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241. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Crimson MoonV wrote: Fast strafe speeds+good hit detection will make for epic 1 vs 1 gunfights. You said somewhere on the forums that you defend this game from CoD fanboys that don't understand what this game is supposed...
- by Regis Mark V - at 2012.08.01 22:28:00
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242. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: xprotoman23 wrote: There's a thread in the "feedback" forums where people are asking CCP to nerf hipfire so people can walk around with their guns shoved far up their ass. People have no skill so they want this game t...
- by Regis Mark V - at 2012.08.01 22:27:00
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243. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Omnipotent lilmamaj wrote: Come on lurch. It has been said before this is not EvE. The hardcore fps players are good at all fps players and win even at disadvantages. Unfortunately this disadvantage is just way to extreme...
- by Regis Mark V - at 2012.08.01 22:24:00
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244. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: In replication redlining was virtually nonexistent. (there were a few isolated occasions where it did happen, but that was one side might have been stacked with good players. Replication was fast and very in your face in term...
- by Regis Mark V - at 2012.08.01 22:18:00
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245. Beta can't be fixed? - in General Discussions [original thread]
We are 3 builds in and the only thing they did was make it look pretty. Weapons are not good, draw distance is still bad, hit detection still sucks. Don't get me started the aim assist, lack of speed this build. Also this is the only shooter I kno...
- by Regis Mark V - at 2012.08.01 16:32:00
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246. monday-wednesday = hell. - in General Discussions [original thread]
Nope!
- by Regis Mark V - at 2012.08.01 16:12:00
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247. There will be ringers. - in General Discussions [original thread]
Meh Valor Flock was the best TBQH!
- by Regis Mark V - at 2012.08.01 03:44:00
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248. Why does KDR matter so much to people? - in General Discussions [original thread]
Debacle Nano wrote: It won't matter much when corporations are introduced. It's more win/loss ratio that does. Believe this if you want!...Take a clan with good killers and team work then a clan with not so good killers and teamwork the clan...
- by Regis Mark V - at 2012.07.31 21:59:00
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249. ADS - in General Discussions [original thread]
xprotoman23 wrote: Aiming Down the sights. Seriously when did it ever mean "advanced dodging skills" Thoughts like this seriously make me question this community's experience with FPS games. WTF who said that?! ADS clearly means "AIM DOWN ...
- by Regis Mark V - at 2012.07.31 21:44:00
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250. IGN Players chime in on Dust Beta - in General Discussions [original thread]
Abner Kalen wrote: Sha Kharn Clone wrote: Templar Two wrote: I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this! So ...
- by Regis Mark V - at 2012.07.31 06:33:00
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251. IGN Players chime in on Dust Beta - in General Discussions [original thread]
Maken Tosch wrote: One more thing: Give me one reason why I should trust anything posted by IGN? Last I checked, they're in bed with EA Games who pays IGN to make rave reviews of their products while also paying them to make poor reviews on th...
- by Regis Mark V - at 2012.07.31 06:31:00
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252. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Said this months ago good job OP!
- by Regis Mark V - at 2012.07.31 06:21:00
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253. It will be nice - in General Discussions [original thread]
Sephoran Griffith wrote: Longshot Ravenwood wrote: Easiest way to fix that draw distance? Grab a militia dropship & get up there. While you're up there drop an uplink so that your allies have a reasonably safe spawn point. I do this e...
- by Regis Mark V - at 2012.07.26 06:09:00
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254. Fixing the gun game - in General Discussions [original thread]
Debacle Nano wrote: The plasma rounds your weapons shoot dissipate due to round size and the round cooling. If able to sustain heat longer, longer range. Do you know the closest target when you're on the range for your marksmen test is 50m w...
- by Regis Mark V - at 2012.07.26 06:07:00
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255. "Dust is not a True FPS" - in General Discussions [original thread]
Veigar Mordekaiser wrote: Tony Calif wrote: The "go Proto or go home" applies when players are of even skill. It doesn't matter too much. My Proto assault suits can't outrun Dropship missiles or Sagaris railguns or go toe to toe with Proto h...
- by Regis Mark V - at 2012.07.26 06:00:00
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256. Fixing the gun game - in General Discussions [original thread]
Nova Knife wrote: Super Cargo wrote: Some serious work needs to go into the gun game of Dust for this to be a fun game. Here's a list of the problems. 2) Range: Guns should have an effective range based on what class they are (SMG, Assault,...
- by Regis Mark V - at 2012.07.26 05:47:00
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257. "Dust is not a True FPS" - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: Regis Mark V wrote: Can't wait until BF4! on the ps4? Nope it comes out next year!
- by Regis Mark V - at 2012.07.25 03:35:00
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258. "Dust is not a True FPS" - in General Discussions [original thread]
Can't wait until BF4!
- by Regis Mark V - at 2012.07.25 03:15:00
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259. "Dust is not a True FPS" - in General Discussions [original thread]
Veigar Mordekaiser wrote: I have been seeing complaints recently, about Dust 514 not being a "True FPS". Let me define the acronym - First Person Shooter. Now lets elaborate. What does first person mean? Well quite simply, your viewpoint is t...
- by Regis Mark V - at 2012.07.24 10:15:00
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260. It was inevitable! - in General Discussions [original thread]
I expect to see many more threads like this on other gaming forums! http://community.us.playstation.com/t5/MAG-Discussion/Dust-Beta-Codes/m-p/37583793/message-uid/37583793#U37583793 CCP if you don't fix and balance out the shooter side of this...
- by Regis Mark V - at 2012.07.18 23:19:00
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