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21. [REQUEST] Inverted Y Axis control for Dropship - in Feedback/Requests [original thread]
So little work required, and so much pay off... I just can not fly a bloody dropship until they get proper Y axis controls.
- by SILENTSAM 69 - at 2014.02.14 17:41:00
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22. [REQUEST] Inverted Y Axis control for Dropship - in Feedback/Requests [original thread]
Simple enough option that is badly needed. I just can not learn to fly without proper control of my vehicle, and flight games are played best with inverted y axis. Just giving the option would be a great thing. Please put in this small little thi...
- by SILENTSAM 69 - at 2014.02.14 00:30:00
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23. Cloaking + Nova knives - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: CCP confirmed that you MUST hold in your hands the Cloak device in order to maintain disguised. Switching weapon will instantly result in decloacking (with related sound and VFX). Unless CCP decides to change this ...
- by SILENTSAM 69 - at 2014.02.03 14:44:00
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24. [REQUEST] Pay for passage to a new station - in Feedback/Requests [original thread]
shaman oga wrote: It would be cool if EVE player were able to carry us. We set a destination, an agent of the station give a transport mission to the EVE player and they can load a copy of us on their ships. When they complete their mission, yo...
- by SILENTSAM 69 - at 2014.02.03 14:11:00
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25. [Request] Allow Dust CEOs to create alliances - in Feedback/Requests [original thread]
We need so much more alliance support in DUST...
- by SILENTSAM 69 - at 2014.02.02 17:12:00
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26. [REQUEST] Pay for passage to a new station - in Feedback/Requests [original thread]
The basic thing I am asking for is a method to change what local we are in, and to move around instead of being stuck in a particular place. How I would like to suggest doing it: Currently in our quarters we have our two closed doors. Those of u...
- by SILENTSAM 69 - at 2014.02.02 17:12:00
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27. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that will mean you are not...
- by SILENTSAM 69 - at 2014.01.22 23:23:00
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28. Email Newsletters in 2014 - in Feedback/Requests [original thread]
Well this is a news letter so: Some updates on what has happened in DUST. Corps that have joined PC, and corps that have left PC, at least tin terms of owning districts. Some neutral reporting would be nice. Fac War developments. Weather one sid...
- by SILENTSAM 69 - at 2014.01.14 00:52:00
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29. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Flying Manatee huh? hehe. So back from the meeting. Game Design and other Level Designers like the idea. We will take it into consideration and think more on it for future game modes, though we don't think we will change i...
- by SILENTSAM 69 - at 2013.11.13 03:23:00
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30. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
I would hope the work put into making the explosion in the fly by screens could be put into the explosions we see from the ground.
- by SILENTSAM 69 - at 2013.11.13 01:12:00
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31. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
Thanks for considering it. I can see how it would be connected to many different parts of the game. I am glad that you will at least bring it up.
- by SILENTSAM 69 - at 2013.11.13 00:59:00
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32. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
Considering there are constant missiles raining down on the MCC I do not see the explosion as sudden or unexplained. That said having it lose control and crash to the ground would be cool. Either way, having it get destroyed while we are still ru...
- by SILENTSAM 69 - at 2013.11.13 00:09:00
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33. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
It would be good to know those trying to stay safe inside would get the death they deserve. It would look cool to see people jumping out of it as it blew. It would make for good video recording as well. A big explosion to end the battle. One that...
- by SILENTSAM 69 - at 2013.11.12 11:31:00
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34. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
Currently at the end of a match we go to a victory screen and watch the losing MCC explode. I think people would find the end of a match much more fun and memorable if the MCC blew up with us still playing, and then have the match end and cut to ...
- by SILENTSAM 69 - at 2013.11.12 04:00:00
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35. (request) old restock system - in Feedback/Requests [original thread]
The old system was far superior and made it so I didn't have to restock individual items. I support going back to the old system.
- by SILENTSAM 69 - at 2013.11.12 03:55:00
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36. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
All I saw was the title, and I had to stop and say this is a great idea. Then I saw the detail you went into and really hope we can see this one day. Good way to add to e-war.
- by SILENTSAM 69 - at 2013.10.18 19:21:00
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37. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
I love to see these changes. I love that we are getting Standings. I hope they can be expanded so that we can actually set other player corps as allies or enemies.
- by SILENTSAM 69 - at 2013.10.18 18:56:00
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38. [Request] Corporation Fittings - in Feedback/Requests [original thread]
Wait a minute. Ya, corp fittings. Not ones to buy, but fittings designed by a corp officer that any member could choose to add to their list of fittings. I could see this being a thing where we have our own list of fittings as we do now, and then...
- by SILENTSAM 69 - at 2013.10.18 10:09:00
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39. [Feedback] Graphical issues - in Feedback/Requests [original thread]
There are spinning red lights found in many place, War Barge, on maps on ceilings of certain structures, where the blub spins one direction, but the light it emits spins the other direction. It is no big deal, but it looks strange. I often stop a...
- by SILENTSAM 69 - at 2013.09.12 18:29:00
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40. [REQUEST] ISK Destroyed vs ISK Lost - in Feedback/Requests [original thread]
It was mentioned that adding more stats wont be hard. They just need to know what stats are important for us.
- by SILENTSAM 69 - at 2013.09.09 22:24:00
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