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61. [Request] Move racial role/suit bonuses to suits - in Feedback/Requests [original thread]
Love it
- by Sardonk Eternia - at 2014.04.05 20:43:00
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62. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
I've only engaged in PC a little but I understand the issues it faces. I really like your idea about clone moves of 200 so the attacker is left with a semi-vulnerable district. Also yes the loss of passive income is important. To make up for that ...
- by Sardonk Eternia - at 2014.04.05 19:12:00
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63. Weapons and equipment - in Feedback/Requests [original thread]
I've thought before that a plasma flamethrower would be awesome as the Gallente heavy weapon. It fits with their flavor of close range, high damage. Jet pack would also be an awesome piece of equip. It would make scouts think twice about whether t...
- by Sardonk Eternia - at 2014.04.05 19:09:00
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64. FEEDBACK on the plasma cannon - in Feedback/Requests [original thread]
I think the PLC just needs a complete redesign. Save the art assets but the weapon is just so far from good there's no way to just adjust it. It needs to be torn down and rethought from scratch.
- by Sardonk Eternia - at 2014.04.05 19:04:00
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65. [Request] Dropsuit and Weapon Stats - in Feedback/Requests [original thread]
Bumping because the fitting interface in dust has so far to go
- by Sardonk Eternia - at 2014.04.05 18:47:00
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66. 'Burnscar' Khanid Scrambler Pistol - in Feedback/Requests [original thread]
Harpyja wrote: Sardonk Eternia wrote: The real question is why is the Khanid having red items when they should be black? Black and silver, actually, if I remember correctly. The Curse was my favorite Khanid ship in EVE. I loved that black...
- by Sardonk Eternia - at 2014.04.05 18:46:00
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67. [SUGGESTION] Squad orders interface - in Feedback/Requests [original thread]
Why are there so many different types of orders? Why not just one, and it should be context sensitive. If you target an objective, it should be defend or capture depending on who controls it. Target a red, attack, target the ground, rendezvous. Ea...
- by Sardonk Eternia - at 2014.04.05 18:44:00
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68. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
I don't know about a missile rifle, but I really like the idea for a drone. Maybe cut out the options for different stances though? I would like if you re-selected the drone it would give you a targeting thing like for squad orders. Whatever you t...
- by Sardonk Eternia - at 2014.04.05 18:42:00
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69. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
Kitt 514 wrote: Useless rifle? Terrible interface for drone? No. Your feedback is less than useless.
- by Sardonk Eternia - at 2014.04.05 18:37:00
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70. 'Burnscar' Khanid Scrambler Pistol - in Feedback/Requests [original thread]
The real question is why is the Khanid having red items when they should be black?
- by Sardonk Eternia - at 2014.04.05 18:36:00
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71. [Request] Ability to turn down game settings = increase draw/render distance - in Feedback/Requests [original thread]
It's already been there for a month...
- by Sardonk Eternia - at 2013.08.22 09:52:00
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72. [SUGGESTION] Daily objectives/weekly objectives - in Feedback/Requests [original thread]
Some good feedback in here. I agree that SP wouldn't be the best payment. I really like the idea of a few "class based" ones each week for instance five different ones like the guy above said, 30 head shots would give you some sniper rifles, etc. ...
- by Sardonk Eternia - at 2013.08.22 04:46:00
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73. [SUGGESTION] Daily objectives/weekly objectives - in Feedback/Requests [original thread]
gargantuise aaron wrote: Why not role specific like getting free adv-proto gear of your class for doing your class 20 headshots free sniper kill a tank av Grenada etc Love it
- by Sardonk Eternia - at 2013.08.21 06:14:00
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74. [SUGGESTION] Daily objectives/weekly objectives - in Feedback/Requests [original thread]
This latest event from CCP has me thinking. They put in a requirement to win to actually get rewards from the event. You have to at least get some WP for the match to count, cool stopgap Why isn't the game just like this all the time? My sugge...
- by Sardonk Eternia - at 2013.08.21 05:43:00
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75. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
CCP Wolfman wrote: Meeko Fent wrote: CCP Wolfman wrote: yeah, sorry we missed that from the patch notes, totally slipped my mind. Wait, where are the patch notes? Ah, maybe they've not been released yet. Double ooops! *runs away* ...
- by Sardonk Eternia - at 2013.08.21 05:30:00
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76. [feedback] Laser Optimal - in Feedback/Requests [original thread]
Yes the LR still sucks in CQC so it needs a bit more range so it can be good at something again.
- by Sardonk Eternia - at 2013.08.18 12:33:00
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77. Idea Time! ~With Ralph~ - in Feedback/Requests [original thread]
I love this idea. Ever since the redline got so huge back in the day it's been total bullshit. Redlines need to go.
- by Sardonk Eternia - at 2013.08.18 12:31:00
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78. New equipment idea - in Feedback/Requests [original thread]
At some point they were supposed to implement webbifier grenades to slow down things in their radius, maybe this is what you are talking about too. I like the idea of it as an equipment. Maybe it just pulses continuously, trapping vehicles that dr...
- by Sardonk Eternia - at 2013.08.18 12:30:00
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79. Request - High slot armor module / something similar to shield regulator - in Feedback/Requests [original thread]
I love the idea of resist mods in the highs. It would mesh well with active tanking or remote reps and losing damage mods is a good trade-off. Now all we need is more alternative options to high slots so the choice is more meaningful. Also I'd lik...
- by Sardonk Eternia - at 2013.08.18 12:17:00
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80. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Great idea
- by Sardonk Eternia - at 2013.08.18 12:09:00
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