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3421. I want an equipment... - in General Discussions [original thread]
Something to put up false chevrons around me.
- by Scheneighnay McBob - at 2014.04.24 23:37:00
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3422. How do the vets do it? - in General Discussions [original thread]
Switch things up all the time. I've tried just about every play style ever imagined, so I decided to imagine some more.
- by Scheneighnay McBob - at 2014.04.24 23:35:00
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3423. Mining... - in General Discussions [original thread]
Joel II X wrote: Wasn't the Forge Gun supposed to be a mining tool repurposed for combat? Anyways, I'd like to mine and craft. The minmatar sentinel was also originally intended for mining and construction, if memory serves me right.
- by Scheneighnay McBob - at 2014.04.24 01:37:00
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3424. A Few Sniping Tips (Mostly For Beginners) - in General Discussions [original thread]
I would like to point out something about the quick scan- you aren't necessarily looking for a chevron. When you move the scope, there's actually a faint glimmer where a player is most of the time.
- by Scheneighnay McBob - at 2014.04.24 01:35:00
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3425. I wonder what would happen... - in General Discussions [original thread]
I like setting up suits like this- they're actually all pretty damn good.
- by Scheneighnay McBob - at 2014.04.24 01:33:00
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3426. "New Sand in the Box for Dust 514" - in General Discussions [original thread]
That's not a smirnoff ad at the bottom- it's showing what the next build will be like.
- by Scheneighnay McBob - at 2014.04.24 00:56:00
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3427. Best CCP player in DUST? - in General Discussions [original thread]
I noticed that logibro figured out that the stock of the gun goes to your shoulder, rather than the barrel, or the stock going against your forehead, so he's probably the best.
- by Scheneighnay McBob - at 2014.04.24 00:53:00
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3428. Tanker KDR - What should it be? - in General Discussions [original thread]
KDR is a pretty damn useless statistic. It all depends on fitting cost and what they're doing.
- by Scheneighnay McBob - at 2014.04.24 00:50:00
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3429. When did AE leave DNS? - in General Discussions [original thread]
Atiim wrote: Never happened. They're currently not an an alliance, so that is bullshit.
- by Scheneighnay McBob - at 2014.04.23 23:57:00
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3430. Sniper hate - in General Discussions [original thread]
The usefulness of a sniper depends on where they are. As a general rule of thumb, the safer the sniper perch is, the less useful it is, up until a certain point (AKA sniping at combat rifle range) where it becomes less useful again. The vast majo...
- by Scheneighnay McBob - at 2014.04.23 23:52:00
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3431. How Dust now? We finally get those 20x20km maps, - in General Discussions [original thread]
We've had the maps, we just play on a small section, and the structures that aren't in the immediate vicinity are removed. Note that Manus peak is directly north of Skim junction- a little bit of the "green" zones even overlap.
- by Scheneighnay McBob - at 2014.04.23 23:36:00
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3432. To CCP: the veteran over 50m Sp club - in General Discussions [original thread]
I've played since july 30th, 2012, and I think I still have under 30 million SP
- by Scheneighnay McBob - at 2014.04.23 23:30:00
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3433. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
What in the **** are you running? My standard fits cost between 8K and 15K My advanced are between 20k and 30k Proto I can't really say because I rarely use them and save them for when money is no object.
- by Scheneighnay McBob - at 2014.04.23 22:54:00
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3434. This Scout says: Cloaks. Must. Die. - in General Discussions [original thread]
Personally, I feel like scouts should be split into 2 different dropsuit classes: one based around mobility, and one based around stealth and scanning.
- by Scheneighnay McBob - at 2014.04.23 22:52:00
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3435. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
CCP Rattati wrote: This certainly is constructive and good feedback, and I assure you we are/were aware of the topics you mention. I personally like that my heavy is viable again, and I agree that my assault fit has diminished efficiency. Y...
- by Scheneighnay McBob - at 2014.04.23 22:36:00
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3436. Nobody wants it in the wrong slot. - in General Discussions [original thread]
Rynoceros wrote: REs and Proxies fall under Explosives on the Skill Tree, not Equipment. You should be able to stack your Shield or Armor in all of your "main" slots with the support Modules being in the "lesser" slots. Biotics and Damage mods ...
- by Scheneighnay McBob - at 2014.04.23 00:38:00
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3437. Heavies are a complex issue, don't balance recklessly - in General Discussions [original thread]
The problem isn't in the suits per se, as much as it is in the play styles of the players. The majority of the community favors the "tactic" of running out in the open firing randomly; this "tactic" favors high eHP, which heavies have. Before we ...
- by Scheneighnay McBob - at 2014.04.23 00:23:00
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3438. My thoughts on swarms. - in General Discussions [original thread]
Long reload time? Commando skill + rapid reload
- by Scheneighnay McBob - at 2014.04.22 01:00:00
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3439. Heavy weapons - in General Discussions [original thread]
KING CHECKMATE wrote: MythTanker wrote: What heavy weapons do you guys want to see? A BIg A** Hammer To squish TAnked Scouts. WAnt CQ? Allotech MAcro HAmmer 500 HP per smash (can be charged same as nova),(Has AoE or Splash damage o...
- by Scheneighnay McBob - at 2014.04.21 23:22:00
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3440. So..... I saw it today...... - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Ridire Greine wrote: A Cloaked Cal Scout with a CR, that had more Armour than shield. a¦á_a¦á - Okay, now things have gotten ridiculous. Blame armor Shield tanking is ONLY viable on the Cal scout lol. I'm findin...
- by Scheneighnay McBob - at 2014.04.21 23:18:00
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