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Dusters Blog
Bragian Order Amarr Empire
116
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Posted - 2012.07.30 17:27:00 -
[1] - Quote
we polled and researched feedback from IGN players for the better part of 3 weeks. here's what we found.
http://dustmercs.blogspot.com/2012/07/ign-players-chime-in-on-dust-514.html |
VigSniper101
204
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Posted - 2012.07.30 17:34:00 -
[2] - Quote
So...basically some liked it and some didnt.......not exactly earth shattering news there. Where there any poll results, numbers, figures...anything stat wise?
Thou l did find the part at the end...interesting......;
"the beta forums have been a constant stream of complaints about the core mechanics. Sub-par FPS mechanics simply won't cut it in this day and age. "
Isnt that only half the story..........considering how many people keep screaming out "fanboy this fanboy that".
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Maken Tosch
263
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Posted - 2012.07.30 17:51:00 -
[3] - Quote
Those players don't seem to understand what a beta really is. They think that it's a demo of the final product... they're wrong. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.30 17:51:00 -
[4] - Quote
I have been saying that FPS mechanics are poor for months but the real question is: can they be really improved at this poin int eh development?
CCP once and for all should say if they can do something about this!
So far this argument hasn't been touched, which is not heartening. |
Maken Tosch
263
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Posted - 2012.07.30 17:53:00 -
[5] - Quote
One more thing:
Give me one reason why I should trust anything posted by IGN? Last I checked, they're in bed with EA Games who pays IGN to make rave reviews of their products while also paying them to make poor reviews on their competitors. That's like trusting EveNews24 for reliable information. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.07.30 17:57:00 -
[6] - Quote
Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time
Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. |
VigSniper101
204
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Posted - 2012.07.30 18:03:00 -
[7] - Quote
Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith.
One big problem of a Beta...you only see the here and now,sometimes forgetting there so much more to come. I think thats why a lot of games have closed their doors to the public and do everything in house....and when a game does have public betas, many see it as a Demo[lm not naming names, just in general]...and assume it cant get any better.
Ive been in a few betas over the years..and lve actually passed on several, has it can be a misleading at times. |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
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Posted - 2012.07.30 18:09:00 -
[8] - Quote
Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith.
CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions.
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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.30 18:11:00 -
[9] - Quote
Sha Kharn Clone wrote: Time will tell and thats somthing CCP have alot of....Time
Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith.
In time every good developer can improve but nobody will stay around for months, years waiting for things to get right.
EVE changed and improved in 9 years just like any mayor franchise did. Really Metal Gear series is 25 years old and Kojima it's still improving it's art. Hell Carmack is still changing his game sand improving his technology and basically he is one of those that created the FPS. Also you must not mistake polishing & adding with re-make/re-desing. If the foundation of a VG are solid you can polish it and add features (this is basically what every game does nowadays with sequels) but it takes an incredible effort to re-design a game.
In time any developer can improve unless it's really incompetent. |
VigSniper101
204
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Posted - 2012.07.30 18:12:00 -
[10] - Quote
Abner Kalen wrote:Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions.
Have to remember, most Beta builds that players have access too are usually a few builds behind what the Devs have.
...and what game, except major MMOs have millions of players? |
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VigSniper101
204
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Posted - 2012.07.30 18:14:00 -
[11] - Quote
Templar Two wrote:Sha Kharn Clone wrote: Time will tell and thats somthing CCP have alot of....Time
Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith.
In time every good developer can improve but nobody wills stay around waiting for things to get right. EVE changed and improved in 9 years just like any mayor franchise did. Really Metal Gear series is 25 years old and Kojima it's still improving. Also you must not mistake polishing & adding with re-make/re-desing. If the foundation of a VG are solid you can polish it and add features (this is basically what every game does nowadays with sequels) but it takes an incredible effort to re-design a game.
Good point...take note of FF14 Version 2.0 |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.30 18:18:00 -
[12] - Quote
^^^ And Square Enix haven't yet finished. They started the patching/remake in December 2010 and FF XIV will maybe see the light in 2013 on PS3. 2 years and counting to re-design it, and not even from scratch. How much time does Dust have. Can CCP afford to re-deign Dust in time for the release?
Also Square is far bigger the CCP: they owe Crystal Dynamics, IO interactive, Eidos interactive + all their FF studios. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.07.30 18:33:00 -
[13] - Quote
People still listen to what IGN members have to say? Wow, and here I thought we'd have evolved past senseless bull**** by now. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.30 18:41:00 -
[14] - Quote
^^^ You call them IGN users while they actually are potential Dust 514 customers & palyers. Loose them and you loose customers, a lot of them. |
Naturi Riclenore
BetaMax.
120
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Posted - 2012.07.30 18:44:00 -
[15] - Quote
Templar Two wrote:VigSniper101 wrote: Good point...take note of FF14 Version 2.0
And Square Enix haven't yet finished. They started the remake in December 2010 and FF XIV will maybe see the light in 2013. 2 years and counting to re-design it, and not even from scratch.
That's cause SE didn't listen to it's Beta testers AT ALL. They didn't address ANY of the issues brought up by us. I'm a big FF fan, but I had to pass on FFXIV after seeing the beta, and I'm glad I did. But that's what happenes when the developer just flat out doesn't listen to ANYTHING their community has to say. We understand that there will be vocal majorities / minorities, etc... and that us Players are not always correct, but when an entire worldwide community is saying the exact same thing, you might want to take note - it might be important.
At least here with DUST, we have a sense that the DEV's are at least listening and addressing issues; or at least thinking about suggestions we have. And since it is going to tie-into EVE, you would think they would want to hear feedback since DUST is going to majorly effect EVE - and that could make A LOT of people mad. They don't have to just worry about 1 game, they have to worry about 2 seperate games that co-exist with each other.
Guess we'll have to see what the nexut build will bring (coming in August). They've said they made a bunch of changes, and hopefully we can see some NEW MAPS (hint hint) |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.07.30 18:48:00 -
[16] - Quote
Templar Two wrote:^^^ You call them IGN users while they actually are potential Dust 514 customers & palyers. Loose them and you loose customers, a lot of them.
Yes, we'll miss all of that virtual currency on our free game. |
VigSniper101
204
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Posted - 2012.07.30 18:59:00 -
[17] - Quote
Aeon Amadi wrote:Templar Two wrote:^^^ You call them IGN users while they actually are potential Dust 514 customers & palyers. Loose them and you loose customers, a lot of them. Yes, we'll miss all of that virtual currency on our free game.
Hmmm...isnt there an in-game cash shop?
And after the crazy money Sony has made with Free Realms, l will never again mock "fashion/non game altering items for purchase".
Now, just imagine that with items that players can use to actually affect their game. People will pay for that.
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Abner Kalen
Seituoda Taskforce Command Caldari State
100
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Posted - 2012.07.30 19:30:00 -
[18] - Quote
VigSniper101 wrote:Abner Kalen wrote:Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions. Have to remember, most Beta builds that players have access too are usually a few builds behind what the Devs have. ...and what game, except major MMOs have millions of players?
Modern Warfare 3 sold over $1billion in the first 16 days. This is the potential market that Dust can tap into, which will help promote and benefit Eve Online as the two are interconnected. MW3 has a $60 price point, and obvious costs for publishing, packaging, advertisement, etc. Dust has a FTP model, so it needs much more players just to find someone who will spend real world money to purchase in-game Aurum packs. It needs millions to like the game to find those few willing to buy AU. |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.07.30 19:58:00 -
[19] - Quote
Aeon Amadi wrote:
Yes, we'll miss all of that virtual currency on our free game.
Sure CCP isn't after money! they are a charity developer and they are making a FPS since there is severe lack of those on the market! It's not like they are making a FPS because it's the most lucrative genere of the last 10 years.
END OF IRONY
CCP is expecting people to invest money in Dust 514. If nobody will buy from the store Dust 514 will be shut down because n company keeps alive a product that costs money wihtout generating any! |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.07.31 05:00:00 -
[20] - Quote
Abner Kalen wrote: Modern Warfare 3 sold over $1billion in the first 16 days. This is the potential market that Dust can tap into, which will help promote and benefit Eve Online as the two are interconnected. MW3 has a $60 price point, and obvious costs for publishing, packaging, advertisement, etc. Dust has a FTP model, so it needs much more players just to find someone who will spend real world money to purchase in-game Aurum packs. It needs millions to like the game to find those few willing to buy AU.
Are you .... kidding me? No, seriously, are you ignorant or something? I mean - honestly - are you lacking intellectual capabilities, maybe have cerebral palsy?
They -developed- the game for free, they are -releasing- it for free with paying aspects and LOOSE ones at that. You know where they get their revenue? 500,000 people spending $15 a month (not a one time $60 buy-in) and then going the extra mile to buy in-game currency at $20 per PLEX for vanity items (clothing) and also whatever else they decide on buying. In-fact, I know a guy who recently bought $200 worth of PLEX just because he wanted a Jump Freighter.
They don't -NEED- the FPS community - otherwise they wouldn't be doing a FTP model in the first place. It's just added revenue to an already thriving product/service that has constantly gained members each year, something that absolutely no other video game has done without marked losses. You know what else they have that could potentially be money going down the drain without 'x' amount of consumers? Yearly fan-fests. EON Magazine subscriptions. Merchandise. Books.
What -will- make Dust 514 fail isn't a bunch of IGN idiots posting up bad reviews that no-one is going to pay attention to or a portion of the FPS community (predominantly brain dead children who've never thought for themselves) is the Eve Online community giving it the thumbs down. Dust 514 and Eve Online have the capability to operate on their own - without connection to one another.
We don't -need- anything from you, it's just a polite gesture and expansion to the players who don't have a good PC or don't have the patience for Eve Online's style of play. Don't act so pompous and assume that this game is necessary for the continued existence of New Eden, it's unbecoming. I'm only being a jerk about it because it's what I'm known for as well as lighting the blow so that some other bitter vet doesn't jump you instead.
And just to add on to my point - even though you're being a cynical head crying and whining in defense of these short-sighted fools you're still playing Dust 514. Now look in the mirror, realize personally that you're not just ignorant but also a hypocrite, and learn something from this conversation.
Then get back on the field and kill some people with me - hell, I'll even buy you a gun or two with my unnecessary amount of wealth from Eve Online. |
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Regis Mark V
249
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Posted - 2012.07.31 06:31:00 -
[21] - Quote
Maken Tosch wrote:One more thing:
Give me one reason why I should trust anything posted by IGN? Last I checked, they're in bed with EA Games who pays IGN to make rave reviews of their products while also paying them to make poor reviews on their competitors. That's like trusting EveNews24 for reliable information.
Wait you mean the same IGN that said MW3 was better than BF3? Must be a different IGN... |
Regis Mark V
249
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Posted - 2012.07.31 06:33:00 -
[22] - Quote
Abner Kalen wrote:Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions.
They had the alpha in 09 fanfest! The core FPS mechanics should've been on point by now hit detection was supposed to be fixed twice already and it barely improved! |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.07.31 06:36:00 -
[23] - Quote
Regis Mark V wrote:Abner Kalen wrote:Sha Kharn Clone wrote:Templar Two wrote:I have been saying that FPS mechanics are poor for months but the real question is: can they be improved? Can CCP once and for all says if they can do something about this!
So far this argument hasn't been touched winch is not heartening.
Time will tell and thats somthing CCP have alot of....Time Also if you look at how much Eve has changed and I dont mean little patchs here and there then you might have a little more faith. CCP doesn't have much time at all - aren't they releasing this game in only a few months? I would've thought core gameplay would've been ironed out by now, and at this phase they'd be refining graphics and environments. I really want Dust to succeed, but first impressions are so incredibly important. David Reid is saying this is a triple-A shooter - it should play like an AAA title with all of the polish of an AAA title. This game isn't Eve - it won't survive on 300,000 players alone. It needs millions. They had the alpha in 09 fanfest! The core FPS mechanics should've been on point by now hit detection was supposed to be fixed twice already and it barely improved!
Yanno, I never had an issue killing people... Mass Drivers, Sniper Rifles, and Assault Rifles must have some weird thing about having better hit detection - specifically for me. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.07.31 08:18:00 -
[24] - Quote
Regis Mark V wrote:
They had the alpha in 09 fanfest! The core FPS mechanics should've been on point by now hit detection was supposed to be fixed twice already and it barely improved!
Since Fanfest the FPS mechanics have been identical. I am now still seeing the same problems I saw in the Keynote 4 months ago! |
Ourors
Doomheim
130
|
Posted - 2012.07.31 08:30:00 -
[25] - Quote
just a tip; when people dislike dust, it's generally not because the project is "too ambitious" for them or some **** like that. it's because of the reasons they state.
another tip; new players aren't liking getting farmed by proto gear guys who have been around for a few weeks. with no brackets, they just get stomped on game after game. at least have something that restricts characters with over 5 million SP from entering games with players under 5mil sp. if the new players aren't learned anything in the 2.5mil sp from the starting point to 5mil, too damn bad. HTFU. but at least give them something |
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