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861. Map is too big. - in Feedback/Requests [original thread]
I find its scale a little too large as well. It shows people right next to your dot when they are quite far away.
- by SILENTSAM 69 - at 2012.08.17 04:07:00
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862. The 1200 AUR dropsuits - in General Discussions [original thread]
We will not see BPO proto suits. This seems pretty obvious if you know anything about EVE BPO and BPC's. When the player driven economy comes out we will see so many changes that discussion like this will be remembered as a joke. Instead of "get...
- by SILENTSAM 69 - at 2012.08.16 21:59:00
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863. Will fighter aircraft ever come back? - in General Discussions [original thread]
I thought both fighters and MTAC's (mech walkers) were a coming in the 2013 update along with other good stuff.
- by SILENTSAM 69 - at 2012.08.16 21:56:00
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864. GROUPING (with External Corps)Limit is 4 to start - in General Discussions [original thread]
The squad size is limited right now on purpose for testing right now. It will be increased later. Talking to a dev in the irc and he said the 4 player squads are to help test the matchmaking system.
- by SILENTSAM 69 - at 2012.08.16 21:48:00
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865. Is getting knife skill worth it? - in General Discussions [original thread]
I got a knife kill the other day when my SMG ran out of ammo and I hit the knife by mistake while up close. I am thinking about using it a little more. The only problem with the knife, which is the same as with the grenade, is that it (they) take...
- by SILENTSAM 69 - at 2012.08.16 21:46:00
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866. If the creodron gets unnerfed i'll support unnerfing tanks - in General Discussions [original thread]
So you want the two things you like the most unnerfed? I would support having the two things I like most buffed as well, who wouldn't? Man there has been some great tears to harvest around hear lately.
- by SILENTSAM 69 - at 2012.08.16 21:43:00
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867. Breach Assault rifles didn't need a nerf (Classic Thread) - in General Discussions [original thread]
Funny to see who is crying about the guns getting fixed... There are other gun variants besides the breach variants. Now more people will try other variants and find what works for them. I already changed to assault SMG instead of breach. I love...
- by SILENTSAM 69 - at 2012.08.16 20:18:00
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868. You know dropship mechanics are bad when.... - in General Discussions [original thread]
pjster long wrote: we need fighter jets in this game... Not totally sure, but I think they are planned. That and the large mechs we can get inside of called MTAC's.
- by SILENTSAM 69 - at 2012.08.16 20:15:00
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869. You know dropship mechanics are bad when.... - in General Discussions [original thread]
New Dropship mechanics FTW! I love the new mechanics. If you take the time to learn to fly the ship you can do a lot more with it now. If you think it is hard then it is finally good. It will separate the good pilots from the useless pilots.
- by SILENTSAM 69 - at 2012.08.16 20:14:00
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870. UVT Problems and Solution - in General Discussions [original thread]
I really do not understand the issue. i think it was a smart idea on CCP's part. It is a de-marketing method so that only people who will actually use it, have it. Less trolling and wasted network resources on those who dont care about it. Besid...
- by SILENTSAM 69 - at 2012.08.15 19:18:00
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871. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
NO! I love that this game doesnt make hip-fire useless like CoD and other fail FPS games that appeal to noob players like that. Almost everything with the post was wrong. Never take lessons from CoD because then you get a CoD clone. many in the ...
- by SILENTSAM 69 - at 2012.08.12 15:42:00
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872. CoD vs Dust, gameplay "feel". - in Feedback/Requests [original thread]
I have always noticed the Frame rate issues with CoD. Usually when watching my little sister play it because the game isnt worth playing unless its for killing Zombies. Framerate is usually fine, but it always drops once in a while. It is funny...
- by SILENTSAM 69 - at 2012.08.12 15:38:00
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873. Will You pay anything for this game??? - in General Discussions [original thread]
I already put in $40 in AUR just to support CCP. Ill likely buy some AUR once in a while for the Skill Booster.
- by SILENTSAM 69 - at 2012.08.12 15:32:00
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874. I feel cheated - in General Discussions [original thread]
At least it will be reimbursed and you will get to have the AUR back after the wipe.
- by SILENTSAM 69 - at 2012.08.12 15:25:00
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875. Precursor Patch Notes - in General Discussions [original thread]
GROUPING! Nanohive fixed, so my Grenades and RE get replenished. Added the slow down and shake when shot, good move. Improves gun play. So much good stuff, this will be amazing.
- by SILENTSAM 69 - at 2012.08.11 00:36:00
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876. The Recruiting Channel (NOW OPEN 10/9) - in General Discussions [original thread]
RolyatDerTeufel wrote: I'll wait for open beta and a correct section for Dust recruitment before creating ROFL and D3LR threads in these forums, the looks of the first page will get out of hand and no discussions will occur if more threads star...
- by SILENTSAM 69 - at 2012.08.08 20:46:00
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877. Feedback, Suggestions, Notes and Response to CSM/CCP Dust Discussions - in Feedback/Requests [original thread]
I think price adjusting and pay adjusting would be much better than taxing ISK that goes from one to the other. CCP said earlier that the ISK would flow, and a tax would take back from that. DUST will be a great ISK sink for the EVE economy. One...
- by SILENTSAM 69 - at 2012.08.08 20:40:00
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878. Hi, I'm a console gamer - in General Discussions [original thread]
Bring on the Mouse and keyboard support. If it makes players play better i am all for it. i doubt I would use it, but i would love to see others using it if that is what they are use to. I am sure there are people who would play better with a con...
- by SILENTSAM 69 - at 2012.08.08 20:33:00
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879. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
I just want to say i love that CCP made a vehicle control method that makes sense. I always hated how in HALO each stick only used half its range of motion. Now all the same controls and range of motion is done equally well with one stick using a...
- by SILENTSAM 69 - at 2012.08.08 19:27:00
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880. Face away when exiting a vehicle or turret - in Feedback/Requests [original thread]
This is why you learn to be more calm when playing. A tip I have learned is to wiggle your toes when things are getting intense. Real shooters do it. That said it makes sense to face away when exiting, but I am not sure if that is common in games...
- by SILENTSAM 69 - at 2012.08.08 19:23:00
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