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21. [Feedback] New alternative dropship control scheme - in Feedback/Requests [original thread]
Seems interesting.
- by Roger Cordill - at 2015.10.30 04:04:00
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22. PLEASE: Game Mod Without Vehicles - in Feedback/Requests [original thread]
1: Starting off the conversation by insulting every pilot for happening to like a different playstyle won't get people to agree with you. 2: I've never noticed a increased amount of lag from vehicles being dropped besides the old vehicle mountain...
- by Roger Cordill - at 2015.10.30 04:01:00
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23. A new idea? A Plus for everyone..i hope. - in Feedback/Requests [original thread]
1: This is called a MAV, it used to be a thing, until CCP pretty much ditched the idea of foward progress for vehicles 2: We already have a concept that can work as such (and was bonused for it): Logistic DS's. It'd be better just to bring them b...
- by Roger Cordill - at 2015.10.29 01:12:00
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24. Vehicle Hardeners - in Feedback/Requests [original thread]
Derpty Derp wrote: Just a little 'heads up' to the people jumping straight to "Tankers got it rough yo, get gud with your swarm and av nades bro." I am a tanker, the thing that annoys me is not tanks being unkillable, they aren't... They're j...
- by Roger Cordill - at 2015.10.29 00:33:00
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25. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
shaman oga wrote: Meee One wrote: Ok,to sum up this thread. OP can't aim accurately and wants a buff to compensate. OP can't squad properly so he wants turrets controlled by AI. OP is acting as if he gets fused into his HAV,and refuses to ...
- by Roger Cordill - at 2015.10.27 22:59:00
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26. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I'd prefer bringing the range back up and reducing the rate of fire. The rate of fire was the only problem with the turret in the first place. I have no idea why the decided to keep that high RoF but reduce the range to th...
- by Roger Cordill - at 2015.10.27 22:53:00
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27. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
Megaman Trigger wrote: shaman oga wrote: Meee One wrote: shaman oga wrote: Meee One wrote: It's too bad HAVs can't have equippable small turrets that are specifically made to kill infantry... Oh wait... 2/10 When little turret w...
- by Roger Cordill - at 2015.10.27 22:51:00
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28. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
Meee One wrote: shaman oga wrote: Meee One wrote: It's too bad HAVs can't have equippable small turrets that are specifically made to kill infantry... Oh wait... 2/10 When little turret will have an AI similar to installation you can ...
- by Roger Cordill - at 2015.10.27 22:50:00
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29. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
shaman oga wrote: Meee One wrote: It's too bad HAVs can't have equippable small turrets that are specifically made to kill infantry... Oh wait... 2/10 When little turret will have an AI similar to installation you can come back with this...
- by Roger Cordill - at 2015.10.27 22:49:00
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30. Vehicle Hardeners - in Feedback/Requests [original thread]
Recharge isn't strong enough to warrant that, and if armor reps were active again, hardeners would be a non issue, considering a pilot would have a set time frame to do pretty much anything.
- by Roger Cordill - at 2015.10.27 22:41:00
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31. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Roger Cordill wrote: Question: Did Ratatti buff small turrets to do full damage vs. HAV's? Blasters? Nope. Railguns and Missiles already did (or at least close to full anyway.) They did around 60-80% depending on ...
- by Roger Cordill - at 2015.10.11 20:09:00
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32. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
Jalame La Bola wrote: Minmatar lavs should resemble rusted out 1980s Ford F-150s and amarr lavs should resemble gold chrome plated Lincoln navigators sitting on 30s. Please, just no And we know what they look like, Amarr has a battle van.
- by Roger Cordill - at 2015.10.10 03:27:00
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33. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Question: Did Ratatti buff small turrets to do full damage vs. HAV's?
- by Roger Cordill - at 2015.10.10 00:03:00
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34. So, people leaving games early... - in Feedback/Requests [original thread]
One Eyed King wrote: @ deezy People do not leave when they see they are losing because winning isn't rewarded enough. That is counter intuitive. People leave when losing because LOSING does not reward enough. Reward the losers who try, a...
- by Roger Cordill - at 2015.10.09 21:47:00
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35. My vision for dust or legion or whatever it will be - in Feedback/Requests [original thread]
Why would a Capusleer fly a Mercernary on a planet risking their clones like that? It would make much more sense for a merc just to fly you in. And this is describing PC only it seems, which is meh tbh. Dust/Legion has a much better chance to be ...
- by Roger Cordill - at 2015.10.09 20:00:00
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36. So, people leaving games early... - in Feedback/Requests [original thread]
There's often no point in staying in a match that's going to net me less than 250k ISK. Gotta make up that ISK for those HAV's somehow. If I got actually decent contracts, I would stay.
- by Roger Cordill - at 2015.10.09 19:50:00
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37. Pilot Suit (New Approach) - in Feedback/Requests [original thread]
The idea that forcing the HAV to have to split it's core functions between a crew to do basic tasks one would use a HAV for is a bad idea. It will lead to complicating the fiances of the HAV (who calls it in?, how will it be paid for?) seeing as i...
- by Roger Cordill - at 2015.10.09 19:40:00
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38. Pilot Suit (New Approach) - in Feedback/Requests [original thread]
Georgia Xavier wrote: HOLY PERFECTION wrote: OHH BUT YOUR FINE THAT A HOTFIX AGO THE OP SCRAM RIFLE GOT A STAT BUFF. BUT A TANK CANNOT? I CANNOT UNDERSTAND THE IGNORANCE THAT GOES BEHIND EVERY POST. This is the same concentration of sodiu...
- by Roger Cordill - at 2015.10.09 02:54:00
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39. The Breach Forge Gun : An Amazing Weapon needing a small tweak. - in Feedback/Requests [original thread]
Haolo Geardreck wrote: The fluff mentions the sniper rifle firing at 2000m/s and the forge gun fires at 7000m/s, so why is the sniper bullet there instantly yet you can watch the forge slug fly? Now, instead of splash damage, I was thinking.. a...
- by Roger Cordill - at 2015.10.09 02:04:00
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40. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
Ahkhomi Cypher wrote: Just put them into the game with slight differences (stat wise) to what we already have. Right now the balancing of cal v gal vehicles is like trying to fill 2 cups with an equal amount of water. If given the choice a per...
- by Roger Cordill - at 2015.10.09 01:54:00
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