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41. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Likely because the HAVs we already have are still suffering from some serious issues? *looks around for someone to slap, cannot slap Pokey because he is both right and protected by layers of impen...
- by Roger Cordill - at 2015.10.09 01:51:00
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42. Bruh, Minmatar/Amarr vehicles - in Feedback/Requests [original thread]
One Eyed King wrote: That would be more than just a skin however, you would need different stats, and roles etc. Roles especially, as from how I see it, currently, they don't really exist for any of the vehicles.
- by Roger Cordill - at 2015.10.09 01:48:00
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43. Pilot Suit (New Approach) - in Feedback/Requests [original thread]
I have the same sort of mentality towards Pilot suits, not to simply buff them (as dealing with buffs would be problematic), but rather, allow the pilot to become a sort of mobile computer of sorts. I however want to add modules that does these so...
- by Roger Cordill - at 2015.10.09 01:46:00
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44. Foxfour: Dropships and swarms - in Feedback/Requests [original thread]
Nothing Certain wrote: To me the issue is price. An ADS has a chance to kill a swarmer but they are risking a whole games ISK every time they attempt it. Swarms can use a small damage nerf, if Madrugars get nerfed, and the impact on DS should b...
- by Roger Cordill - at 2015.10.03 03:26:00
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45. All New ADS Minmatar Idea - in Feedback/Requests [original thread]
That thing would end up being full of MD's, FG's, swarms, PLC's, swarms, etc. basically AV capable and high AOE weapons. This thing would be a flying machine of death. I'd rather not.
- by Roger Cordill - at 2015.10.03 01:16:00
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46. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
Press Attache wrote: Victor Moody Stahl wrote: Press Attache wrote: So, give tanks more AV functionality while removing their AI role completely. Seems you really didn't like fighting my shield blaster tank. I don't recall ever runni...
- by Roger Cordill - at 2015.10.02 05:10:00
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47. Foxfour: Dropships and swarms - in Feedback/Requests [original thread]
Until losing a DS doesn't mean going negative for the match unless you ran logi most of it, no, it's not.
- by Roger Cordill - at 2015.10.02 04:44:00
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48. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
The positioning part especially, I would agree. Also, it wouldn't be really a flak cannon, at least the regular one. The scattered one, if it turns out to be a decent venture, would though. Or the small. Or they can do what a lot of people have ...
- by Roger Cordill - at 2015.10.02 04:40:00
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49. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
The concept of the Blaster was never really aimed at a traditional tank-style usage, which is why you probably didn't get what I was getting at, which is fair. This is why I want something along the lines of it as a compressed variant. It'll be us...
- by Roger Cordill - at 2015.10.02 04:31:00
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50. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
If you were trying to use the blaster as an artillery, your idea would probably work. But nobody does, which is the problem. You would be then forcing people to change the playstyle to basically use it as a short range rail for mainstream uses, no...
- by Roger Cordill - at 2015.10.02 03:33:00
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51. OMG CCP - in Feedback/Requests [original thread]
Hector Carson wrote: Sequal's Back wrote: TooMany Names AlreadyTaken wrote: DON'T EVER DO THAT I CAN'T AFFORD A PS4 YOU RICH B****!!! ...port to PC with the possibility to play on EXTRA LOW graphics settings and I'll be satisfied, that w...
- by Roger Cordill - at 2015.10.02 01:59:00
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52. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
Oh, I just wrote that for nothing. You do understand that as a Artillery piece, the PLC-repeater doesn't work as a close support weapon. Great. However, the split off is that you think that a shotgun-type blaster wouldn't fit as a general purpose ...
- by Roger Cordill - at 2015.10.02 01:55:00
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53. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
True Adamance wrote: Roger Cordill wrote: As far as a more suitable rush in, destroy things as fast as possible while keep things from hitting you, and rush out mentality that blasters has pretty much everywhere, making it into a artillery...
- by Roger Cordill - at 2015.09.30 20:23:00
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54. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Roger Cordill wrote: Then I'm not really sure of the point of it. If it has an arc, it would be much harder to aim, and also require more time to hit the target. it should have a higher alpha, more ROF, something. C...
- by Roger Cordill - at 2015.09.30 20:16:00
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55. Giving GV.0's a "nerf" - in Feedback/Requests [original thread]
Currently, they are curtainly not unkillable, alebit very challenging for a single person to kill. several people can easily take them down. I highly doubt, as others do, that an entire team lost to two HAV's. Also, keep in mind that one Gv.0 fit...
- by Roger Cordill - at 2015.09.30 19:57:00
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56. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
I still think you're missing the point on what I meant on the blasters. Not sure why, but what I was getting at is instead of work around the PLC-type weapon as the mainstream as it would be problematic using it, or even tuning it for general viab...
- by Roger Cordill - at 2015.09.29 04:28:00
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57. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
True Adamance wrote: Roger Cordill wrote: I understood that you wanted the blaster mechanics changed. I simply disagree that what you're changing it to is a good idea. Which is what I explained. Read my comment again. There is litera...
- by Roger Cordill - at 2015.09.29 04:14:00
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58. Covert Ops Dropship - in Feedback/Requests [original thread]
Juno Tristan wrote: Roger Cordill wrote: As the above stated, Force Recon Dropships were in concept at one point in time, yet were never brung into the game. I wouldn't mind seeing them, would be neat. It would be really cool if say deployin...
- by Roger Cordill - at 2015.09.29 00:24:00
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59. Covert Ops Dropship - in Feedback/Requests [original thread]
Devadander wrote: There was this one HAV....... The Black Ops HAV's: Kubera and Chakram. The Cloak on them wasn't actually there, it was just said that it was going to be there eventually.
- by Roger Cordill - at 2015.09.28 22:23:00
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60. Covert Ops Dropship - in Feedback/Requests [original thread]
As the above stated, Force Recon Dropships were in concept at one point in time, yet were never brung into the game. I wouldn't mind seeing them, would be neat. It would be really cool if say deploying out of them would give infantry some bonuses ...
- by Roger Cordill - at 2015.09.28 22:22:00
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