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41. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Quote: The three things I am most interested in hearing about are: What do you think about removing war barge strikes from FW and PC? What do you think about EVE players earning the orbital strike? What do you think about who should earn calli...
- by SILENTSAM 69 - at 2013.09.09 22:21:00
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42. [REQUEST] Weapon Skills - in Feedback/Requests [original thread]
Hmm, I like the idea of lens based skills. That would work with the Scrambler Pistol as well. We would need an explosive based skill after for the Mass Driver and Flaylock. Maybe a charge based skill or something for the Forge Gun and Plasma Cannon.
- by SILENTSAM 69 - at 2013.09.07 01:20:00
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43. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Aim assist has nothing to do with it, and damage has nothing to do with it. The Assault Rifle and SMG are the only guns that have an extra skill to improve their performance. No other weapons have something like the Sharpshooter skill. This gives...
- by SILENTSAM 69 - at 2013.09.07 01:18:00
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44. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
I love the improved complexity of the layouts. Having tunnels and bridges and such really help. It makes the maps feel more tactical, and gives us more option. This makes the game play much more fun. I want more complex structures. Lets go even m...
- by SILENTSAM 69 - at 2013.09.07 01:11:00
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45. [REQUEST] Weapon Skills - in Feedback/Requests [original thread]
After training teh Operations skills of any weapon type we are opened to 3 new Skills. Capacity, Proficiency, and Reload speed. Why is it though that the Assault Rifle and the Sub Machine Gun get a 4th skill, and no other weapon gets one? Instead...
- by SILENTSAM 69 - at 2013.09.06 23:04:00
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46. [REQUEST] ISK Destroyed vs ISK Lost - in Feedback/Requests [original thread]
ISK Efficiency is an important part of judging how well a battle has gone. When fighting a war you want to destroy your opponents ISK reserves over time. At the end of each battle if a person could see a stat that gave the ISK value of the enemie...
- by SILENTSAM 69 - at 2013.09.06 21:53:00
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47. [Request] More end game stats. - in Feedback/Requests [original thread]
A really helpful stat for ourselves to see at the end would be ISK efficiency. This is an important stat when figuring out how profitable you are being. It is also useful when comparing stats with the level of equipment you were fighting. A perso...
- by SILENTSAM 69 - at 2013.09.05 22:46:00
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48. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
For me the best event ever was the crashed Titan. Besides any story or side stuff, I really liked that it made changes to the maps. It made a temporary mood, and it put fallen debris on the map that made our regular maps something a little differ...
- by SILENTSAM 69 - at 2013.09.05 22:34:00
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49. [Request] ISK Efficiency Graphs - in Feedback/Requests [original thread]
Seeing ISK Efficiency at the end would be a big help. For those that use Standard Gear and delight in killing Proto gear it gives us a way to measure our success. Not only that, it will show who is a proto user and who is not. That kind of attent...
- by SILENTSAM 69 - at 2013.09.04 21:38:00
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50. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
I am shocked anyone is against this idea at all.
- by SILENTSAM 69 - at 2013.08.19 06:38:00
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51. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Getting rid of the War Barge strike is an obviously good idea. Making it something that goes to those that both with having a link with EVE is a far better reward than giving it to the team that is winning. Having air superiority matter, so why no...
- by SILENTSAM 69 - at 2013.08.19 06:36:00
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52. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
I would like to mention one tactic against that may seem unintuitive. In the right situation where you are not seen ahead of time, run at the person and stay close. Any shots at you will hurt them as well, and with your won shots going at them th...
- by SILENTSAM 69 - at 2013.08.16 09:39:00
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53. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
No, this idea is just horrible, and would hurt the balance of the weapon by making it more powerful. I say this because it is a viable tactic to run into the face of someone using a Mass Driver in order to make their own shots hurt them as well. ...
- by SILENTSAM 69 - at 2013.08.16 09:33:00
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54. Making Orbital Strike Calls a User Friendly Experience - in Feedback/Requests [original thread]
I love the idea of doing it like a Rally order where you just mark the ground by line of sight. I really do hate all the windows and button clicks needed to get to it. You need to run for safety to use the orbital because of how long it takes, an...
- by SILENTSAM 69 - at 2013.08.10 08:25:00
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55. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: IFor Eve side get kill mails as well and have LP scale with the value destroyed? In far future with Crest power I would like to see a miniature map pulled up for Eve players of the battle going on with icons and being ab...
- by SILENTSAM 69 - at 2013.08.10 08:21:00
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56. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
I am very happy with the idea of removing War Barge strikes in FW and PC matches. This is something I have been talking to people about and I know this will make many people very happy. EVE players earning the strike made EVE players I was talkin...
- by SILENTSAM 69 - at 2013.08.10 08:15:00
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57. [REQUEST] End of Battle screen and stats. ISK Efficency - in Feedback/Requests [original thread]
Playing and enjoying both EVE and DUST pvp I just realized a major component missing from DUST. Can we see an ISK price of what we have lost during a match, and what we have helped destroy during the match? I like that we get damage dealt and dam...
- by SILENTSAM 69 - at 2013.07.30 18:01:00
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58. [idea] I must testify, DUST needs Sansha. - in Feedback/Requests [original thread]
I like the idea of fighting rogue drones as well. I can not wait for that mode to be implemented. The other day I was watching some EVE lore, and I realized there are still regular soldiers. I could imagine being sent against a another empires mi...
- by SILENTSAM 69 - at 2013.07.29 20:21:00
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59. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
When it comes to a fight that can actually flip a District it should be played as Skirmish 1.0 was played. It was a far better game mode, and this would feel more like an actual capture.
- by SILENTSAM 69 - at 2013.06.14 07:38:00
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60. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
CCP FoxFour wrote: Constructive thread time, I know, trolling fun, but every now and then we need a constructive thread. So here we go. This is about planetary conquest This team does not deal with balancing. :) For these first two question...
- by SILENTSAM 69 - at 2013.06.13 20:59:00
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