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2141. Run disabled - in Technical Support/Bugs [original thread]
Yes this happens occasionally. Hard to say why exactly. Today was really annoying, I was doing a HMG reload when a red came around the corner. I ran to cancel the reload animation but didn't work, tried again, didn't work, died.
- by Ryme Intrinseca - at 2013.09.30 10:34:00
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2142. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Stile451 wrote: I believe that this is an engine issue. It takes some time for it to happen and only seems to happen on the orbital artillery map(aka the ring map). This might be related to the amount of equipment deployed but I haven't had th...
- by Ryme Intrinseca - at 2013.09.30 10:30:00
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2143. grenades and drop links. - in Technical Support/Bugs [original thread]
It's really only me and fawkuima that are getting this? I'm considering giving on locuses because cooking goes wrong so often.
- by Ryme Intrinseca - at 2013.09.30 07:20:00
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2144. Extra points for headshots is super dumb - in General Discussions [original thread]
Marlin Kirby wrote: Ryme Intrinseca wrote: Marlin Kirby wrote: Ryme Intrinseca wrote: I agree that it doesn't really make sense, but I think it's a good thing, just to give slayers a chance for a little extra WP. Logis already get far ...
- by Ryme Intrinseca - at 2013.09.29 16:59:00
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2145. Aren't Assault FGs... - in General Discussions [original thread]
Skihids wrote: Nerfing the sights is no way to balance a weapon when anyone can create a red dot right on their monitor. Totally agree, it just means that neckbeard tryhards have an unfair advantage over normal people who game on the sofa and...
- by Ryme Intrinseca - at 2013.09.29 16:07:00
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2146. Extra points for headshots is super dumb - in General Discussions [original thread]
Marlin Kirby wrote: Ryme Intrinseca wrote: I agree that it doesn't really make sense, but I think it's a good thing, just to give slayers a chance for a little extra WP. Logis already get far more WPs than frontline roles, with the scanner p...
- by Ryme Intrinseca - at 2013.09.29 15:49:00
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2147. Announcing the Injector Team-Kill Appreciation Event - in General Discussions [original thread]
Aikuchi Tomaru wrote: I'm using a advanced needle so this happens less often. I'd like to see more WP for you and your proto brethren and nothing for awoxlogis like the one the OP mentions.
- by Ryme Intrinseca - at 2013.09.29 14:53:00
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2148. 200m Scanning distance - in General Discussions [original thread]
Lt Royal wrote: As for Profile Dampeners they are a wise choice to skill into if you are worried about being scanned all the time; as they reduce your dropsuit scan profile making you undetectable to most scanners. Each suit has their set scan ...
- by Ryme Intrinseca - at 2013.09.29 14:51:00
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2149. Announcing the Injector Team-Kill Appreciation Event - in General Discussions [original thread]
Trollogilololol
- by Ryme Intrinseca - at 2013.09.29 14:38:00
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2150. Armor penalty isn't much of a penatly - in General Discussions [original thread]
Fire of Prometheus wrote: My pro amarr logi has more ehp than a basic sentinel with 1 enhanced armour plates and 1 enhanced shield booster (or whatever it's called) I've been seeing a bit of a comeback for that unlovely creature, the heavy wi...
- by Ryme Intrinseca - at 2013.09.29 14:32:00
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2151. Whats your K/D look like? - in General Discussions [original thread]
Fist Groinpunch wrote: I think it's hilarious how many people are saying that KDR means nothing. All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red line snipers, boosters, p...
- by Ryme Intrinseca - at 2013.09.29 14:28:00
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2152. Armor penalty isn't much of a penatly - in General Discussions [original thread]
ladwar wrote: your right they should of double the penalty when they buffed the HP. Compared to shields armour has: 1) Movement penalty 2) No innate regen penalty 3) Slow regen even if repper fitted penalty 4) M1/core locus OHK penalty If t...
- by Ryme Intrinseca - at 2013.09.29 13:57:00
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2153. Armor penalty isn't much of a penatly - in General Discussions [original thread]
The penalty is still massive with complex plates. It's arguable that the complex plate (135HP, -5% movement) is worse than the enhanced plate (110HP, -3% movement), given it's only a 22.7% increase in HP but 66.7% increase in movement penalty. I t...
- by Ryme Intrinseca - at 2013.09.29 13:43:00
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2154. Extra points for headshots is super dumb - in General Discussions [original thread]
I agree that it doesn't really make sense, but I think it's a good thing, just to give slayers a chance for a little extra WP. Logis already get far more WPs than frontline roles, with the scanner points they'll be getting even more. If there wasn...
- by Ryme Intrinseca - at 2013.09.29 08:54:00
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2155. How to deal with "Proto Stomping" - in General Discussions [original thread]
R F Gyro wrote: The Robot Devil wrote: https://forums.dust514.com/default.aspx?g=posts&m=1050070#post1050070 That is the way it should be done - allow players to choose the level they play at, using sec status as the basis. I posted...
- by Ryme Intrinseca - at 2013.09.28 11:18:00
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2156. So about OMEGA BOOSTERS. - in General Discussions [original thread]
JL3Eleven wrote: I liked them, then again who doesn't like 48k passive SP everyday. If I remember correctly they were 38k Aur for the 30 day boosters. Close, but pretty sure they were 36k last time. Anyway, to answer OP both the active and pa...
- by Ryme Intrinseca - at 2013.09.28 11:10:00
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2157. Objective/installation scanners - in General Discussions [original thread]
Night Ward wrote: Getting picked up on the minimap by enemy installations and objectives is extremely annoying. Is there a way as a scout to not get picked up by these scanners? Don't go near them.
- by Ryme Intrinseca - at 2013.09.27 15:31:00
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2158. LOGI-assaulting, not merely assault-LOGIing... - in General Discussions [original thread]
Don't see how scanner+assault suit makes you any kind of logi.
- by Ryme Intrinseca - at 2013.09.27 15:12:00
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2159. grenades and drop links. - in Technical Support/Bugs [original thread]
BUMP because the grenade bug still hasn't been fixed. CCP, please look at this. I provide details on how to reproduce the glitch below. 1. Start cooking grenade. 2. Move to/aim at location where you want the grenade to go. 3. The half cooked gren...
- by Ryme Intrinseca - at 2013.09.27 12:03:00
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2160. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
No respecs, and I think triple SP weeks are a bit much to be honest. Really screws you over if you're away that week. A double SP week every month or two is okay.
- by Ryme Intrinseca - at 2013.09.27 11:50:00
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