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5201. Mass driver: A "Breach" in contract - in General Discussions [original thread]
Breach MD makes sense- the splash is weak so you don't kill yourself in CQC.
- by Scheneighnay McBob - at 2013.08.11 17:22:00
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5202. Why did dust change from the Carbon Engine to Unreal engine? - in General Discussions [original thread]
That being said, why not just consider all of PS3 the beta, and a short beta on PS4?
- by Scheneighnay McBob - at 2013.08.11 17:20:00
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5203. The burst scrambler pistol - in General Discussions [original thread]
I haven't used the burst since codex, but I remember it having too little ammo to be useful.
- by Scheneighnay McBob - at 2013.08.11 17:19:00
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5204. what the LAVs used to look liek and LAAs. - in General Discussions [original thread]
Sgt Kirk wrote: The LAVs looked more practical back then compared to the sports car looking things we have now. I think being able to aim the turret forward is far more practical than what they used to be.
- by Scheneighnay McBob - at 2013.08.11 17:14:00
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5205. Why is there Clone Count in Objective Games? (Domination) - in General Discussions [original thread]
8213 wrote: Aero Yassavi wrote: One of the objectives is completing the mission within your limited clone supply. Your team obviously wasn't playing that objective very well. So why is there a NULL Cannon placed in the game? Is it basical...
- by Scheneighnay McBob - at 2013.08.11 17:06:00
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5206. Most frustrating and obnoxious 1v1 ever... - in General Discussions [original thread]
A fight between my laser and a tac AR. Went nowhere, because there was too much cover for either of us to deal significant damage.
- by Scheneighnay McBob - at 2013.08.11 17:04:00
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5207. Bringing the Fight to AFKers - in General Discussions [original thread]
Mini-Para wrote: Scheneighnay McBob wrote: Wait a second: plasma cannons! They're usually worthless, but they can OHK still targets over a decent range, and are pretty cheap. You can be just as effective without using proto gear! We didn'...
- by Scheneighnay McBob - at 2013.08.11 17:02:00
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5208. Holocaust a la sniper - in General Discussions [original thread]
Sniper battles are usually much more fun than the clusterfuck on the frontlines. Last sniper battle started as 3v3, but finished as 1v3 because the 2 other snipers that were by me gave up the first time they died. I still won, though. Kept moving...
- by Scheneighnay McBob - at 2013.08.10 22:58:00
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5209. Alts on forums baffle me - in General Discussions [original thread]
Thor McStrut wrote: It's possible that they don't want to misrepresent their corp with their QQing. They never stopped the imperfects in the old'n days.
- by Scheneighnay McBob - at 2013.08.10 22:56:00
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5210. CCP, Any plans to fix player invisibility glitch? - in General Discussions [original thread]
No, why would a company want to fix bugs in their games?
- by Scheneighnay McBob - at 2013.08.10 22:48:00
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5211. Alts on forums baffle me - in General Discussions [original thread]
Since when did NE get another corp in it?
- by Scheneighnay McBob - at 2013.08.10 22:47:00
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5212. CPM Nova Knife Bounty - in General Discussions [original thread]
This could be fun. Not this specific bounty, but scouts getting people to go after. Maybe we can expand to different types of kills. The scout description doesn't mention assassination for nothing!
- by Scheneighnay McBob - at 2013.08.10 22:46:00
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5213. Bringing the Fight to AFKers - in General Discussions [original thread]
Wait a second: plasma cannons! They're usually worthless, but they can OHK still targets over a decent range, and are pretty cheap. You can be just as effective without using proto gear!
- by Scheneighnay McBob - at 2013.08.10 22:24:00
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5214. preemptive nerf to SR, SG, and laser needed ASAP! - in General Discussions [original thread]
I'm betting lasers are next. They're actually OK now; amazing if used properly
- by Scheneighnay McBob - at 2013.08.10 22:01:00
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5215. Fang 95 Stab Bounty - in General Discussions [original thread]
Kane Fyea wrote: Scheneighnay McBob wrote: Shotty GoBang wrote: Fang was last spotted rolling about in a militia tank. Only 1 way to fix this. We will make as many "nova zombie" squads as we can, and q-sync. If one squad end up on Fa...
- by Scheneighnay McBob - at 2013.08.10 22:00:00
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5216. Fang 95 Stab Bounty - in General Discussions [original thread]
Shotty GoBang wrote: Fang was last spotted rolling about in a militia tank. Only 1 way to fix this. We will make as many "nova zombie" squads as we can, and q-sync. If one squad end up on Fang's team, they will follow him (while on the nov...
- by Scheneighnay McBob - at 2013.08.10 21:38:00
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5217. Define skill. - in General Discussions [original thread]
I consider skill to be ability gained through practice. With this definition, MDs require far more skill to be effective than ARs.
- by Scheneighnay McBob - at 2013.08.10 21:32:00
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5218. LOGI suits still better at Assaulting than the assault ones - in General Discussions [original thread]
Logi dual scrambler? How and why? And logis are very slow, which can be a huge downside. Especially with murder taxis circling.
- by Scheneighnay McBob - at 2013.08.10 21:15:00
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5219. Yay!!! hate mail about DS skills!!! Always an honor. - in General Discussions [original thread]
Iron Wolf Saber wrote: Well I could understand if you were like floating out of range of most weapon systems. I would chase you myself but I don't have ADS nor gunners brave enough to lift off. Yeah, maybe that's just a highly delayed mail f...
- by Scheneighnay McBob - at 2013.08.10 21:13:00
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5220. Can I have the nerf template? - in General Discussions [original thread]
IMPAIRS YOUR ABILITY wrote: If we could go back to pre replication when this was an issue I'd be stoked. I have a lot of nostalgia for the better Skirmish, HMG's that shot bullets and swrms that were AI. Even in pre-replication, assault swarm...
- by Scheneighnay McBob - at 2013.08.10 20:55:00
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