Pages: 1 2 3 4 5 6 [7] 8 9 |
121. Doing hard time in my merc quarters - in Feedback/Requests [original thread]
Gorgoth24Reborn wrote: P.S. A trophy room? **** that, I want a stripper pole that's manned at all times You can have your stripper pole manned but I want mine womaned .
- by Sardonk Eternia - at 2013.07.28 22:42:00
|
122. [Feedback] nanohives & supply dumps shouldn't resupply grenades - in Feedback/Requests [original thread]
Strongly disagree with this post. Nades take a lot of nanites to replenish and quickly expend a hive. Nano hives are in a good spot right now and don't need any nerfs.
- by Sardonk Eternia - at 2013.07.28 22:37:00
|
123. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Bumping this because current skill tree is garbage
- by Sardonk Eternia - at 2013.07.26 18:07:00
|
124. [Request] - Faction Warfare & Free Fittings - in Feedback/Requests [original thread]
I think FW should be more deep not less deep. I don't support this idea. What would this achieve besides adding some RP flavor to battles?
- by Sardonk Eternia - at 2013.07.22 00:03:00
|
125. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
A couple of PVE modes would be just what the doctor ordered. PVPVE would be cool too, two teams fighting each other over drone salvage? Maybe a PC drone infestation mode, with the option for PC corps to post contracts to clean their districts for ...
- by Sardonk Eternia - at 2013.07.22 00:01:00
|
126. Request - Themed Premium Packs? - in Feedback/Requests [original thread]
Just bumping this to show my support. I posted a similar thread not long ago.
- by Sardonk Eternia - at 2013.07.21 23:58:00
|
127. [FEEDBACK] Factional Warfare is meaningless to DUST players - in Feedback/Requests [original thread]
I have brought this up before but I want to distill my point: Faction War battles in DUST have absolutely NO meaning to DUST players. The only difference between FW and a public queue is that it takes longer for the FW matches to start. There is ...
- by Sardonk Eternia - at 2013.07.15 21:04:00
|
128. [Request] Reduce Dropsuit Electronics/Engineering to x3 - in Feedback/Requests [original thread]
They aren't mandatory and they are extremely powerful skills. I think x5 is perfect for them. All I need now is to max out my fitting skill for scrambler rifles.
- by Sardonk Eternia - at 2013.07.05 22:04:00
|
129. [REQUEST] New game mode with limited clones - in Feedback/Requests [original thread]
pegasis prime wrote: As much as I love the idea it would pretty much be the first to spawn a tank wins A coordinated squad shouldn't have too hard of a time avoiding/destroying a tank. Tanks require support. Also if the objectives were locat...
- by Sardonk Eternia - at 2013.07.03 08:59:00
|
130. [Feedback] Why is overheat so stupidly important? - in Feedback/Requests [original thread]
Agreed! I think they should at LEAST let you sprint or change weapons while overheat is going. Right now it's TOO punishing. If i OH my scrambler rifle in a close-range fight I will be guaranteed to die. Otherwise it's a fun and unique mechanic. ...
- by Sardonk Eternia - at 2013.07.02 16:42:00
|
131. [REQUEST] New game mode with limited clones - in Feedback/Requests [original thread]
I admit this idea was heavily inspired by my days playing Counter Strike back in the day. I like the tension and strategy of knowing you can't just die 1000 times. Glad to see I'm not the only one who might enjoy this as a mode.
- by Sardonk Eternia - at 2013.07.02 16:38:00
|
132. [REQUEST] New game mode with limited clones - in Feedback/Requests [original thread]
I'd really like to see a game mode which was lower player count, perhaps only 1 squad vs 1 squad. This game mode would include a very very limited supply of clones, maybe 18 clones for a 6 man team. The objectives should be attack and defend, asym...
- by Sardonk Eternia - at 2013.07.01 04:07:00
|
133. [REQUEST] Add distinction to Factional Warfare mode - in Feedback/Requests [original thread]
The Robot Devil wrote: ... I would like to see a mechanic that allowed us to pool ISK together to get pilots to plex. This would help draw pilots into FW and give the DUST mercs another way to change New Eden. It would work like a bounty on a ...
- by Sardonk Eternia - at 2013.07.01 03:59:00
|
134. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
I'm seeing lots of creative solutions to this problem in the posts here. I really like the idea of $15 for a month worth of boosters. I'd be willing to pay $20 as long as there were new packs every month, and a choice of packs, maybe 4 new packs r...
- by Sardonk Eternia - at 2013.07.01 03:55:00
|
135. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
I think all event reward suits should be BPO and purely cosmetic in nature.
- by Sardonk Eternia - at 2013.06.28 19:54:00
|
136. [REQUEST] Add distinction to Factional Warfare mode - in Feedback/Requests [original thread]
So as it stands right now there is actually zero distinction from regular skirmish for factional warfare matches. The rewards are the same. The only difference is that you can theoretically stack the team more, and you have a much longer wait in t...
- by Sardonk Eternia - at 2013.06.26 20:08:00
|
137. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
Wombat in combat wrote: I'd like a pack that only contained an active and passive booster. I've no use for a sixth Toxin SMG or Dragonfly BPOs. I would absolutely love this, it's the "subscription" model that CCP had mentioned experimenting ...
- by Sardonk Eternia - at 2013.06.26 19:59:00
|
138. Scouts equipment slots - in Feedback/Requests [original thread]
I agree with you, the scout suit seems "incomplete" right now. I suppose when they introduce the cloaking aspect and whatnot it would be more relevant. Proto scouts really should have access to at least 2 equip slots. I don't think they should be ...
- by Sardonk Eternia - at 2013.06.20 21:30:00
|
139. Hard to track down snipers - in Feedback/Requests [original thread]
You guys remember the Karate Kid, when Mr. Miyagi said "best block is no be there"? That's how it is with snipers. I ******* hate getting sniped too but the counter is obvious. Just ******* move to cover.
- by Sardonk Eternia - at 2013.06.20 21:03:00
|
140. [REQUEST] More merc pack variety - in Feedback/Requests [original thread]
I'd settle for either racial or role-based. But I'd prefer racial. It seems each $20 pack has come with one "dragonfly" suit to match the role of the pack. My guess is if we see a logi pack it would have a minmatar dragonfly logi suit. it would fo...
- by Sardonk Eternia - at 2013.06.20 20:47:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 |
First page | Previous page | Next page | Last page |