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1801. Tank driver clown garbage - in General Discussions [original thread]
Iron Wolf Saber wrote: Had 6 hostile tanks deploy on the other team Got my tank destroyer out and blew them all to pieces. Lost 2 in the process by they didn't call any replacements back in. Pray tell, did your 'tank destroyer' fit use a s...
- by Ryme Intrinseca - at 2013.12.12 08:31:00
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1802. Fix Forge Guns - They're still a bit ridiculous. - in General Discussions [original thread]
I have proficiency 5 FGs. They are hopelessly underpowered against tanks, to the point that I don't even try any more. Much better to simply quit the game and do something actually enjoyable.
- by Ryme Intrinseca - at 2013.12.12 08:25:00
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1803. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Knight Soiaire wrote: Ryme Intrinseca wrote: Obviously not, a well-fitted tank is virtually impossible to kill with swarms or AV nades even if it's stationary. Have you tried it with a squad? If you want to kill HAVs solo, use your own H...
- by Ryme Intrinseca - at 2013.12.11 21:18:00
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1804. Tank driver clown garbage - in General Discussions [original thread]
Son-Of A-Gun wrote: Ryme Intrinseca wrote: Son-Of A-Gun wrote: Let me see if I can put this in a way you guys can understand it: AV REQUIRES TEAMWORK NOW! GONE ARE THE DAYS OF SOLO AV SCRUBS! MAKE SOME FRINDS WHO ARE SKILLED IN AV AND SQ...
- by Ryme Intrinseca - at 2013.12.11 21:07:00
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1805. yyyeeeeppppp pc officially blows goat chunks - in The War Room [original thread]
As if the lag wasn't enough, 1.7 sees coms bugs making a big comeback. Thanks CCP
- by Ryme Intrinseca - at 2013.12.11 20:52:00
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1806. Tank driver clown garbage - in General Discussions [original thread]
Son-Of A-Gun wrote: Let me see if I can put this in a way you guys can understand it: AV REQUIRES TEAMWORK NOW! GONE ARE THE DAYS OF SOLO AV SCRUBS! MAKE SOME FRINDS WHO ARE SKILLED IN AV AND SQUAD WITH THEM, OR LEARN TO AVOID TANKS ALTOGETHER...
- by Ryme Intrinseca - at 2013.12.11 20:48:00
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1807. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Obviously not, a well-fitted tank is virtually impossible to kill with swarms or AV nades even if it's stationary.
- by Ryme Intrinseca - at 2013.12.11 20:44:00
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1808. No auto kick for FF - in General Discussions [original thread]
Autokick is necessary. Without it there'd be no defence against clever TKers, e.g. snipers who take shields off every blue they see.
- by Ryme Intrinseca - at 2013.12.11 18:53:00
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1809. Please stop - in General Discussions [original thread]
Lorhak Gannarsein wrote: Making threads about obscenely fast tanks. The Madrugar apparently has an excessively high top speed, which, thanks to poor acceleration, can't normally be accessed. But thanks to the BROKEN MLT FUEL INJECTOR , it ...
- by Ryme Intrinseca - at 2013.12.11 17:31:00
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1810. Are Rail Rifles supposed to have 90% damage all the way to their optimal? - in General Discussions [original thread]
As others have said, there's no drop off because it's a projectile weapon not a laser. And it fits with Caldari long-range doctrine - it sucks in CQC due to the spool time. I've put about 1mil SP into the RR but will still use AR for close range w...
- by Ryme Intrinseca - at 2013.12.11 11:36:00
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1811. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
The game is obviously broken as it is. Tanks are not only extremely hard to kill for infantry, but also extremely hard to avoid due to the ridiculous speed increase. It's true that you can suicide tanks with an LAV and REs. But when good players...
- by Ryme Intrinseca - at 2013.12.11 11:16:00
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1812. The New Charge Sniper Rifle Sound Pisses Off My Wife - in General Discussions [original thread]
Confirmation that snipers don't get laid.
- by Ryme Intrinseca - at 2013.12.11 07:41:00
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1813. 1.7 The most epic fail ever - in General Discussions [original thread]
+1 because I agree infantry should've got SP back, at least for rifles, probably for everything. I disagree about AR still being OP though, the new rifles give it a run for its money.
- by Ryme Intrinseca - at 2013.12.10 16:41:00
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1814. 1.7 Overall - in General Discussions [original thread]
Tesfa Alem wrote: The Good: New rifles are great, they look and feel aweome, i expect alot of QQ very soon. Tanks are fun to use. Fiting a mlt soma and just cruising around is lots of fun. they're fast and hit hard. I like the constant armor re...
- by Ryme Intrinseca - at 2013.12.10 16:38:00
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1815. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
Spectral Clone wrote: Stupid to have different movement speed on suits if strafing is marginalized. CCP, what are you DOING?? Speed tanking is really unique feature in dust and EVE. Its a skill that needs to be perfectedn by the player. Why g...
- by Ryme Intrinseca - at 2013.12.10 16:20:00
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1816. Noise at the end of a game - in General Discussions [original thread]
I just played my first game in 1.7. In the end of match screen there was a horrible squealing noise. I'd compare it the noise a dial up connection makes or (if you're old enough to remember this) a ZX Spectrum loading. I had to take my headphones ...
- by Ryme Intrinseca - at 2013.12.10 14:18:00
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1817. Teamfire penalty too harsh - in General Discussions [original thread]
EternalRMG wrote: Flux is the only nade u can use in a FF enviroment Yeah, no one uses core locus in PC
- by Ryme Intrinseca - at 2013.12.10 13:15:00
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1818. Tank speed = GOD Mode - in General Discussions [original thread]
Iron Wolf Saber wrote: Send another tank after it. No more rock, paper, scissors, it's just tank>infantry, is it? No wonder the game is dying with geniuses like this running things.
- by Ryme Intrinseca - at 2013.12.10 13:10:00
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1819. I have a conundrum, care to weigh in? ((Minmatar Build Discussion)) - in General Discussions [original thread]
Guinevere Bravo wrote: Ryme Intrinseca wrote: I-Shayz-I wrote: I have two prototype suits and I still run ADV 90% of the time. Trust me, some ADV suits become better than proto if you fit them right. However, the minmatar Assault isn't o...
- by Ryme Intrinseca - at 2013.12.10 13:02:00
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1820. 285 hp regen - in General Discussions [original thread]
G Torq wrote: CCP Logibro wrote: Keep in mind that shield regen for vehicles now works like infantry, so it won't always be recharging while under fire. Think CCP confirmed that light-arms fire will not stop the regen/delay the regen. On...
- by Ryme Intrinseca - at 2013.12.10 11:47:00
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