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261. But wait! There's more! - in General Discussions [original thread]
I'd be happy if they told us how the cloaks would work already, and in detail. A Q&A session would be ideal.
- by Sana Rayya - at 2014.03.13 13:29:00
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262. nova knife ttk in 1.8 - in General Discussions [original thread]
Normal swipe damage (assuming both hits connect) is 2.266666x the base damage per single knife. The charge up damage (again assuming both hits connect) is 4.977777x the base damage per single knife. Nova knives do the same damage regardless of whe...
- by Sana Rayya - at 2014.03.13 13:04:00
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263. Obvious but stll a hot tip for this weekend's event. - in General Discussions [original thread]
KingBabar wrote: Well I dunno about you but I have lots and lots of dropsuits on various Levels of two of the suits that I will not spec back into again after 1.8 lands. So I'll use this weekend and its opportuinity to "use up" all remaining ...
- by Sana Rayya - at 2014.03.13 12:28:00
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264. Mauler Rewards deployed - in General Discussions [original thread]
Clearly they should just give 750k SP to everyone who killed as a heavy or killed heavies during this event, to make up for their shoddy script. Please....
- by Sana Rayya - at 2014.03.13 12:07:00
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265. Caldari vs. Gallente scout - in General Discussions [original thread]
A lot of people complain that the Gal Scout evades the Cal Scouts scans. They don't seem to realize that it's also easy for the Cal Scout to evade the Gal Scout's scans. If they can't scan each other and can't be scanned themselves, then neither...
- by Sana Rayya - at 2014.03.12 23:33:00
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266. 9,899,540 is my number. What's yours? - in General Discussions [original thread]
6,212,160 is mine. AR operation/proficiency and sub skills are the biggest part of that, along with two proto pieces of equipment (can you guess which?), one proto module, and a few advanced modules and advanced/proto weapons that I never use (l...
- by Sana Rayya - at 2014.03.12 20:33:00
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267. Scan Precision and Heavies - in General Discussions [original thread]
To be honest, I don't think enough advantage is gained from using passive scans on heavy or medium suits if you aren't using the modules. If you're already a scout, then might as well try it on mediums/heavies, but if I were only a medium or heavy...
- by Sana Rayya - at 2014.03.12 20:12:00
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268. The SP club! - in General Discussions [original thread]
32 mil for me.
- by Sana Rayya - at 2014.03.12 18:33:00
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269. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
It's a shame that it's Dropsuit Command only. If Dropsuit Upgrades were respecced I'd have about 3.4 mil SP extra to play with (liquidating active scanners/repair tools/armor repairer/kin cats/shield rechargers/regulators). If Weaponry was respe...
- by Sana Rayya - at 2014.03.12 17:27:00
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270. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP, please do another booster check at 2300 EVE time, as many people on USEC who work regular office hours won't be able to trigger boosters immediately after downtime, and might not get the chance until after the workday is over.
- by Sana Rayya - at 2014.03.12 17:04:00
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271. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Read the bottom: Dropsuit Command Skill Tree Respec confirmed (but only dropsuit command).
- by Sana Rayya - at 2014.03.12 15:39:00
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272. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
It says friendly fire doesn't count, but what about: 1) Suicide through menu 2) Suicide through self damage (grenade or weapon overheat) 3) Death by falling or environmental damage (acid pools, reactors, etc.) 4) Suicide by red line 5) Death by v...
- by Sana Rayya - at 2014.03.10 19:05:00
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273. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Logis should replace their injectors with REs (just to be sure).
- by Sana Rayya - at 2014.03.10 15:30:00
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274. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
pyramidhead 420 wrote: if we have 10k daily players, thats only 100 per merc, per day. thats easily attainable. plus with 3k-4k players on at any given time(with weekend numbers pushing the player count up), the daily average is probably more ...
- by Sana Rayya - at 2014.03.10 14:59:00
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275. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP should give us a baseline to go by. We really have no idea how many clones are typically killed from downtime on Friday to downtime on Monday, for a typical weekend. It would be good to know in order to judge how attainable this challenge is, ...
- by Sana Rayya - at 2014.03.10 14:42:00
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276. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
Forever ETC wrote: I'm surprised by the amount of people who screwed up the number order. 32. Always screw up the number order in threads like this. i) Also, add rule subscripts even though they are a) annoying and b) completely unnecessary.
- by Sana Rayya - at 2014.03.09 18:13:00
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277. What are you looking for in CPM1? - in General Discussions [original thread]
How much the player still plays, how long they have been playing for, and whether they are actually skilled at DUST or not. I see a lot of current CPMs that have fewer than 1 mil lifetime warpoints and under 2.0 KDRs, then wonder how they could ...
- by Sana Rayya - at 2014.03.08 10:44:00
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278. how well can you do with a militia suit? 37 kills, <200hp - in General Discussions [original thread]
I just went 48/10 in my Dren scout shotty suit. Not Militia since I do rely on my racial bonus, and my BPOs are obviously free. Fit is Dren G-1 Scout, Dren Shotgun, Syndicate SMG, Flux Grenade, Remote Explosive, Complex Shield Extender, Basic Re...
- by Sana Rayya - at 2014.03.08 00:29:00
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279. 2000 War Points... How - in Rookie Training Grounds [original thread]
Spam uplinks and nanohives at the beginning of the battle (in areas where your teammates will use them), then switch to a killing fit or a support logi fit.
- by Sana Rayya - at 2014.03.07 20:14:00
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280. Scout passive scan range. - in General Discussions [original thread]
The scanning numbers are fine. Even Amarr/Minmatar scouts will be able to reach 43m using one complex range amp and Lvl 5 in the skill, and that's enough for city maps. For more open maps, rely on your own eyes and the cloak.
- by Sana Rayya - at 2014.03.07 19:47:00
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