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Arkena Wyrnspire
Turalyon 514
2379
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Posted - 2013.08.06 21:58:00 -
[31] - Quote
Terry Webber wrote:I like your weapon upgrade ideas, Cat Merc. However, I think a weapons fitting screen should be added to accommodate this instead of installing them in the dropsuit fitting screen.
Weapon customisation is confirmed to be "Soon(tm)".
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Spectre-M
The Generals EoN.
24
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Posted - 2013.08.07 04:18:00 -
[32] - Quote
You mean I could slap on a range and dispersion mod on my GEK? The S.S. NerfAR won't like that. I think CCP will stay with the modified gun variations, as it would allow me to tweak any weapon to compensate for its intended weakness. There would have to be a downside to each mod. Gives you ROF, than it heightens the dispersion ect... |
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Cat Merc
DUST CORE DARKSTAR ARMY
3939
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Posted - 2013.08.07 04:33:00 -
[33] - Quote
Spectre-M wrote:You mean I could slap on a range and dispersion mod on my GEK? The S.S. NerfAR won't like that. I think CCP will stay with the modified gun variations, as it would allow me to tweak any weapon to compensate for its intended weakness. There would have to be a downside to each mod. Gives you ROF, than it heightens the dispersion ect... The nerf AR brigade can cry all they want, they have access to these mods too. |
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Viktor Zokas
187.
142
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Posted - 2013.08.07 04:49:00 -
[34] - Quote
Looks good except I can't agree on %'s more than 10% at complex. The mods should give you an edge, not a massive advantage. Keep that in mind. |
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Cat Merc
DUST CORE DARKSTAR ARMY
3939
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Posted - 2013.08.07 04:52:00 -
[35] - Quote
Viktor Zokas wrote:Looks good except I can't agree on %'s more than 10% at complex. The mods should give you an edge, not a massive advantage. Keep that in mind. For stuff like reload speed, 10% is nothing, you might as well use a damage mod. Same for mag size. So some had to be higher. Also for the ROF I explained why it's higher. |
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Argon Gas
Krusual Covert Operators Minmatar Republic
79
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Posted - 2013.08.16 13:58:00 -
[36] - Quote
rawr |
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Sardonk Eternia
Multnomah Interstellar Holdings Inc.
137
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Posted - 2013.08.18 01:49:00 -
[37] - Quote
Great ideas, a lot of these are fit to go into the game as-is IMO but I hope CCP looks at this. I think we need more overall options for both high and low slots so its not just fit tank and damage mods lol |
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Nick nugg3t
Condotta Rouvenor Gallente Federation
11
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Posted - 2013.08.18 04:13:00 -
[38] - Quote
great idea! |
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gargantuise aaron
Sanguine Knights
67
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Posted - 2013.08.18 05:54:00 -
[39] - Quote
Its listed in one of the weekly updates but weapon customization is coming, they have said its gonna take time to implement, I hope they just suprise us with it with no warning, maybe 1.4 or 5 . Probably not but a boy can hope |
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Absoliav
Tronhadar Free Guard Minmatar Republic
35
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Posted - 2013.08.18 06:23:00 -
[40] - Quote
I strongly support this! But I must say, I would rather have these as some sort of weapon module, but none the less, awesome idea! |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5503
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Posted - 2013.08.21 18:07:00 -
[41] - Quote
Still want |
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Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
151
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Posted - 2013.08.21 18:22:00 -
[42] - Quote
The ROF enhancer would make the balacs gar the new hmg... on a light suit... scary. |
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Meeko Fent
Seituoda Taskforce Command Caldari State
689
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Posted - 2013.08.22 17:01:00 -
[43] - Quote
Bump for kewlness. |
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Muud Kipz
Elevated Technologies
47
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Posted - 2013.08.22 18:51:00 -
[44] - Quote
+1 for make it happen. |
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Meeko Fent
Seituoda Taskforce Command Caldari State
690
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Posted - 2013.08.22 19:24:00 -
[45] - Quote
I wanna put a ROF Mod on my Breach AR so it doesn't Suck. |
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Niuvo
The Phoenix Federation
384
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Posted - 2013.08.22 21:41:00 -
[46] - Quote
Nice Ideas. They should add a new dimension to shootouts, whereas having the most damage won't save you all the time. |
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CLONE117
Planetary Response Organization Test Friends Please Ignore
173
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Posted - 2013.08.23 01:37:00 -
[47] - Quote
remove damage mods...and add all those other mods u came up with they would probably make the game more fun! lol...
or atleast bearable. |
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Meeko Fent
Seituoda Taskforce Command Caldari State
729
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Posted - 2013.08.29 22:54:00 -
[48] - Quote
Be ba bump. |
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gargantuise aaron
Sanguine Knights
120
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Posted - 2013.08.30 00:18:00 -
[49] - Quote
Rof + damage = ownage |
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TrueXer0z
DUST University Ivy League
171
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Posted - 2013.08.30 14:30:00 -
[50] - Quote
I don't know if anyone else suggested this, but applying permanent mods to weapons types or maybe a T3 Weapon class.
You could add another section of slots to the weapon like t3 ships have in eve online. These slots would have to be filled with a mod in order for the weapon to be fit. The slots would increase with the level / type of the weapon. Using the AR as an example here but other mods could be created for different types of weapons.
Note: like sated in the OP, the numbers would not reflect the finalized versions of the mods, but I am just trying to give an idea of what it would might look like if CCP implemented them.
STD / AVD / PRO 1 / 1 / 2 - Mod Slots depending on the weapon type of course. Or just have these type of t3 weapons at proto level. Only one of each type of Mod would be able to be used.
Shortened Barrel: +3/5/10% Damage / - 2/4/8% Accuracy
Long Barrel: +3/5/10% Accuracy / - 1/3/5% Damage
Feather Trigger: +3/5/10% RoF / -2/4/8% Accuracy
x4 Scope: +5% Accuracy / - 3% RoF - Attaches a scope with a x4 zoom to the weapon over the original sight.
Enhanced CPU Chip: Reduces the CPU usage of the weapon by 3/5/10%
External Battery: Reduces the Powergrid usage of the weapon by 2/4/6
Lazer Sight: -2/4/8% Dispersion Rate / +1/2/3% to Weapon Kick - Also puts a lazer pointer out up to 10 meters from the Merc.
Extended Clip: +3/5/7% to Clip Size / -2/4/6% to Ammo Capacity
There are more that could be though up. These would just be a cool customization option. |
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General Erick
Onslaught Inc RISE of LEGION
68
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Posted - 2013.08.30 14:43:00 -
[51] - Quote
+1 |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5636
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Posted - 2013.08.31 18:07:00 -
[52] - Quote
Variety is good |
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Ryme Intrinseca
Seraphim Auxiliaries
3
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Posted - 2013.08.31 18:13:00 -
[53] - Quote
Not sure I'd want them working on this when they could be doing blatantly missing content, e.g. racial suits for heavies and scouts. It would be the same team working on it. Once they've got the basic content out they can move on to these 'nice to haves'. |
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Fire of Prometheus
DUST University Ivy League
248
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Posted - 2013.08.31 18:25:00 -
[54] - Quote
What would the ROF enhancers do to my kaalakiota sniper? Seeing as they increase dispersion and such, what would happen? Would my sniper become inaccurate? Or would my scope fly upwards after each shot (due to kick) |
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KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5690
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Posted - 2013.09.02 21:03:00 -
[55] - Quote
Still want these, especially the hipfire mod, and the heat sink mod |
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shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
692
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Posted - 2013.09.25 16:54:00 -
[56] - Quote
I would like damage mod to have a penalty on clip size, it's against my playstyle, but for me it's logical, bigger ammo to do more damage. |
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7061
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Posted - 2013.11.14 19:45:00 -
[57] - Quote
I want
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Cat Merc
Ahrendee Mercenaries EoN.
4393
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Posted - 2013.11.14 19:52:00 -
[58] - Quote
KAGEHOSHI Horned Wolf wrote:I want meow :)
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Meeko Fent
Commando Perkone Caldari State
1527
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Posted - 2013.11.14 19:54:00 -
[59] - Quote
Awaken the cat...
Gimme all these ideas.
I'll take the dispersion for my HMG.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Cat Merc
Ahrendee Mercenaries EoN.
4393
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Posted - 2013.11.14 20:01:00 -
[60] - Quote
Meeko Fent wrote:Awaken the cat...
Gimme all these ideas.
I'll take the dispersion for my HMG. Actually, someone made a video. Apparently, the HMG has an extremely tight laser like dispersion. He tested it and showed how it matches the laser in accuracy.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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