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361. Immersion - in Feedback/Requests [original thread]
Deserved bump Please put "making this game sound better" somewhere on the to do list. With the attention the Suns and Moons thread is getting it seems relevant to look into this aspect as well. Sounds combined with visuals are great ingredients f...
- by RoundEy3 - at 2013.06.07 13:18:00
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362. Immersion - in Feedback/Requests [original thread]
Great topic. I thought about putting the discussion of sound effects and environmental sound improvements in the new player experience thread. Yes, the sounds need much revision. The sounds put you even further in the game, they are one of you s...
- by RoundEy3 - at 2013.06.06 14:28:00
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363. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
RoundEy3 wrote: --3.THE MILITIA OFFICE-- a. After your character is created you should be ported to a militia office. This would be a governmental recruitment center that your character would first appear in. (my thinking here is since it is ...
- by RoundEy3 - at 2013.06.06 13:38:00
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364. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Akaruiwrx wrote: The only thing I'm going to say is read some of the dev posts and get an idea of the long ball on this game. In the short term you are absolutely right. But in the long term there is a lot that will change. They have said multi...
- by RoundEy3 - at 2013.06.05 21:05:00
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365. [REQUEST] Move the player info - in Feedback/Requests [original thread]
Found a thread to bring this up again. Please allow us to change what shows up on our overview when we place the reticule over targets. Please, there is a huge block of information that pops up, and it's ridiculous that it often takes up more scr...
- by RoundEy3 - at 2013.06.05 20:24:00
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366. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
This is totally correct. Anyone who knows anything about EVE knows that once they are linked in a more cohesive way between corps, planetary control, and market that a relative few will milk every ISK out of it they can and make sure to put a stra...
- by RoundEy3 - at 2013.06.05 19:56:00
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367. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Ok, I'm going to say what I would have liked to walk into the first time I played this game. In this set of ideals I will try to present principles and points of view more than any actual #'s where they may apply, as the in game numbers and values...
- by RoundEy3 - at 2013.06.05 18:12:00
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368. NEW DROPSUIT TYPE IDEA... - in Feedback/Requests [original thread]
RoundEy3 wrote: I'd like to put my drop suit idea up to while we're on the topic. It should be called LAZOR EY3Z...or something Basically you take an amarr dropsuit and LR fit and it changes the in battle graphics so anytime you fire the be...
- by RoundEy3 - at 2013.06.05 15:03:00
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369. Dust 514 is going to be great - in General Discussions [original thread]
I am hopeful and have complained about this game, it's hard not to, If any reason just for the fact that no matter how much we can dream, try to collaborate, or deal with the problems what we have is so not what it is said to be. Firstly I know t...
- by RoundEy3 - at 2013.06.05 14:18:00
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370. Dust 514 to move towards "pay-to-play" - in General Discussions [original thread]
Daxxis KANNAH wrote: If the money is spent getting top notch dev teams who can make shooters - fine But if you think paying some cash will get them a top team and iron out these basic problems - The best it may get you quickly is better ...
- by RoundEy3 - at 2013.06.04 21:12:00
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371. Dust 514 to move towards "pay-to-play" - in General Discussions [original thread]
I'm talking more so in the sense of making a memorable lasting shooter, that is innovative and original, not just addictive.
- by RoundEy3 - at 2013.06.04 20:57:00
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372. Dust 514 to move towards "pay-to-play" - in General Discussions [original thread]
Pay to play for a shooter??? There are plenty of other titles that will come out that will go for $50-$60 one time payment. The fact that they charge what they do for merc packs has always astounded me. $50 for a few mediocre items!? I could have ...
- by RoundEy3 - at 2013.06.04 20:52:00
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373. The Sad State of the Gaming Industry and The Prison You Are In - in General Discussions [original thread]
Maken Tosch wrote: The point of my post is that the gaming industry, regardless of genre, is turning into a kind of industry that basically rewards lazy behavior. Woah woah, WOAH! wait a minute..... Isn't playing a game considered lazy beha...
- by RoundEy3 - at 2013.06.04 19:59:00
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374. NEW DROPSUIT TYPE IDEA... - in Feedback/Requests [original thread]
This suit would only be complete and fashionable if the codpiece glowed with a multispectrum disco ball effect as you ran around the battle field in your self titled fantasy armor.
- by RoundEy3 - at 2013.06.04 18:42:00
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375. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I'll reiterate and modify some points I've made before. In my opinion, the damage increase should be based on the time that the beam is on the target rather than how long you fire it.
In relation to the second point...
- by RoundEy3 - at 2013.06.04 13:19:00
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376. Just add purchasable respecs already - in Feedback/Requests [original thread]
Daedric Lothar wrote: Lol, make it part of the Elite pack. $99.00 for 1 respec. There. Respec all you want. Maybe this whole time 514 has been a projected # in CCP inner circles as to how much the average fanatic will pay over 5 years
- by RoundEy3 - at 2013.05.31 17:07:00
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377. Just add purchasable respecs already - in Feedback/Requests [original thread]
Malkai Inos wrote: [quote=RoundEy3]@ Cross Atu In post 8 I had a quite simple balanced proposal for adding a respec feature that would allow people to occasionally change battlefield roles. My goal here is simple, balance the requests for a res...
- by RoundEy3 - at 2013.05.31 16:01:00
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378. Just add purchasable respecs already - in Feedback/Requests [original thread]
Malkai Inos wrote: RoundEy3 wrote: There is no hostility. It's my guess that the majority of people who share my opinion will not "kiss the ring" and do something else that isn't so time consuming as keeping an edge in new eden. I just want...
- by RoundEy3 - at 2013.05.31 15:40:00
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379. Just add purchasable respecs already - in Feedback/Requests [original thread]
@ Cross Atu In post 8 I had a quite simple balanced proposal for adding a respec feature that would allow people to occasionally change battlefield roles. My goal here is simple, balance the requests for a respec while keeping the bonus of persist...
- by RoundEy3 - at 2013.05.31 15:34:00
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380. Just add purchasable respecs already - in Feedback/Requests [original thread]
There is no hostility. It's my guess that the majority of people who share my opinion will not "kiss the ring" and do something else that isn't so time consuming as keeping an edge in new eden. I just want to see the battle fields well populated ...
- by RoundEy3 - at 2013.05.31 15:10:00
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