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241. How to fix Remote Explosives - in General Discussions [original thread]
HD Sniper wrote: STB-stlcarlos989 EV wrote: HD Sniper wrote: Leave REs alone! They are as they should be. It's called tactics. If your such a badass with ARs then don't try to jump a guy who's within throwing range of REs. The only reason...
- by STB-stlcarlos989 EV - at 2012.07.17 18:15:00
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242. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
Most of you are against so I guess I'm wrong, but this game has a lot of potential for accidental team killing. With so many splash damage based method to kill, accidental team kills will become far too frequent. Have a punishment for team killing...
- by STB-stlcarlos989 EV - at 2012.07.17 18:09:00
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243. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
You guys are comparing this to EVE but this not EVE, yes it takes place in the EVE universe but there are key differences. Team killing mechanics for an FPS are very different then those of a point and click space ship battle. People will still be...
- by STB-stlcarlos989 EV - at 2012.07.17 17:41:00
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244. How to fix Remote Explosives - in General Discussions [original thread]
fred orpaul wrote: oh for the love of god they are not I win buttons. they are nice but i rarly get killed by them. open your eyes people if you run into them its your bad. this is yet another thread of people complaining because some one foun...
- by STB-stlcarlos989 EV - at 2012.07.17 17:33:00
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245. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
Noc Tempre wrote: The game shouldn't enforce any idea of what is proper reimbursement for friendly fire besides the -50 instead of the +50 WP. Blacklisting or transferring ISK is the equivalent of the game playing itself since it is removing on...
- by STB-stlcarlos989 EV - at 2012.07.17 17:25:00
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246. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
AMARRKIS wrote: STB-stlcarlos989 EV wrote: Along with negative SP and WP for team killing I believe the perpetrator should pay the victim the equivalent cost of the dropsuit fit they lost. Now before you freak out, it should be percentage ba...
- by STB-stlcarlos989 EV - at 2012.07.17 17:20:00
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247. How to fix Remote Explosives - in General Discussions [original thread]
HD Sniper wrote: Leave REs alone! They are as they should be. It's called tactics. If your such a badass with ARs then don't try to jump a guy who's within throwing range of REs. The only reason you could agree with the OP is that you get owned...
- by STB-stlcarlos989 EV - at 2012.07.17 17:14:00
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248. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
Along with negative SP and WP for team killing I believe the perpetrator should pay the victim the equivalent cost of the dropsuit fit they lost. Now before you freak out, it should be percentage based, so if a teammate does 10% of the damage to y...
- by STB-stlcarlos989 EV - at 2012.07.17 17:03:00
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249. How to fix Remote Explosives - in General Discussions [original thread]
Wraith 2cu wrote: Funny how since I started using RE, I don't get killed by enemy RE anymore, you learn the tactics very quickly. Damage and radius is fine, and yes an RE user can be killed by his own RE if standing too close when triggering. ...
- by STB-stlcarlos989 EV - at 2012.07.17 16:07:00
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250. titan tank - in General Discussions [original thread]
4447 wrote: Angely Unomahar wrote: 4447 wrote: Superluminal Replicant wrote: As long as they add militia versions to. why? the same .... why ??? titan tank, if there's some, will need lot of skill (I hope) and if they are mil...
- by STB-stlcarlos989 EV - at 2012.07.17 16:06:00
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251. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: STB-stlcarlos989 EV wrote: Dante Daedrik wrote: STB-stlcarlos989 EV wrote: Dante Daedrik wrote: If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playi...
- by STB-stlcarlos989 EV - at 2012.07.17 02:22:00
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252. How to fix Remote Explosives - in General Discussions [original thread]
Dante Daedrik wrote: STB-stlcarlos989 EV wrote: Dante Daedrik wrote: If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playing chicken with bullets/AR's. Its about tactical maneuve...
- by STB-stlcarlos989 EV - at 2012.07.17 01:36:00
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253. Looking for a good team - in General Discussions [original thread]
Add me on psn stlcarlos989. I'll play with you when the servers are up to see your play style, my corp is always looking to add good players.
- by STB-stlcarlos989 EV - at 2012.07.17 01:25:00
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254. How to fix Remote Explosives - in General Discussions [original thread]
Absol Evoxazon wrote: STB-stlcarlos989 EV wrote: Dante Daedrik wrote: If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playing chicken with bullets/AR's. Its about tactical maneuv...
- by STB-stlcarlos989 EV - at 2012.07.16 22:46:00
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255. How to fix Remote Explosives - in General Discussions [original thread]
Dante Daedrik wrote: If anything the RE's should be encouraging people to play the way intended. Dust isnt about rushing people, playing chicken with bullets/AR's. Its about tactical maneuvering like flanking, ambush, covering fire and other su...
- by STB-stlcarlos989 EV - at 2012.07.16 22:38:00
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256. Boundless Breach SMG= Your dead - in General Discussions [original thread]
xprotoman23 wrote: STB-stlcarlos989 EV wrote: PEEEEEEETREEEEEEEEEEEEEE wrote: yeah its a beast. I see carlos running with it sometimes, makes me keep my distance thats for sure. I used it before it was cool actually cassanova w...
- by STB-stlcarlos989 EV - at 2012.07.16 03:09:00
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257. Boundless Breach SMG= Your dead - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: yeah its a beast. I see carlos running with it sometimes, makes me keep my distance thats for sure. I used it before it was cool
- by STB-stlcarlos989 EV - at 2012.07.16 02:53:00
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258. How to fix Remote Explosives - in General Discussions [original thread]
Varys Targaryen wrote: Arceus Evoxazon wrote: Varys Targaryen wrote: Arceus Evoxazon wrote: Aren't explosives supposed to explode? Have you seen an explosion before? It's usually not the size of a candy wrapper. wat Reread some of...
- by STB-stlcarlos989 EV - at 2012.07.16 00:16:00
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259. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: Varys Targaryen wrote: Arceus Evoxazon wrote: Aren't explosives supposed to explode? Have you seen an explosion before? It's usually not the size of a candy wrapper. wat Reread some of my posts before you post....
- by STB-stlcarlos989 EV - at 2012.07.16 00:00:00
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260. How to fix Remote Explosives - in General Discussions [original thread]
Absol Evoxazon wrote: i say take away all guns explosives and vehicles leave just knives. problem fixed. Thanks for all of the great idea you're throwing out to help fix the issues in this beta.
- by STB-stlcarlos989 EV - at 2012.07.15 22:46:00
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