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661. Mappable Control Layout - in Feedback/Requests [original thread]
Yeah I hate weapons swap at R2. Much better if it was R2 to hack...triangle for weapons swap...circle for crouch. And equipment and weapons do need to be separate. Nothing is being used for Left D-Pad. Couldn't this be used to cycle equipment? O...
- by RydogV - at 2012.07.13 16:13:00
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662. MOTARS - in Feedback/Requests [original thread]
I will take some mortars...which btw are primarily anti-personnel and not anti-armor weapons...high angle hell baby!!
- by RydogV - at 2012.07.11 02:42:00
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663. What will your Dust policies be? - in General Discussions [original thread]
Well I'll definitely be true and loyal to my Corp Community. Now who we will be loyal to is the big unknown right now. We are a honorable bunch and would prefer to do business with those like us (damn few). But as I understand it, trust in the E...
- by RydogV - at 2012.07.11 02:32:00
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664. Gentlemen, we have a real problem here. - in General Discussions [original thread]
Shrator Dram'Dur wrote: It's called tossing remote explosives down, jumping away, and blowing up your enemy. It's just wrong. Remote Explosives. Not even once. Never used a remote explosive before but....pretty sure all is fair in war. E...
- by RydogV - at 2012.07.09 03:10:00
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665. Beta Code is Invalid when I try to log on? - in Technical Support/Bugs [original thread]
I received a PlayStation Home Beta code last week and apparently it too was only good for this past weekend Beta session. I contacted Dust support because several friends who got their keys off PS Home still had access. Support told me that my key...
- by RydogV - at 2012.07.06 06:04:00
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666. Speculation for Commander/Fleet Boss mode? Add your ideas - in Feedback/Requests [original thread]
I agree to most of the characteristics listed above and am fairly confident CCP will deliver most of that. What has yet to be discussed is access to command functions. I am pretty sure I saw a command dropsuit in the inventory. I assume that play...
- by RydogV - at 2012.07.05 14:44:00
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667. [Request] melee/knife finishers and counter-melee? (DEV please reply) - in Feedback/Requests [original thread]
I am not going to lie. I have always been a big fan of the brutal melee system in Killzone 3. The animations are very fulfilling and I think that killing someone with a knife should never be a split second swipe job...you should be exposed for a c...
- by RydogV - at 2012.07.05 14:30:00
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668. Request: Compensation for paying to test the game. - in Feedback/Requests [original thread]
While as a PS+ member I too had hoped that that alone would grant me Beta access. But the introduction of the Merc Pack was certainly designed to entice folks that were not getting Beta keys by other means or were too lazy to try. To their credit...
- by RydogV - at 2012.07.05 14:03:00
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669. Squad Orders System Very Poor - in Technical Support/Bugs [original thread]
I tried using the overhead map method too and it was no good. After a bit of research before posting about it, I found out about the R2/R3 method but have not had a chance to use it yet. However, if they are going to maintain the ability to press...
- by RydogV - at 2012.07.04 16:14:00
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670. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
These are my biggest rage moments in-game not because I don't think it is fair (all is fair in war) but because it is so frustrating when it happens. Now I find myself always looking up when I cross open terrain but I still get taken by surprise, ...
- by RydogV - at 2012.07.03 05:53:00
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671. Game Needs Spawn Shield - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Forums Veteran wrote: I really think Dust needs spawn shields for a couple of reasons. One reason is that when i spawn sometimes right when i actually get into the game i will be dead literally. Another reason is ...
- by RydogV - at 2012.06.30 14:14:00
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672. Voicecom oddities - in Technical Support/Bugs [original thread]
I have experienced the "comm spy" effect. Also several cases where I could here my team talking but they cannot here me and vice versa. EDIT: Just entered the War Room...then exited but can still hear everything going on in their game. Weird.
- by RydogV - at 2012.06.30 02:47:00
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673. [BUG] Stations not displaying correct team colors on change - in Technical Support/Bugs [original thread]
No you are def. right and pretty much nailed it. Totally affects resource management when you are spawning someplace you don't need to be. Hope they find a fix for it soon.
- by RydogV - at 2012.06.30 02:43:00
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674. Electronic upgrades Glitched or Removed???? - in Technical Support/Bugs [original thread]
This is def an issue across the board. This is a necessary skill book for CPU upgrade and drastically affects dropsuit mod capability. Hope the devs can address this one in short order.
- by RydogV - at 2012.06.30 00:25:00
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675. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
Alright so I am not sure if this is the issue or will work for anyone else. I quit game initially using PS button and returned to negative SP. I tried quitting and restarting a few times (same way using PS button) in hope it would reset itself. ...
- by RydogV - at 2012.06.29 06:20:00
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676. Negative SP bug is still present in this build. - in Technical Support/Bugs [original thread]
Didn't want to start a new post so just adding my issues in here. Left game earlier tonight with around +80,000 SP and logged back in to find -205,284 SP. Super-sad-face
- by RydogV - at 2012.06.29 02:56:00
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677. Respawn Timer Should Start Immediately After Death - in Feedback/Requests [original thread]
Ten seconds is kinda long but there is a lot going on so I don't think I would notice as much if they did what the initial post suggested. Begin the spawn time the minute you bleed out or hit the suicide button. Then we can pick a spawn and choose...
- by RydogV - at 2012.06.28 23:51:00
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678. Have Melee Cancel Reload Animation - in Feedback/Requests [original thread]
It is inevitable in Close Quarters Combat that you are going to end up in some sticky situations. Yeah you didn't realize the guy you just shot in the face had a buddy right around the corner. And now here you are in the midst of a reload and you ...
- by RydogV - at 2012.06.28 23:45:00
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679. Sprinting from the Crouch - in Feedback/Requests [original thread]
Please adjust the control mechanics so that when you are crouched and then hit L3, you automatically come out of the crouch and begin sprinting. I cannot say I have ever played a FPS where this was not built in to the movement mechanics so it is v...
- by RydogV - at 2012.06.28 23:40:00
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680. Controller Selections? - in Feedback/Requests [original thread]
This is a feature that so many games ignore and yet it cannot be very hard to implement. Every shooter I play has a different control scheme. I know it sounds like knit-picking but you do not understand how much it effects the way someone feels ab...
- by RydogV - at 2012.06.28 23:26:00
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