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341. Restore the 1.6 AV grenade damage. - in General Discussions [original thread]
Because AV grenades are meant to supplement existing AV, not replace it all together.
- by Ryder Azorria - at 2013.12.16 22:06:00
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342. The Commando and Plasma Cannon will never be viable in PC - in General Discussions [original thread]
Actually the PC is pretty viable against shield tanks - which was actually it's original role, so there.
- by Ryder Azorria - at 2013.12.16 21:02:00
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343. lost 15 Corp mates due to AV nerf - in General Discussions [original thread]
Well clearly all 15 of them (although I suspect it may just be you, OP) have chosen to die rather than adapt - tanks may be harder to take out now, but by no means is it even anywhere close to impossible. All you need is to do is get a bit creati...
- by Ryder Azorria - at 2013.12.16 02:58:00
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344. Notice how - in General Discussions [original thread]
Seymor Krelborn wrote: Mr CreepyPasta wrote: Notice how everyone rallies under a single banner against a playstyle until said playstyle is their own. yep... ive even caught people pretending not to run that playstyle while defending it i...
- by Ryder Azorria - at 2013.12.16 01:16:00
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345. Jumping on R.Es should detonate them - in General Discussions [original thread]
Nah, don't want some random redberry accidently setting of a carefully laid tank trap.
- by Ryder Azorria - at 2013.12.16 00:48:00
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346. If REs are detonating when HAVs roll over them... - in General Discussions [original thread]
AFAIK It's clever folk using a proxie to detonate an RE minefield. Which is just brilliantly devious
- by Ryder Azorria - at 2013.12.15 22:47:00
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347. PC Lag is a new weird. - in General Discussions [original thread]
Hmmm, during these slideshow matches, was there by any chance a stupidly large amount of equipment on the field? If so, i think I found your problem.
- by Ryder Azorria - at 2013.12.15 05:04:00
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348. Scrambler feels...weaker? - in General Discussions [original thread]
Mac Dac wrote: yeah these scrambler rifles are hardly seen along with ARs. I actually was surprised to see a SR on the field today. however he was murdered by a rail rifle. Still seeing (and getting killed by) plenty of ARs, but your right ab...
- by Ryder Azorria - at 2013.12.15 03:34:00
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349. Militia tanks are OP.... - in General Discussions [original thread]
Vesperz wrote: Dude, I took out two tanks in my minja scout suit, using sticky REs. What's your excuse? Pretty fun isn't it?
- by Ryder Azorria - at 2013.12.15 02:16:00
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350. CCP how hard is it to undo speed buff for tanks? - in General Discussions [original thread]
Because knee-jerk reactions based on less than a weeks worth of data always work out so brilliantly...
- by Ryder Azorria - at 2013.12.15 02:13:00
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351. What's CCP not telling us ? - in General Discussions [original thread]
They spent the last 7 months fixing what they already had - that's what happened. (not saying it didn't need fixed mind you) 1.7 is (theoretically) the first of the many 'new stuff' builds
- by Ryder Azorria - at 2013.12.15 02:09:00
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352. The Real Problem With TANK 514 - in General Discussions [original thread]
DUST Fiend wrote: New Player Experience All balance issues aside, this one thing is the problem with tanks as they are right now. As it stands, a new player is forced to do one of two things to handle massive tank spam, which they will assume ...
- by Ryder Azorria - at 2013.12.14 17:36:00
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353. Petition to remove militia tanks - in General Discussions [original thread]
Malek McRoland wrote: Skihids wrote: Malek McRoland wrote: Just make militia tanks less powerful period. Militia items are supposed to be less efficient/powerful, so why shouldn't the tanks apply to this as well? MLT is just as powerfu...
- by Ryder Azorria - at 2013.12.14 15:54:00
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354. I finally hopped back in to a tank today. [first impression] - in General Discussions [original thread]
Anmol Singh wrote: spent 9 mil sp into shield tanks, my gunnlogi costs 500k isk and is popped easily by a milita railgun. That is the problem. milita tanks are too good and railguns are OP. My proto suit can easily be popped by a militia AR...
- by Ryder Azorria - at 2013.12.14 15:32:00
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355. time for a change - in General Discussions [original thread]
GRIM GEAR wrote: I was shooting an enemy tank that had flipped over with my railgun and the pilot junmped out and recalled it right in front of me while i was still shooting at it.. You should not be able to recall a vehicle whilst its under fi...
- by Ryder Azorria - at 2013.12.14 15:22:00
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356. Petition to remove militia tanks - in General Discussions [original thread]
No, militia tanks are in the same boat as militia dropsuits - you can't / shouldn't remove one without the removing the other. That being said, CCP should probably increase the price of them (assuming tank spam is a lasting trend rather than peop...
- by Ryder Azorria - at 2013.12.14 15:19:00
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357. How much Aurum did you get back from the BPO removals? - in General Discussions [original thread]
Jack Vanus wrote: you also lost a ton of ISK in the long run... You actually should be pretty pissed about this. CCP just scammed us all out of BPOs. You are aware of the fact that those modules no longer exist right? Pretty hard to spend you...
- by Ryder Azorria - at 2013.12.14 15:14:00
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358. Now that i'm getting used to 1.7 - in General Discussions [original thread]
medomai grey wrote: Between large rails and blasters, your either going to be good at killing infantry or vehicles. Your going to have to pick one and live with your choice. Also unsure of what large missile turrets are good for yet. You can...
- by Ryder Azorria - at 2013.12.14 01:36:00
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359. Wow how can you say tanks ARENT OP? - in General Discussions [original thread]
In answer to the OPs question - because I can still kill them with std swarms, REs and tank appropriate grenades without all that much effort. (admittedly a bad tank driver helps, but those aren't to hard to come by... ) EDIT: Pubs only, REs and ...
- by Ryder Azorria - at 2013.12.14 00:02:00
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360. CCP, It's Time. We need FRAMERATE! - in General Discussions [original thread]
Mobius Wyvern wrote: DJINN Marauder wrote: 60fps is impossible for ps3. As such ps3 caps at 30 fps. Dust plays at like 15 fps lol What, are you kidding? You do realize there are quite a few games that run at 60fps on the PS3, right, inclu...
- by Ryder Azorria - at 2013.12.13 09:59:00
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