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161. Dust withdrawal - in General Discussions [original thread]
Binx Klepto wrote: Coke are you kidding me i want the high of blowing someone up with my mass driver. i want to see my combat rifle tear throw amarr armor like sliding my **** into a wet *****. i want to feel the warmth of a rep tool like takin...
- by Scheneighnay McBob - at 2016.07.20 03:30:00
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162. Your battle style/vids - in General Discussions [original thread]
Radiant Pancake3 wrote: Also, nearing the end of the the game I seemed to just realize I play scout very aggressively almost too aggressively. I feel like that was usually the case with scouts: the majority of shotgun scouts should have just...
- by Scheneighnay McBob - at 2016.07.19 01:32:00
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163. EVE Orbital Strikes: How to be Fun and Dangerous - in General Discussions [original thread]
With the orbital experience myself and my buddies had, we saw different problems. >On the eve side it wasn't actually boring- they had to worry about being hunted by other eve players. Every once in a while I heard "Oh ****, he found me, going...
- by Scheneighnay McBob - at 2016.07.19 01:20:00
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164. Your battle style/vids - in General Discussions [original thread]
DAAAA BEAST wrote: Imagine if you had diarrhea and had to find a toilet quickly in a foreign city. That's how I played. Depends: are you in India?
- by Scheneighnay McBob - at 2016.07.18 20:59:00
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165. Dust withdrawal - in General Discussions [original thread]
I hear ******* is an adequate substitute. Why the **** is coke censored?
- by Scheneighnay McBob - at 2016.07.18 20:48:00
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166. Your battle style/vids - in General Discussions [original thread]
Radiant Pancake3 wrote: Scheneighnay McBob wrote: Mine was low-risk, effective, and to me, fun. A lot of people might not have liked it though because it largely avoided combat. Fitting was a minmatar scout with a mass driver, SMG, uplinks,...
- by Scheneighnay McBob - at 2016.07.18 14:48:00
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167. Your battle style/vids - in General Discussions [original thread]
Mine was low-risk, effective, and to me, fun. A lot of people might not have liked it though because it largely avoided combat. Fitting was a minmatar scout with a mass driver, SMG, uplinks, cloak, triple myofibs, a codebreaker, profile damp, and...
- by Scheneighnay McBob - at 2016.07.18 02:56:00
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168. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
As far as missiles not rendering, that was a PS3 issue above anything else. The missiles would be fired from beyond projectile/effect rendering distance, and then move in faster than the PS3's GPU could process them. Running the game on somethin...
- by Scheneighnay McBob - at 2016.07.15 01:22:00
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169. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: Scheneighnay McBob wrote: Back on the topic of reworking turrets: I don't think we should see large turrets primarily killing infantry unless said turret does it in a way that smaller weapons can't. If that small blaster...
- by Scheneighnay McBob - at 2016.07.14 02:06:00
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170. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Back on the topic of reworking turrets: I don't think we should see large turrets primarily killing infantry unless said turret does it in a way that smaller weapons can't. If that small blaster on your HAV can kill someone easily, why do you need...
- by Scheneighnay McBob - at 2016.07.13 22:59:00
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171. BF4 on PS3 - in General Discussions [original thread]
I never had a problem with EA until I bought BF4 for PC. Origin is ******* terrible, and having the menus run through a browser is beyond stupid. All because they think they can rival Steam, which is hilarious.
- by Scheneighnay McBob - at 2016.07.13 22:23:00
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172. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: Scheneighnay McBob wrote: Fox Gaden wrote: Derpty Derp wrote: Fox Gaden wrote: It seems a little odd to require specialized AV weapons to take out a jeep. That depends, a lot of comparisons here are using "r...
- by Scheneighnay McBob - at 2016.07.13 22:06:00
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173. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Fox Gaden wrote: Derpty Derp wrote: Fox Gaden wrote: It seems a little odd to require specialized AV weapons to take out a jeep. That depends, a lot of comparisons here are using "real world" arguments... But in this fictional univers...
- by Scheneighnay McBob - at 2016.07.13 21:52:00
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174. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Nomed Deeps wrote: Sorry to get off subject here but someone above commented on smaller indoor maps only for the beginning of Project Nova. Not only does that mean no vehicles but also no snipers . I am not sure what those who used to live i...
- by Scheneighnay McBob - at 2016.07.13 15:02:00
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175. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: But what I'm saying is that if you have 16 plus players on the field, where EVERY weapon deals distinct damage to vehicles, PLUS AV, Turrets, and other Vehicles, you've basically just removed any reason to call in LAVs what so...
- by Scheneighnay McBob - at 2016.07.12 23:55:00
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176. Mascots and dropsuit roles - in General Discussions [original thread]
Joel II X wrote: Scheneighnay McBob wrote: Joel II X wrote: Scheneighnay McBob wrote: Joel II X wrote: Because being an assault seems to require the least amount of thinking. You just shoot straight and tank a few hits. A light fr...
- by Scheneighnay McBob - at 2016.07.12 23:52:00
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177. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
On the topic of MCCs: we really haven't said anything about those. Should they still exist? Should they stay an objective and nothing else? Really, it depends on what kind of FPS nova is going to be, but still. Like other vehicles, I believe MCC...
- by Scheneighnay McBob - at 2016.07.12 21:47:00
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178. Mascots and dropsuit roles - in General Discussions [original thread]
One Eyed King wrote: Joel II X wrote: Scheneighnay McBob wrote: Joel II X wrote: Because being an assault seems to require the least amount of thinking. You just shoot straight and tank a few hits. A light frame has to think on how t...
- by Scheneighnay McBob - at 2016.07.12 20:50:00
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179. Mascots and dropsuit roles - in General Discussions [original thread]
Joel II X wrote: Scheneighnay McBob wrote: Joel II X wrote: Because being an assault seems to require the least amount of thinking. You just shoot straight and tank a few hits. A light frame has to think on how to stay hidden and gettin...
- by Scheneighnay McBob - at 2016.07.12 17:59:00
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180. If We Weren't All Dead - in General Discussions [original thread]
MAKING MACARONI ART
- by Scheneighnay McBob - at 2016.07.11 14:28:00
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