wrong :) Well damn, i am anticipating like 3 or 4 resets sence we cant even get into matches everytime right now. Not to mention most of the time a match will not complete and drop everyone to the merc quarters Yeah, sorry about that. We're working hard to fix the stability issues both with the client and the servers, so hang tight. Things should get better.
My friend... Most of the beta testers have been dealing with this garbage for a few months now.
FIX IT first before putting new content in. I have tried 5-10 corp matches when they were up. Everytime invalid fitting or connection to host lost.....
Things should get better TM
lol
EDIT: Thank you for responding to anything i put in the forums so far. I know i speak for alot of people/vets of the beta so far. This garbage is getting really, really, REALLY tiredsome. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.04 05:05:00 -
[40] - Quote
Trust me, this stuff is not easy to fix. If it was it been fixed by now. Were probably looking a couple hundred man hours into the issues. |
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thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.09.04 05:12:00 -
[41] - Quote
Iron Wolf Saber wrote:Trust me, this stuff is not easy to fix. If it was it been fixed by now. Were probably looking a couple hundred man hours into the issues.
Na, i do not bye that garbage. When there are HUGE problems like we have now and have had for months and they still are not fixed. But in the meantime we have had corp vs. corp battles inplimented, enhanced graphics (and the brief footstep sound the in the match waiting room)............ but still the match making and match finishing "program" cant work 100% of the time we have something wrong.
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SWEETY muffin CAKES
Sanmatar Kelkoons Minmatar Republic
42
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Posted - 2012.09.04 05:22:00 -
[42] - Quote
So, they will reset one more time for the next patch, and then no more character wipes? Even including launch? |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.09.04 05:24:00 -
[43] - Quote
SWEETY muffin CAKES wrote:So, they will reset one more time for the next patch, and then no more character wipes? Even including launch?
Probably because they cant even get the matchmaking/match finishing mechanics right at this point. |
SMiTTYCO
Internal Error. Negative-Feedback
28
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Posted - 2012.09.04 05:31:00 -
[44] - Quote
Iron Wolf Saber wrote:Trust me, this stuff is not easy to fix. If it was it been fixed by now. Were probably looking a couple hundred man hours into the issues. I don't want to be that guy but these problems have been around since I got in the beta during e3, and a couple hundred hours over the last 2-3 months split between 5-10 people should be no problem, they have a lot of work to do before their dead line in 3 months |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.04 05:32:00 -
[45] - Quote
Okay I take that back a thousand or two man hours :P |
Jimbeezy
Imperfects Negative-Feedback
219
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Posted - 2012.09.04 05:36:00 -
[46] - Quote
I seriously don't understand why people are complaining. Why are everybody so attached to their beta character. Nothing is final. If you have been investing time into your character expecting to keep it all then you are being very foolish. |
SMiTTYCO
Internal Error. Negative-Feedback
28
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Posted - 2012.09.04 05:37:00 -
[47] - Quote
That seems a lot more realistic, if it was a couple hundred then they would have it fixed by now, at least I hope they would |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.04 06:02:00 -
[48] - Quote
The other problem with the problem is that we need to create the problem. there is no way thier internal testing duplicates the loads we generate.
Its been slowly hinting that it may be just sisi unable to hold us up. after all sisi largest load was about 400 players befoer we showed up. |
SMiTTYCO
Internal Error. Negative-Feedback
28
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Posted - 2012.09.04 06:10:00 -
[49] - Quote
thereal herbzula wrote:Iron Wolf Saber wrote:Trust me, this stuff is not easy to fix. If it was it been fixed by now. Were probably looking a couple hundred man hours into the issues. Na, i do not bye that garbage. When there are HUGE problems like we have now and have had for months and they still are not fixed. But in the meantime we have had corp vs. corp battles inplimented, enhanced graphics (and the brief footstep sound the in the match waiting room)............ but still the match making and match finishing "program" cant work 100% of the time we have something wrong. The reason the problem is still there but new stuff such a corp battles have been added is because that is handled by a different division of ccp (at least thats the only answer that makes since) as for graphics they just turned it up, I think on the last build we were at 70% of the final graphics or something along those lines |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
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Posted - 2012.09.04 06:13:00 -
[50] - Quote
Jimbeezy wrote:I seriously don't understand why people are complaining. Why are everybody so attached to their beta character. Nothing is final. If you have been investing time into your character expecting to keep it all then you are being very foolish.
IF they have not fixed stuff the REALLY need to be fixed by now i see no hope for the future.
No one cares if they get reset. No one wants to waste their time trying to play a game when they can only get into games 1/3 of the time. |
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.09.04 12:53:00 -
[51] - Quote
CCP Nothin wrote:There will be one more reset when we deploy the next release. We are doing some backend changes as well as moving to TQ, so there's unfortunately no way around it. On the bright side, there shouldn't be any more resets afterwards, unless something goes catastrophically wrong :)
If it weren't an offence, I'd kiss you.
Maybe not.
well, any chance of retaining just a little of our HARD earned SP as unallocated? Just a million or two? |
howard sanchez
Conspiratus Immortalis
448
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Posted - 2012.09.04 12:58:00 -
[52] - Quote
Sees-Too-Much wrote:Your choice of phrasing does not instill confidence!
The fact that there is finally some phrasing to quote installs great confidence in me. Thank you, CCP, for listening and communicating |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.04 12:58:00 -
[53] - Quote
thereal herbzula wrote:Jimbeezy wrote:I seriously don't understand why people are complaining. Why are everybody so attached to their beta character. Nothing is final. If you have been investing time into your character expecting to keep it all then you are being very foolish. IF they have not fixed stuff the REALLY need to be fixed by now i see no hope for the future. No one cares if they get reset. No one wants to waste their time trying to play a game when they can only get into games 1/3 of the time. dude we get it. You are unhappy with the beta. All your posts are entitled complaints, and at this point not a contribution. They know about the issues and it is not a flip the switch fix. so maybe its time to chill out and stop screaming "are we there yet" |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.09.04 13:05:00 -
[54] - Quote
Jimbeezy wrote:I seriously don't understand why people are complaining. Why are everybody so attached to their beta character. Nothing is final. If you have been investing time into your character expecting to keep it all then you are being very foolish.
^ this , but I do like my name it's the first good one I ever came up with |
Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2012.09.04 13:07:00 -
[55] - Quote
thereal herbzula wrote:Iron Wolf Saber wrote:Trust me, this stuff is not easy to fix. If it was it been fixed by now. Were probably looking a couple hundred man hours into the issues. Na, i do not bye that garbage. When there are HUGE problems like we have now and have had for months and they still are not fixed. But in the meantime we have had corp vs. corp battles inplimented, enhanced graphics (and the brief footstep sound the in the match waiting room)............ but still the match making and match finishing "program" cant work 100% of the time we have something wrong.
So because they haven't been fixed for over a month, it must be easy to fix so they just aren't doing it. Your logic is flawed, and Iron is right. |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.04 13:08:00 -
[56] - Quote
fenrir storm wrote:Jimbeezy wrote:I seriously don't understand why people are complaining. Why are everybody so attached to their beta character. Nothing is final. If you have been investing time into your character expecting to keep it all then you are being very foolish. ^ this , but I do like my name it's the first good one I ever came up with Yeah, I want to keep my name. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.09.04 13:12:00 -
[57] - Quote
You should all be able to keep your names, the persona server is shared between TQ and Sisi, dust 514, just they have to inversly tell tranquility to update the list from sisi dust 514 database instead of the usual other way around. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.09.04 13:12:00 -
[58] - Quote
the 1 mill reward for winning the corp battles CCP.....give it to us after the wipe not before |
Jin Robot
Tronhadar Free Guard Minmatar Republic
330
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Posted - 2012.09.04 13:18:00 -
[59] - Quote
Mavado V Noriega wrote:the 1 mill reward for winning the corp battles CCP.....give it to us after the wipe not before being released 3 hours before reset. they said they were planning on testing our speed, patience, and rage before next build.
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Klivve Cussler
Ransoms Incorporated
49
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Posted - 2012.09.04 18:25:00 -
[60] - Quote
I feel for the CCP devs. I've done my share of large software projects, and kind of bugs that tick off people the most are the hardest to find and fix.
Well, the fix is often easy. It's finding the kitten thing that's such a pain.
Consider: You have 500,000+ lines of code, broken up into different objects and modules, that work together to take a character, his skills, fittings, and inventory and drop them into a realtime match along with 31 other characters, skillsets, and fittings.
Now imagine that sometimes, just sometimes, all of the fittings are coming back as invalid. (this one isn't hard I know).
But, how do you go about fixing it? Step one, reproduce the problem. So it happens mainly but not always in skirmish. Not a big help. It seems to happen more if you're screwing with the fittings, but not always. It seems to happen more if the match is well underway, but not always.
Somewhere in the myriad of paths the code can take to get from beginning of merc quarters to beginning of match, there's a bug that makes the system think that you have no inventory. But only think. It's not actually clearing the inventory, it's not losing data, it's just forgetting. It's a data passing issue, most likely.
But without knowing exactly what that path is, good luck finding it. You can bet the devs are dropping into and out of hundreds of matches trying to get the invalid bug to happen every time. Once they know that, they can fix it.
And most of the bugs we're complaining about are like that. Sometimes, I drop to MQ, but not always. Sometimes, the market is empty, but not always. Sometimes, comms don't work, but not always. If we really want CCP to fix these problems, we should be trying to get them to happen every time. If you can find the route to the bug, they can fix it, and you get to be the hero. |
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