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101. [Request] Active SP buffer (vacation and other stuff) - in Feedback/Requests [original thread]
CCP had mentioned a plan to have an SP cap rollover. I wish they would implement it. Sometimes I get discouraged from even playing after I've had a week off because I think "**** it, I missed so much SP, why bother"
- by Sardonk Eternia - at 2013.08.18 09:22:00
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102. Plants! - in Feedback/Requests [original thread]
I love the idea of a stand of bigass native trees or maybe something alien like some giant mushrooms to fight under and on top of. This game could use some serious variations on the maps like this.
- by Sardonk Eternia - at 2013.08.18 09:20:00
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103. how about an ACTUAL SCOUT suit - in Feedback/Requests [original thread]
CaoticFox wrote: you know, Just a side-arm, 3-4 equip slots, low hp, EXTRA-LOW profile, and VERY limited H-L slots PURPOSE- STEALTH DROPLINX DEPLOYMENT, REMOTE EXPLOSIVE, SCANNER ... I hope u see where im going with this... Chromosome had a dua...
- by Sardonk Eternia - at 2013.08.18 08:52:00
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104. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
I just want to throw in my two cents that I don't use ARs, I'm a scrambler rifle guy mostly but I don't find AR to be overpowered. I do think some of the other weapons could use a balance pass to make sure they are noticeably better in their given...
- by Sardonk Eternia - at 2013.08.18 08:50:00
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105. [One change] Fix MCC camping, redline sniping, help new players - in Feedback/Requests [original thread]
CCP LogicLoop wrote: I can not go into details at this time, but I can assure you we are making changes to address most of the issues you have covered. Why not? CCP you need to be more transparent about upcoming ideas and work-in-progress...
- by Sardonk Eternia - at 2013.08.18 08:28:00
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106. [Request] Plasma Canon: make projectile to go straight ahead ala RPG , bazooka - in Feedback/Requests [original thread]
Epicsting pro wrote: IF you max out the proficiency like me you could kill std vehicle in one hit and most infantry with the splash. You shouldn't have to max out the proficiency in a weapon for it to be worth using at all. The plasma cannon...
- by Sardonk Eternia - at 2013.08.18 08:25:00
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107. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Interesting perspective. Amarr suits are puzzling in that they seem to have no real focus. I love Amarrian starships but when DUST came out of beta I made my dust bunny specialize in Gallente suits to start with so that I could feel like an Amarr ...
- by Sardonk Eternia - at 2013.08.18 08:21:00
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108. [request] Ability to drop flares, grenades from dropships - in Feedback/Requests [original thread]
I really like the idea of flares. The grenade bombing ability is already covered by the small turrets in the DS though. The turrets definitely need some buffs though, rails are worthless, boasters range is too short and missiles don't fly where yo...
- by Sardonk Eternia - at 2013.08.18 08:17:00
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109. Pitch Roll Yaw - in Feedback/Requests [original thread]
Agreed, even just an artificial horizon alone would make DS flying so much better. There's a lot of work to be done with these things.
- by Sardonk Eternia - at 2013.08.18 08:13:00
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110. there are only 3 weapons???? - in Feedback/Requests [original thread]
Yeah every weapon and equipment needs a militia version to encourage newer players and veterans alike to try new things. BOO on CCP for not already doing this.
- by Sardonk Eternia - at 2013.08.18 08:10:00
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111. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
Some cool ideas here. I hope CCP has a look at these ideas and at least implement some of it. I just hope the skills aren't too expensive SP-wise lol. I already had to spend a huge shitload on equipment skills as a Gallente logi but I'm willing to...
- by Sardonk Eternia - at 2013.08.18 08:06:00
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112. [feedback] why do small rail turrets have heat? - in Feedback/Requests [original thread]
Bumping because WTF. WHY are small rails so terrible? They surely do need a fix.
- by Sardonk Eternia - at 2013.08.18 07:57:00
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113. [Feedback] No ISK varient of the 'Abyss' Carthum Drop Uplink - in Feedback/Requests [original thread]
Yeah I wondered about this awhile ago, good call. Bumping because CCP said they would fix any items like this. It's a cool variant but it should be available for ISK, too.
- by Sardonk Eternia - at 2013.08.18 07:54:00
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114. [Request] Resistance Plating - in Feedback/Requests [original thread]
Some really great ideas in this thread regarding the way TacNet displays things. I like the suggestion of a small icon next to the HP bars on the HUD to indicate whether a target has resists. Maybe the "effectiveness" data could be moved directly ...
- by Sardonk Eternia - at 2013.08.18 07:52:00
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115. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Great ideas, a lot of these are fit to go into the game as-is IMO but I hope CCP looks at this. I think we need more overall options for both high and low slots so its not just fit tank and damage mods lol
- by Sardonk Eternia - at 2013.08.18 01:49:00
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116. [Suggestion] double active sp weekends - in Feedback/Requests [original thread]
I fully support this idea.
- by Sardonk Eternia - at 2013.08.11 11:13:00
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117. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
So happy to see these ideas. Yes eve pilot in FW should get an incentive to provide strikes. Make it juicy so I can go kill them while they attempt to do it.
- by Sardonk Eternia - at 2013.08.08 13:23:00
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118. [Request] Persistent Squad Orders - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I would like to be able to put a defend order on an ally and have it respawn on him or her automatically after they die. Considering that we know where our team mates are on the TacNet at all times, I don't see why w...
- by Sardonk Eternia - at 2013.08.08 13:18:00
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119. [Request] Add battlefinder page on end of match screen - in Feedback/Requests [original thread]
Agreed!
- by Sardonk Eternia - at 2013.08.08 10:46:00
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120. An idea for curbing murder taxiing: LAV damage via merc impact. - in Feedback/Requests [original thread]
CCP is so ******** about LAVs. They should absolutely take a chunk of damage if they hit anything, walls, Mercs, etc. if you hit a heavy going full speed, the heavy and the LAV should die.
- by Sardonk Eternia - at 2013.07.28 22:44:00
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