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161. Drop Ship Turret - in General Discussions [original thread]
I'm not a gunner, but I can tell you what my gunner told me: accelerated. The improved accuracy is really helpful, apparently.
- by Sees-Too-Much - at 2012.09.11 23:51:00
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162. [Feedback] RDV - in Feedback/Requests [original thread]
I can't wait until I get my gunship. I'm gonna kill so many RDVs.
- by Sees-Too-Much - at 2012.09.11 18:44:00
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163. Simultaneous sniper kill - in General Discussions [original thread]
I was flying around trying to take out a Sica and we lost sight of it. While looking around my gunner spotted three chevrons next to each other. He put a missile down range and took out three snipers with it. Our favorite kill ever. We found and ...
- by Sees-Too-Much - at 2012.09.11 18:18:00
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164. More realistic missile tracking, please. - in Feedback/Requests [original thread]
General Rian wrote: Your argument is flawed... If such advanced missiles thousands of years in the future exist, why would they make Dropships without any sort of device to distract said missiles in the event of them locking on and chasing it?...
- by Sees-Too-Much - at 2012.09.11 17:35:00
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165. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
Kyy Seiska wrote: XBUMSKIX wrote: #3. Add more objects on the maps. There is no foliage or rocks to hide behind and maneuver cover to cover. -áIt feels like we're playing in a vacuum at times. #3 Agree, would make it easier to evade tho...
- by Sees-Too-Much - at 2012.09.11 17:33:00
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166. Why this game can be improved (in my opinion, save your hate. I speak for many.) - in Feedback/Requests [original thread]
Read around a little bit. If you did you'd probably know that you only get an indicator when you've been spotted. You'd also know that cloaking devices are coming in a future build along with a HAV nerf. If that's not enough for you then DUST may...
- by Sees-Too-Much - at 2012.09.11 17:13:00
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167. (Request) No HAV'S in Ambush maps!!!! - in Feedback/Requests [original thread]
I'm surprised people are willing to bring vehicles in on ambush maps. It's a real testament to the spinelessness of DUST players that someone can walk a HAV into the middle of a closed off compound surrounded by cover and instead of being immediat...
- by Sees-Too-Much - at 2012.09.11 15:57:00
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168. To the HMG guy with the biggest cahunas ive ever seen - in General Discussions [original thread]
The word you're looking for is "coj o nes". A cahuna (normally spelled with a k) is a Hawaiian priest. Also, vehicles have a hull, not a haul. Good first draft, have the final copy to me by Friday.
- by Sees-Too-Much - at 2012.09.11 13:24:00
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169. [Suggestion] aerial combat - in Feedback/Requests [original thread]
They'll almost certainly fly the same way as the dropship. Why design a completely different physics system? Plus there's a trailer where we see a gunship for a split second, and it's not acting like a jet.
- by Sees-Too-Much - at 2012.09.11 00:47:00
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170. Any chance we will see Mortars? - in Feedback/Requests [original thread]
There are going to be artillery turrets, and presumably they'll be indirect fire weapons. The small versions could probably be treated as mortars.
- by Sees-Too-Much - at 2012.09.11 00:45:00
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171. This game is frustrating... - in Feedback/Requests [original thread]
ZZyZer wrote: [quote=Lixet][quote=ZZyZer] It seems, Dust 514 don't have other ways to earn money, besides PvP (or aurum buying) Yet. PvE content has been confirmed for later builds, however.
- by Sees-Too-Much - at 2012.09.10 12:27:00
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172. Knock back from swarm missles in dropship. - in General Discussions [original thread]
I think all the posts we get on this are too much. Would a forum search be so hard? Or even looking at the feedback forum where an identical thread is on the front page right now?
- by Sees-Too-Much - at 2012.09.09 21:49:00
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173. EvE Lore - in General Discussions [original thread]
It's a sticky.
- by Sees-Too-Much - at 2012.09.09 21:49:00
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174. Lav racing mini game - in Feedback/Requests [original thread]
I'd be more interested in ground level dropship racing.
- by Sees-Too-Much - at 2012.09.09 21:16:00
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175. After 3 battles - all suits show 0 everything in red... - in Technical Support/Bugs [original thread]
There's a sticky about it, so you can probably guess it's pretty common.
- by Sees-Too-Much - at 2012.09.09 19:04:00
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176. we are doing our job.... ccp droping the ball - in Technical Support/Bugs [original thread]
I wonder what people who have never written software think fixing bugs looks like. Do they think that all you need to know is that a problem exists and "poof" problem solved? Do they think it's like going to their tech support guy and saying their...
- by Sees-Too-Much - at 2012.09.09 19:03:00
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177. Will the MMO gameplay part of this MMOFPS ever show in multiplayer scale of Dust? - in General Discussions [original thread]
Go into a map and before you pick a spawn point hold down "L2" for a while. These maps are much bigger than you realize. CCP has claimed that they've successfully tested 64v64, so I'm sure we'll be seeing at least that by release.
- by Sees-Too-Much - at 2012.09.09 18:54:00
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178. Dropship issues - in Feedback/Requests [original thread]
Mattheus Stearns wrote: Sees-Too-Much wrote: I can hit things pretty hard and not blow up. What's your eHP? dunno whats eHP HP divided by 1 minus resists. For example, if you have 1000 HP and 30% resists you would have 1000/(1-.3) or ...
- by Sees-Too-Much - at 2012.09.09 17:39:00
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179. A question about ccp... - in Technical Support/Bugs [original thread]
There are several long-running jokes in the EVE community about CCP's tendency to break things whenever they introduce new content. Every new expansion is followed by a period of at least moderate bugginess where things you wouldn't even think to ...
- by Sees-Too-Much - at 2012.09.09 17:02:00
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180. Map Sizes - in General Discussions [original thread]
Go into a game and before you pick a drop point hold down "L2" for a while. Then come back and ask if the maps are gonna be big.
- by Sees-Too-Much - at 2012.09.09 16:56:00
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