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        361. Can We Have Dumb Fire Back? - in General Discussions [original thread] 
            RedZer0 MK1 wrote:    Ryder Azorria wrote:    RedZer0 MK1 wrote:    Ryder Azorria wrote:  Nope - use the PC.    PC: shield Swarm: armor Parity    Swarms also have greater damage potential, fly faster and straighter and lock onto vehicles, not pa... 
          - by Ryder Azorria - at 2013.12.13 01:15:00 
          
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        362. CCP Laughter can be heard - in General Discussions [original thread] 
          You could also, y'know match your weapon to the tanks weakness and wait until it's hardeners are down - I hear teamwork is also pretty effective. 
          - by Ryder Azorria - at 2013.12.13 00:58:00 
          
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        363. Can We Have Dumb Fire Back? - in General Discussions [original thread] 
            Gelan Corbaine wrote:    Ryder Azorria wrote:    RedZer0 MK1 wrote:    Ryder Azorria wrote:  Nope - use the PC.    PC: shield Swarm: armor Parity    Swarms also have greater damage potential, fly fast and straight and lock onto vehicles, not par... 
          - by Ryder Azorria - at 2013.12.13 00:41:00 
          
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        364. Remove the ability to Q up all 4 faction at the same time - in General Discussions [original thread] 
          So you're saying Scotty only ever puts the scrubs on the Amarr teams? Ever consider that maybe more people prefer to fight for the rebels than the empire?  Not saying that multi-Q is a good thing, just saying that scotty isn't some kind of minmata... 
          - by Ryder Azorria - at 2013.12.13 00:37:00 
          
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        365. Can We Have Dumb Fire Back? - in General Discussions [original thread] 
            RedZer0 MK1 wrote:    Ryder Azorria wrote:  Nope - use the PC.    PC: shield Swarm: armor Parity    Swarms also have greater damage potential, fly faster and straighter and lock onto vehicles, not parity.  Also, both SMGs and Scrambler Pistols a... 
          - by Ryder Azorria - at 2013.12.13 00:30:00 
          
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        366. Can We Have Dumb Fire Back? - in General Discussions [original thread] 
          Nope - use the PC. 
          - by Ryder Azorria - at 2013.12.13 00:21:00 
          
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        367. It's time to add a reinforcement timer to Faction Warfare - in General Discussions [original thread] 
            Cymek Omnius wrote:    Aero Yassavi wrote:    Cymek Omnius wrote:    Aero Yassavi wrote:    Shijima Kuraimaru wrote:  Just remember that right now, Dust provides a small contribution to faction warfare. Having one hundred times the mercs we curr... 
          - by Ryder Azorria - at 2013.12.13 00:19:00 
          
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        368. CCP, Puchase Limit, Why? D: - in Feedback/Requests [original thread] 
            Jadek Menaheim wrote:    Artificer Ghost wrote:  Honestly, I don't see the reasoning behind a purchase limit. Maybe when the player market is out, but for now, why? :(   I wonder if its a server thing.   It is, kinda.  The Dust market and EVE ma... 
          - by Ryder Azorria - at 2013.12.12 23:22:00 
          
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        369. CCP-Never have seen so much concentrated incompetence like in 1.7 - in General Discussions [original thread] 
          Three things:  1. Of course there are going to be issues after a big patch - vehicles and FW especially considering they were both completely reworked.  2. People still need to figure out the best strategies to deal with the new stuff - for exampl... 
          - by Ryder Azorria - at 2013.12.12 19:05:00 
          
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        370. CCP You are TROLLS and here is the evidence. - in General Discussions [original thread] 
            Minstrum Ridcully wrote:    Sinboto Simmons wrote:    Minstrum Ridcully wrote:    CCP Nullarbor wrote:    BrownEye1129 wrote:  Exhibit #5: Blowing up your own RE's in FW gets you banned. This makes no sense.    Yes this makes no sense and is a b... 
          - by Ryder Azorria - at 2013.12.12 14:08:00 
          
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        371. CCP You are TROLLS and here is the evidence. - in General Discussions [original thread] 
          Actually,  this  is the proof  .  On a more serious note, half of those are known bugs that should be fixed in the coming days. 
          - by Ryder Azorria - at 2013.12.12 13:30:00 
          
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        372. 'Paul Walker' is now officially a 'Thing'. - in General Discussions [original thread] 
            4447 wrote:    Yelhsa Jin-Mao wrote:    4447 wrote:    Yelhsa Jin-Mao wrote:  With the amount of people QQ about being kicked from FW after having died in their tank/LAV because they crashed and killed themselves, and the amount of people strapp... 
          - by Ryder Azorria - at 2013.12.10 18:53:00 
          
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        373. Sticky:DUST Uprising 1.7 Static Data Export (SDE) - in General Discussions [original thread] 
          It's... It's... Beautiful.  Thank you FoxFour, I may even stop referring to you as Sox now...  ...Maybe  . 
          - by Ryder Azorria - at 2013.12.10 17:38:00 
          
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        374. I've yet to see Volcanic anything - in General Discussions [original thread] 
            Fizzer94 wrote:  Can anyone tell if the volcano is: A) a 2D backdrop B) a 3D model in the distance C) hard to tell whether it is 2D or 3D   Probably A - to save on memory and the like. 
          - by Ryder Azorria - at 2013.12.10 17:23:00 
          
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        375. This was just shown at VGX... - in General Discussions [original thread] 
            Aero Yassavi wrote:    Cat Merc wrote:  Remove the spaceships, keep it EVE side. But **** I would love to fight in a procedurally generated map.  Sure maps would be mostly unbalanced, but that's the beauty of it, sometimes they would have the ad... 
          - by Ryder Azorria - at 2013.12.09 00:29:00 
          
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        376. This was just shown at VGX... - in General Discussions [original thread] 
          FPS games and procedurally generated maps don't really go together all that well.  Also, imho having a freeroam / exploration mode in Dust sounds like a snore fest - even with drones, there would a whole lot of map with not a lot to do in it. 
          - by Ryder Azorria - at 2013.12.09 00:21:00 
          
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        377. [REQUEST] Please stop tying new features to downtime - in Feedback/Requests [original thread] 
          Well downtime isn't going anywhere soon - but I agree that the FW lockout thing should really be based around a timer. 
          - by Ryder Azorria - at 2013.12.05 15:11:00 
          
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        378. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread] 
            Iron Wolf Saber wrote:    KenKaniff69 wrote:    CCP Logibro wrote:  Grumble Grr.. I could have sworn the Forge Gun numbers were in there. I'll track them down for you guys and post them when I find them.   Can't tell if troll or not....    Not t... 
          - by Ryder Azorria - at 2013.12.04 20:45:00 
          
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        379. Dev Blog < Patch Notes - in General Discussions [original thread] 
          True, Dev blog != Patch notes - but the Dev blog needed to be released first to give context to the patch notes. 
          - by Ryder Azorria - at 2013.12.03 23:49:00 
          
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        380. My thoughts on FW 2.0 - in General Discussions [original thread] 
          Sadly, #3 is an issue in pretty much every game that punishes FF - kinda hard to fix as well, assuming you don't want teammates deliberately catching a couple of rounds from your AR in order to get a free pass to shoot you in the face. 
          - by Ryder Azorria - at 2013.12.03 22:34:00 
          
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