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161. Vote for or against Contact grenades - in General Discussions [original thread]
DUST Fiend wrote: Soldiersaint wrote: DUST Fiend wrote: Am I for or against skill based gaming? Despite my grievances with strafing, I'm actually FOR skill based gaming. Some much practice and skill......only to be killed by a soldi...
- by RoundEy3 - at 2013.07.12 19:51:00
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162. Dust 514 Playerbase is so small you could not seperate the KB/M users from the DS3 - in General Discussions [original thread]
TERMINALANCE wrote: Do a search, CCP is/was planning on implementing this feature back in beta/launch. Used to be talked about and requested all the time. Am I the only one that remembers this? I'm not downtalking your post, but CCP plann...
- by RoundEy3 - at 2013.07.12 15:20:00
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163. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
All I hear is nerf and whine coming out of your posts. Tell me that's not what this is all about.
- by RoundEy3 - at 2013.07.11 21:05:00
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164. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates that are even worse for arm...
- by RoundEy3 - at 2013.07.11 14:18:00
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165. Request - Nanofibre Plates - in Feedback/Requests [original thread]
I like these ideas very much. Call it the nanofiber exoskeleton or framework. In any case a module such as this would add a new direction in skilling up your defenses.
- by RoundEy3 - at 2013.07.11 13:47:00
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166. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
Maybe I could add my opinion on "what skill is" or agree with everyone who thinks the same as me like you have. This just sounds like a bunch of backpeddaling and rewording on your part just to have an argument over a rant thread. I quoted your O...
- by RoundEy3 - at 2013.07.10 20:40:00
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167. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Spawn, bang, bounce. These high splash radii, cannot breed the longevity CCP crave. Its just annoying for longer term players, perhaps because splash puts more down to chance... Reign it in ccp? Im fed up with bouncing ...
- by RoundEy3 - at 2013.07.10 19:39:00
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168. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
At this point I'd like to give a friendly high five to all of the flaylock, MD, contact grenade wielding pyros out there. I'm not forgetting you mad bomber remote explosive guys either, and last but not least all of the murder taxi drivers out the...
- by RoundEy3 - at 2013.07.10 16:02:00
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169. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: RoundEy3 wrote: Have fun believing you skill matters when you get barraged by explosives. CCP ^ ( I think he may have forgotten to add "or run over by an LAV" ) please fix this before it just becomes a pasttime of t...
- by RoundEy3 - at 2013.07.10 15:31:00
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170. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: RoundEy3 wrote: No Weapons with puny weak explosives just feel like useless toys, and making a whole category of weapons feel extremely gamey and weak makes for a bad shooter. Explosives are dangerous, they should hu...
- by RoundEy3 - at 2013.07.10 15:08:00
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171. Core Godlock pistol! - in Feedback/Requests [original thread]
I don't see it as abuse. That's what it does. The problem is how much persistant fire this thing can lay down with 2 of them equipped and it's fast reload time. Adjust those factors before you try to justify having a miniature rocket launcher that...
- by RoundEy3 - at 2013.07.10 15:06:00
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172. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
No Weapons with puny weak explosives just feel like useless toys, and making a whole category of weapons feel extremely gamey and weak makes for a bad shooter. Explosives are dangerous, they should hurt, and they should kill you. I don't give a...
- by RoundEy3 - at 2013.07.10 14:43:00
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173. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
I would like to someday see this suit concept be worth something. Right now it's neat to think about how it could be decent, but nothing more. It a needs grenade slot, no doubt EDIT: What kind of commando doesn't carry grenades and explosives in ...
- by RoundEy3 - at 2013.07.10 13:41:00
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174. Core Godlock pistol! - in Feedback/Requests [original thread]
I think the gun is really cool. It's just kind of sad how many people use it. I would hate to see an inventive weapon be nerfed to oblivion. I would hope that PG/CPU values are increased before any other stat changes hit the weapon. Making it hard...
- by RoundEy3 - at 2013.07.10 13:36:00
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175. $8,000 - in General Discussions [original thread]
No this is not fake. This is why people devote their lives and money to that game. For thrill of risking and wasting it all. Pew Pew Boom! Bye Bye life.
- by RoundEy3 - at 2013.07.08 18:42:00
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176. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
Maybe applying the handling charateristics of a space ship to running around on foot isn't the best approach?
- by RoundEy3 - at 2013.07.05 20:30:00
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177. I fixed aiming. - in General Discussions [original thread]
King Kobrah wrote: I use a mouse exclusively and I'm gonna be honest, I had no idea aiming was still messed up. Unless it was re broken in 1.2 You've probably gotten so used to it you've forgotten what smooth and accurate aiming should be.
- by RoundEy3 - at 2013.07.05 16:43:00
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178. I fixed aiming. - in General Discussions [original thread]
Moejoe Omnipotent wrote: By the way there's a universal quarter a second of input lag, unless you run the game at 480p (where it's still there but minimized), that effects aiming as much if not more than this randomness problem. You guys do rea...
- by RoundEy3 - at 2013.07.05 16:32:00
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179. I fixed aiming. - in General Discussions [original thread]
CCP Earworm wrote: Wow, the GIMX looks really cool. We're gonna buy one to test with. Thanks for the heads up on this and your testing, this is very cool stuff. I want to make this totally clear: The aiming issues on the KB/M are really high p...
- by RoundEy3 - at 2013.07.05 16:18:00
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180. Reward Player Aim [lower splash damage] - in Feedback/Requests [original thread]
I like the rewards of being accurate, but I don't like playing games where explosives feel toned down or laughable just to make them not do what they should. A respectful no to this
- by RoundEy3 - at 2013.07.05 14:00:00
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