| Pages: 1 [2] 3 4  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Arkena Wyrnspire
 Turalyon 514
 
 2379
 
 
      | Posted - 2013.08.06 21:58:00 -
          [31] - Quote 
 
 Terry Webber wrote:I like your weapon upgrade ideas, Cat Merc. However, I think a weapons fitting screen should be added to accommodate this instead of installing them in the dropsuit fitting screen. 
 Weapon customisation is confirmed to be "Soon(tm)".
 
  | 
      
      
        |  Spectre-M
 The Generals
 EoN.
 
 24
 
 
      | Posted - 2013.08.07 04:18:00 -
          [32] - Quote 
 You mean I could slap on a range and dispersion mod on my GEK? The S.S. NerfAR won't like that. I think CCP will stay with the modified gun variations, as it would allow me to tweak any weapon to compensate for its intended weakness. There would have to be a downside to each mod. Gives you ROF, than it heightens the dispersion ect...
 | 
      
      
        |  Cat Merc
 DUST CORE
 DARKSTAR ARMY
 
 3939
 
 
      | Posted - 2013.08.07 04:33:00 -
          [33] - Quote 
 
 Spectre-M wrote:You mean I could slap on a range and dispersion mod on my GEK? The S.S. NerfAR won't like that. I think CCP will stay with the modified gun variations, as it would allow me to tweak any weapon to compensate for its intended weakness. There would have to be a downside to each mod. Gives you ROF, than it heightens the dispersion ect... The nerf AR brigade can cry all they want, they have access to these mods too.
 | 
      
      
        |  Viktor Zokas
 187.
 
 142
 
 
      | Posted - 2013.08.07 04:49:00 -
          [34] - Quote 
 Looks good except I can't agree on %'s more than 10% at complex. The mods should give you an edge, not a massive advantage. Keep that in mind.
 | 
      
      
        |  Cat Merc
 DUST CORE
 DARKSTAR ARMY
 
 3939
 
 
      | Posted - 2013.08.07 04:52:00 -
          [35] - Quote 
 
 Viktor Zokas wrote:Looks good except I can't agree on %'s more than 10% at complex. The mods should give you an edge, not a massive advantage. Keep that in mind. For stuff like reload speed, 10% is nothing, you might as well use a damage mod.
 Same for mag size.
 So some had to be higher.
 Also for the ROF I explained why it's higher.
 | 
      
      
        |  Argon Gas
 Krusual Covert Operators
 Minmatar Republic
 
 79
 
 
      | Posted - 2013.08.16 13:58:00 -
          [36] - Quote 
 rawr
 | 
      
      
        |  Sardonk Eternia
 Multnomah Interstellar Holdings Inc.
 
 137
 
 
      | Posted - 2013.08.18 01:49:00 -
          [37] - Quote 
 Great ideas, a lot of these are fit to go into the game as-is IMO but I hope CCP looks at this. I think we need more overall options for both high and low slots so its not just fit tank and damage mods lol
 | 
      
      
        |  Nick nugg3t
 Condotta Rouvenor
 Gallente Federation
 
 11
 
 
      | Posted - 2013.08.18 04:13:00 -
          [38] - Quote 
 great idea!
 | 
      
      
        |  gargantuise aaron
 Sanguine Knights
 
 67
 
 
      | Posted - 2013.08.18 05:54:00 -
          [39] - Quote 
 Its listed in one of the weekly updates but weapon customization is coming, they have said its gonna take time to implement, I hope they just suprise us with it with no warning, maybe 1.4 or 5 . Probably not but a boy can hope
 | 
      
      
        |  Absoliav
 Tronhadar Free Guard
 Minmatar Republic
 
 35
 
 
      | Posted - 2013.08.18 06:23:00 -
          [40] - Quote 
 I strongly support this! But I must say, I would rather have these as some sort of weapon module, but none the less, awesome idea!
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5503
 
 
      | Posted - 2013.08.21 18:07:00 -
          [41] - Quote 
 Still want
 | 
      
      
        |  Tectonic Fusion
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 151
 
 
      | Posted - 2013.08.21 18:22:00 -
          [42] - Quote 
 The ROF enhancer would make the balacs gar the new hmg... on a light suit... scary.
 | 
      
      
        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 689
 
 
      | Posted - 2013.08.22 17:01:00 -
          [43] - Quote 
 Bump for kewlness.
 | 
      
      
        |  Muud Kipz
 Elevated Technologies
 
 47
 
 
      | Posted - 2013.08.22 18:51:00 -
          [44] - Quote 
 +1 for make it happen.
 | 
      
      
        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 690
 
 
      | Posted - 2013.08.22 19:24:00 -
          [45] - Quote 
 I wanna put a ROF Mod on my Breach AR so it doesn't Suck.
 | 
      
      
        |  Niuvo
 The Phoenix Federation
 
 384
 
 
      | Posted - 2013.08.22 21:41:00 -
          [46] - Quote 
 Nice Ideas. They should add a new dimension to shootouts, whereas having the most damage won't save you all the time.
 | 
      
      
        |  CLONE117
 Planetary Response Organization
 Test Friends Please Ignore
 
 173
 
 
      | Posted - 2013.08.23 01:37:00 -
          [47] - Quote 
 remove damage mods...and add all those other mods u came up with they would probably make the game more fun! lol...
 
 
 or atleast bearable.
 | 
      
      
        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 729
 
 
      | Posted - 2013.08.29 22:54:00 -
          [48] - Quote 
 Be ba bump.
 | 
      
      
        |  gargantuise aaron
 Sanguine Knights
 
 120
 
 
      | Posted - 2013.08.30 00:18:00 -
          [49] - Quote 
 Rof + damage = ownage
 | 
      
      
        |  TrueXer0z
 DUST University
 Ivy League
 
 171
 
 
      | Posted - 2013.08.30 14:30:00 -
          [50] - Quote 
 I don't know if anyone else suggested this, but applying permanent mods to weapons types or maybe a T3 Weapon class.
 
 You could add another section of slots to the weapon like t3 ships have in eve online. These slots would have to be filled with a mod in order for the weapon to be fit. The slots would increase with the level / type of the weapon. Using the AR as an example here but other mods could be created for different types of weapons.
 
 Note: like sated in the OP, the numbers would not reflect the finalized versions of the mods, but I am just trying to give an idea of what it would might look like if CCP implemented them.
 
 
 
 STD / AVD / PRO
 1 / 1 / 2 - Mod Slots depending on the weapon type of course. Or just have these type of t3 weapons at proto level. Only one of each type of Mod would be able to be used.
 
 Shortened Barrel: +3/5/10% Damage / - 2/4/8% Accuracy
 
 Long Barrel: +3/5/10% Accuracy / - 1/3/5% Damage
 
 Feather Trigger: +3/5/10% RoF / -2/4/8% Accuracy
 
 x4 Scope: +5% Accuracy / - 3% RoF - Attaches a scope with a x4 zoom to the weapon over the original sight.
 
 Enhanced CPU Chip: Reduces the CPU usage of the weapon by 3/5/10%
 
 External Battery: Reduces the Powergrid usage of the weapon by 2/4/6
 
 Lazer Sight: -2/4/8% Dispersion Rate / +1/2/3% to Weapon Kick - Also puts a lazer pointer out up to 10 meters from the Merc.
 
 Extended Clip: +3/5/7% to Clip Size / -2/4/6% to Ammo Capacity
 
 
 
 There are more that could be though up. These would just be a cool customization option.
 | 
      
      
        |  General Erick
 Onslaught Inc
 RISE of LEGION
 
 68
 
 
      | Posted - 2013.08.30 14:43:00 -
          [51] - Quote 
 +1
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5636
 
 
      | Posted - 2013.08.31 18:07:00 -
          [52] - Quote 
 Variety is good
 | 
      
      
        |  Ryme Intrinseca
 Seraphim Auxiliaries
 
 3
 
 
      | Posted - 2013.08.31 18:13:00 -
          [53] - Quote 
 Not sure I'd want them working on this when they could be doing blatantly missing content, e.g. racial suits for heavies and scouts. It would be the same team working on it. Once they've got the basic content out they can move on to these 'nice to haves'.
 | 
      
      
        |  Fire of Prometheus
 DUST University
 Ivy League
 
 248
 
 
      | Posted - 2013.08.31 18:25:00 -
          [54] - Quote 
 What would the ROF enhancers do to my kaalakiota sniper? Seeing as they increase dispersion and such, what would happen? Would my sniper become inaccurate? Or would my scope fly upwards after each shot (due to kick)
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Brutor Vanguard
 Minmatar Republic
 
 5690
 
 
      | Posted - 2013.09.02 21:03:00 -
          [55] - Quote 
 Still want these, especially the hipfire mod, and the heat sink mod
 | 
      
      
        |  shaman oga
 Nexus Balusa Horizon
 DARKSTAR ARMY
 
 692
 
 
      | Posted - 2013.09.25 16:54:00 -
          [56] - Quote 
 I would like damage mod to have a penalty on clip size, it's against my playstyle, but for me it's logical, bigger ammo to do more damage.
 | 
      
      
        |  KAGEHOSHI Horned Wolf
 Dominion of the Supreme Emperor God-King KAGEHOSHI
 
 7061
 
 
      | Posted - 2013.11.14 19:45:00 -
          [57] - Quote 
 I want
 
 Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+ | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 4393
 
 
      | Posted - 2013.11.14 19:52:00 -
          [58] - Quote 
 
 KAGEHOSHI Horned Wolf wrote:I want meow :)
 
 Oculus Felis Semper Vigilant Beta Vet Level 4 Forum Warrior | 
      
      
        |  Meeko Fent
 Commando Perkone
 Caldari State
 
 1527
 
 
      | Posted - 2013.11.14 19:54:00 -
          [59] - Quote 
 Awaken the cat...
 
 Gimme all these ideas.
 
 I'll take the dispersion for my HMG.
 
 For the State! For Caldari FW join Caldari Hierarchy Replication Warrior | 
      
      
        |  Cat Merc
 Ahrendee Mercenaries
 EoN.
 
 4393
 
 
      | Posted - 2013.11.14 20:01:00 -
          [60] - Quote 
 
 Meeko Fent wrote:Awaken the cat...
 Gimme all these ideas.
 
 I'll take the dispersion for my HMG.
 Actually, someone made a video.
 Apparently, the HMG has an extremely tight laser like dispersion.
 He tested it and showed how it matches the laser in accuracy.
 
 Oculus Felis Semper Vigilant Beta Vet Level 4 Forum Warrior | 
      
        |  |  | 
      
      
        | Pages: 1 [2] 3 4  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |