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101. Devs should watch these videos - in Feedback/Requests [original thread]
I did a google search for "DUST 514 site:youtube.com" restricted to the last 24 hours. It returned a lot of "this is my first game in dust" results. The videos tell a interesting story about how new people are confused by the game. Most of these ...
- by S Park Finner - at 2013.01.31 01:31:00
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102. [Request] Bring back scroll wheel to select fits in supply depo's - in Feedback/Requests [original thread]
This has been asked for before and it's still a good idea. Put this feature back in!
- by S Park Finner - at 2013.01.29 00:24:00
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103. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
I like this idea a lot but I wonder about the balance between meaningful performance instrumenting the game to gather the information. Kill 50 mercs is pretty clear. Kill 25 mercs behind cover could be a challenge to record even though it makes ...
- by S Park Finner - at 2013.01.26 19:49:00
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104. Some Complaints From a New Player. - in Feedback/Requests [original thread]
Pretty much every one of your observations are dead on. They've been made to the developers by folks in the closed beta -- sometimes over and over again. That being said -- in some areas (like how smooth the game is) it's been getting steadily bet...
- by S Park Finner - at 2013.01.26 01:07:00
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105. Are you wide or deep? - in Feedback/Requests [original thread]
When you train a skill to the point that it takes a few days to get to the next level do you grind the skill or move on to one where you can make more progress? My guess is that casual players will move on to new skills because they want to see p...
- by S Park Finner - at 2013.01.25 14:19:00
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106. Squad spawn - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: Maybe this could be a module or a attribute of the command suit(crusader) that is meant to be on the works, +1 good idea but i think if it was something someone had to actively spec into that would be better This makes...
- by S Park Finner - at 2013.01.20 22:05:00
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107. [Request] More flexible search function - in Feedback/Requests [original thread]
Nobody likes duplicate posts. Sometimes I've searched and didn't find what was, substantially, the same thread. Is there a way to search for multiple words? Say "SP" and "Skill Points" or to add "AND", "OR", or "NOT" to a search? If there isn't...
- by S Park Finner - at 2013.01.19 22:00:00
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108. [Request] Fast Login Option - in Feedback/Requests [original thread]
I'd like to be able to specify a default character and when you start the client it asks "Do you want fast login with your default character?" If you choose yes ("X") it moves on without interruption -- no videos, maybe a progress bar -- to the "P...
- by S Park Finner - at 2013.01.19 20:01:00
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109. [Request] Allow squad invite from the chat _Transcript_ pane - in Feedback/Requests [original thread]
Put it in the wrong forum originally. Apologies. Might have been asked for before. Apologies. I still think it's a good idea and worth emphasizing.
- by S Park Finner - at 2013.01.19 16:24:00
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110. [Feedback] Dev communication is lacking, a perfect example - in Feedback/Requests [original thread]
We are guinea pigs GÇô not Quality Assurance, not co-developers. Flatten weapon damage and see how people use weapons vs. armor vs. shields. Change the balance between movement speed and damage per second in the heavy dropsuit and see if it impa...
- by S Park Finner - at 2013.01.15 23:12:00
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111. [Request] Drop Uplink Placement - in Feedback/Requests [original thread]
Right now you can't drop a drop uplink. You throw it, even if you are facing straight down when you do. When people spawn on your drop uplink they spawn facing the direction you face when yo put it down. Why is that a problem? If you want to put i...
- by S Park Finner - at 2013.01.12 17:59:00
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112. Fitting Requirement Displaying - in Feedback/Requests [original thread]
I'm not in game right now but I believe that, when you are placing (or replacing) an item in a slot on the fitting screen you can press [] and get a view of the change it will make to your suits performance -- including if it would push your power...
- by S Park Finner - at 2013.01.12 02:37:00
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113. screen size - in Feedback/Requests [original thread]
The game displays in 720p. It sounds like your TV is set up for "pixel to pixel" display -- each dot coming out of the PS3 is put on one dot on the TV. That means the rest of the 1080 dots on the HD TV are black. If your TV has, in it's options, s...
- by S Park Finner - at 2013.01.12 02:18:00
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114. [Request] High visibility N,S,E & W on the minimap - in Feedback/Requests [original thread]
I'd like to see brighter, more contrasting compass points on the minimap and the addition of all four directions. In the heat of battle it would make calling out enemies quicker and easier. A 3D map direction, as an option would also be a nice add...
- by S Park Finner - at 2013.01.12 00:59:00
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115. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
Nickles Jester wrote: I think this is really good and I think it would work well with my idea from earlier. I think the two could work well together. Just my opinion. Check Jesters idea out here . It is a really good, straight forward idea.
- by S Park Finner - at 2013.01.12 00:31:00
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116. [Request/Suggestion] XP Banking. - in Feedback/Requests [original thread]
I like the idea. It's simple. It's understandable, and it keeps the rate of accrual under control. Every time you play you get your skill points put into a bank.
You keep getting them no matter how long you play.
But you can only dra...
- by S Park Finner - at 2013.01.11 18:03:00
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117. [Request] Movable Containers, Drivable Utility Vehicles, and Airlift - in Feedback/Requests [original thread]
Grav Reviera wrote: .....thats like setting up one side of a field dude, this is instant war zone not stratagy before combat XD as far as ramping ajeep from an aircraft, you'll need a bigger dropship. Not sure I understand the criticism. What...
- by S Park Finner - at 2013.01.10 02:25:00
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118. [Request] Reverse SP Reward Table - in Feedback/Requests [original thread]
Two teams face each other on the battlefield. Everyone agrees not to kill the other side. One side captures a facility and moves on. The other side moves up and captures it. They do it over again. The match lasts as long as possible. Not much of a...
- by S Park Finner - at 2013.01.09 18:44:00
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119. [Request] Movable Containers, Drivable Utility Vehicles, and Airlift - in Feedback/Requests [original thread]
Opens up a whole bunch of new tactics like... Building cover out of containers
Pushing containers around with tanks (but not LAVs)
Clearing sight lines for better attack/defence
Driving a LAV into a container, picking it up with a drop...
- by S Park Finner - at 2013.01.09 14:20:00
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120. [Request] Screen Echo - in Feedback/Requests [original thread]
How about a way to let your screen be echoed to another player when you are in the same chat? I was listening to a couple of mates talking about fitting a suit and trading back and forth what they could do. It one of them could have let the other ...
- by S Park Finner - at 2013.01.05 19:26:00
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