Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
601. [Request] Choose able ammunition & weapon range - in Feedback/Requests [original thread]
I thought there would be ammo like that, but might be too much for some newer players. let them try eve out after getting interested in dust, and then they'll be mind blown how much different it is..
- by RolyatDerTeufel - at 2012.07.06 18:18:00
|
602. [REQUEST] please bother to read the forums before posting the same ideas over an... - in Feedback/Requests [original thread]
it'll happen no matter what. Wait till OPEN beta or release... >.>
- by RolyatDerTeufel - at 2012.07.06 18:16:00
|
603. forum suggestion - in Feedback/Requests [original thread]
Click you name, go to view posts. and there you go.
- by RolyatDerTeufel - at 2012.07.06 17:35:00
|
604. Request - Money earnings made clearer - in Feedback/Requests [original thread]
At some point we'll have found out the easiest way to get SP and ISK. which i already know. Destroy vehicles.
- by RolyatDerTeufel - at 2012.07.06 17:34:00
|
605. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
New players go in in a few years, stay in highsec for a bit get a nice corp and move out to the nullsec battles. They'll stay, just because how different it is then anything they've ever seen before.
- by RolyatDerTeufel - at 2012.07.06 17:33:00
|
606. I WANT MY OLD MAPS BACK! GIVE'EM CCP! - in Feedback/Requests [original thread]
I did though!!! I want Comms and Bio back also... i know this map needs data though i guess
- by RolyatDerTeufel - at 2012.07.06 17:31:00
|
607. Presistant World Battles - in Feedback/Requests [original thread]
One Universe // One War New Eden World battles? It's going to be on thousands of worlds. Happy yet?
- by RolyatDerTeufel - at 2012.07.06 17:29:00
|
608. [Request] Stasis Webifier Mine - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Bubbles, I want bubbles! lol That's a good point but they'll easily see them
- by RolyatDerTeufel - at 2012.07.06 17:24:00
|
609. My Feed back..vehicles vs infantry unbalanced. - in Feedback/Requests [original thread]
it's balanced. make a friend of a swarm or forge gun user and it's fine.
- by RolyatDerTeufel - at 2012.07.06 17:15:00
|
610. [Request] Stasis Webifier Mine - in Feedback/Requests [original thread]
I think the mine idea would be cool, AoE after they get in range and then the web slows them down by whatever % depending on the lvl of the web. Should look like RE but not be detonated. just a thought from reading the title.
- by RolyatDerTeufel - at 2012.07.06 17:14:00
|
611. [Request] Active Module "Equip" - in Feedback/Requests [original thread]
Umallon Macross wrote: I have to keep mashing R2 and up HOPING my shield booster will activate. Its ridiculous. currently, you hold R2 push up and let go with that still pushed up to have it activated.
- by RolyatDerTeufel - at 2012.07.06 08:15:00
|
612. [Request] Sliding - in Feedback/Requests [original thread]
No more feed back? I know someone's opinion isn't shown here. So don't just read, post up your feedback on sliding, how to balance it or whatever.
- by RolyatDerTeufel - at 2012.07.06 08:06:00
|
613. [Request] Active Module "Equip" - in Feedback/Requests [original thread]
I like that idea, doesn't seem to interfer with anything to my knowledge I wonder how afterburners are going to work (i saw the skill book for using them in market.)
- by RolyatDerTeufel - at 2012.07.06 08:04:00
|
614. So Holding down R2 - in Feedback/Requests [original thread]
xAckie wrote: SILENTSAM 69 wrote: NO! It is great how it works now. I myself would be fine if they got rid of the tap cycle. I love how easy and quick the wheel works. It is quite easy to develop a muscle memory and quickly change between t...
- by RolyatDerTeufel - at 2012.07.06 07:16:00
|
615. How should CCP handle cloaking? - in Feedback/Requests [original thread]
Traynor Youngs wrote: Fat Axel wrote: Traynor Youngs wrote: Fat Axel wrote: edit.. while im at it why not a skill that decreases the range in wich u can be scaned Like drop suit command? Thats already in there. i did not know ...
- by RolyatDerTeufel - at 2012.07.05 23:53:00
|
616. [Request] Sliding - in Feedback/Requests [original thread]
Garrett Blacknova wrote: RolyatDerTeufel wrote: Back to sliding! I'm definitely in favour of sliding. Not sure whether you should be "no shooting" or "impractical no-aim shooting" during the move, but definitely no ability to consistent...
- by RolyatDerTeufel - at 2012.07.05 23:51:00
|
617. [Request] Sliding - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Nick Phantom wrote: Does it slow the game down? It didn't in COD. It hasn't in a lot of other games. It won't in this game. I was one of the people saying this, but I specifically mentioned that it doesn't HAVE to...
- by RolyatDerTeufel - at 2012.07.05 17:32:00
|
618. -deleted post- - in Feedback/Requests [original thread]
Mako LandSharkX wrote: I think a happy medium between those that find constant bunnyhopping unrealistic/annoying and those that find it a viable/sensible mechanic would be to add a stamina value to jumping so it can't be done infinitely. Much ...
- by RolyatDerTeufel - at 2012.07.05 08:09:00
|
619. Swarm Launcher update - in Feedback/Requests [original thread]
Knarf Black wrote: Holy cow they need to un-nerf the direct hit damage against tanks. Unless you've got a forge gun on your team, high level tanks will run roughshod over you. I'll spend literally the entire match Swarming against a tank who ca...
- by RolyatDerTeufel - at 2012.07.05 07:45:00
|
620. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
http://www.youtube.com/watch?v=BUlJbah93tM This map should show up somewhere. I want gameplay inside buildings like that.
- by RolyatDerTeufel - at 2012.07.05 07:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |