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Oryx Offerton
Doomheim
61
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Posted - 2012.07.31 19:14:00 -
[1] - Quote
It's just some numbers and you rank. I'm not a serious player, I play for fun. I try to ENJOY the game rather than try to get my KDR up. |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.07.31 19:16:00 -
[2] - Quote
It won't matter much when corporations are introduced. It's more win/loss ratio that does. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.31 19:17:00 -
[3] - Quote
cause it's fun |
Sojuro Ryo
Zumari Force Projection Caldari State
189
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Posted - 2012.07.31 19:17:00 -
[4] - Quote
It's for the ones with low self-esteem. They need as much self gratification as possible and k/dr is that. |
Zeran Haggai
Royal Uhlans Amarr Empire
196
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Posted - 2012.07.31 19:26:00 -
[5] - Quote
Because K/D is a measurement of how well you've preformed against other players in the game. Most people in a competition like to perform well. I tend to like having a positive k/d much better than a negative, and hate dying despite the fact that I do so frequently enough. Say what you want people with high k/d's are typically good at the game and I'd rather have them on my team than not. |
Winscar Shinobi
50
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Posted - 2012.07.31 19:39:00 -
[6] - Quote
Because a team with a bunch of 10+ KDRs usually means they beat the hell out of you. So they have a big KDR, beat you to a pulp, AND took your planet.
Your broke, they're rich.
Having a high KDR and constantly losing is a rare thing.
Thinking someone has a high KDR means they don't go for wins and lose alot is dumb logic. |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.07.31 19:42:00 -
[7] - Quote
K/D is the only meaningful stat in simple shooters. Therefore, any gamer will use that as a measurement of their worth ingame.
Dust is not one of those games however, so people spouting K/D need to learn that while its a nice stat, its certainly not going to get me to go "Ohhh, Ahhhh"
Corporations/teamwork and MONEY win in Dust. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2012.07.31 19:44:00 -
[8] - Quote
Four scouts(V L5, E L5 and M L5) went for the objectives all game like super fast dust bunnies. The other team had better KDR but we WON!!
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Laheon
Osmon Surveillance Caldari State
153
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Posted - 2012.07.31 19:47:00 -
[9] - Quote
^
Lurch has it down.
KDR isn't the best stat to measure games like BF and DUST with. There are primary objectives to go for, e.g. capturing the missile turrets shooting your command ship down. If you go 30/0, but don't help your team capture or defend points, then what use are you really? Sure, you might have kept the enemy away from the objectives, but if your team haven't capped...
What's the point?
Your corp can have 50 players, all of whom have the best kdr, but if you hold no territory, then it's for nothing. Why? Because you can't afford tanks, dropsuits, dropships, etc, which you need to fight battles.
EVE corps won't give a crap about your KDR. They'll care about how many you win, and how many you lose. They want to cap territory, and couldn't care less about maintaining your KDR. Hell, they might just hire you then bombard you from orbit, just to grief. |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2012.07.31 19:47:00 -
[10] - Quote
Kdr means differ things to people, for me, since im not elite, i simply look at kdr to judge how i am playing. If good then i play the same, if i notice its going down then i figure im doing something wrong and try to change my playstyle to be more effective |
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TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.07.31 19:49:00 -
[11] - Quote
Oryx Offerton wrote:It's just some numbers and you rank. I'm not a serious player, I play for fun. I try to ENJOY the game rather than try to get my KDR up.
KDR is only for good for a death match, but not in Planetary Conquest.
In MAG I have a decent KDR, but my ribbons is what that stands out for me. Repairing, healing, multiple head shots, taking the objectives, MVP, etc. Those are the things that shows that you actually helping your team mates. Sure, KDR represents you kill more than dying, but you can be sniping and not taking the objectives or you lose more games than actually winning a game because you only care about the KDR. In MAG, I secure objectives, heal players, I destroy bunkers, repair a bunkers, take out the AAA or repair, etc. The ribbons says it all because you are actually a team player. Having those ribbons that represents what you do in the battle plus your KDR, then you're a good player. I have seen players with nice KDR, but didn't do anything to contribute like repairing nor healing.
KDR is out of this league.
If I was an EVE player, who will likely I will be hiring to defend my territory? |
Garma QUDA
Zumari Force Projection Caldari State
468
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Posted - 2012.07.31 20:03:00 -
[12] - Quote
TiMeSpLiT--TeR wrote:
KDR is out of this league.
If I was an EVE player, who will likely I will be hiring to defend my territory?
Id hire the ones with awesome k/d, but thats just me. |
Bresker Veyne
Algintal Core Gallente Federation
152
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Posted - 2012.07.31 20:04:00 -
[13] - Quote
Overcompensation for small genitals |
Lurchasaurus
SVER True Blood Unclaimed.
808
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Posted - 2012.07.31 20:06:00 -
[14] - Quote
Garma QUDA wrote:TiMeSpLiT--TeR wrote:
KDR is out of this league.
If I was an EVE player, who will likely I will be hiring to defend my territory?
Id hire the ones with awesome k/d, but thats just me.
sure any good corporation will have a couple wrecking balls just to have as a tactical asset, but clearing an area will most likely be put in the hands of vehicles when possible.
also good corporations will simply have a higher all around K/D among its members |
Debacle Nano
Shadow Company HQ
639
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Posted - 2012.07.31 20:06:00 -
[15] - Quote
Garma QUDA wrote:TiMeSpLiT--TeR wrote:
KDR is out of this league.
If I was an EVE player, who will likely I will be hiring to defend my territory?
Id hire the ones with awesome k/d, but thats just me.
I hope I'm fighting whoever thinks like you. |
Garma QUDA
Zumari Force Projection Caldari State
468
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Posted - 2012.07.31 20:07:00 -
[16] - Quote
Bresker Veyne wrote:Overcompensation for small genitals
I thinks its more along the lines of having a third one. |
Naturi Riclenore
BetaMax.
120
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Posted - 2012.07.31 20:23:00 -
[17] - Quote
TiMeSpLiT--TeR wrote:Oryx Offerton wrote:It's just some numbers and you rank. I'm not a serious player, I play for fun. I try to ENJOY the game rather than try to get my KDR up. KDR is only for good for a death match, but not in Planetary Conquest. In MAG I have a decent KDR, but my ribbons is what that stands out for me. Repairing, healing, multiple head shots, taking the objectives, MVP, etc. Those are the things that shows that you actually helping your team mates. Sure, KDR represents you kill more than dying, but you can be sniping and not taking the objectives or you lose more games than actually winning a game because you only care about the KDR. In MAG, I secure objectives, heal players, I destroy bunkers, repair a bunkers, take out the AAA or repair, etc. The ribbons says it all because you are actually a team player. Having those ribbons that represents what you do in the battle plus your KDR, then you're a good player. I have seen players with nice KDR, but didn't do anything to contribute like repairing nor healing. KDR is out of this league. If I was an EVE player, who will likely I will be hiring to defend my territory?
I was going to point that out.
In past FPS's, KDR was the only thing a person could use to gauge "skill." Even then, it wasn't the best stat (cause KDR can be fabricated) to use. 2 people could go in a far off corner and just sit there and kill one another over and over again; thus their KDR is "fabricated"; it might look good, but it's not really "true." But it was the only thing to go off of.
In games like MAG, BF, and DUST, KDR takes on less of a meaning due to the fact we have objectives. As was stated, for instance in MAG, you received medals as well as it showed wins vs loses. So I could look at a player and see the medals they had earned. Even if their KDR was 1.0, if they earned 0 medals, and were 0 wins, 200 loses, their KDR means absolutely nothing to me as they are just worried about "pew-pew" and nothing else.
The same will be true here in DUST 514. Because it will be tied into EVE, they will not want to hire you for a contract if they see that you are not a team player. If they see you are not one to take objectives or heal team members, etc... they won't want you. You could be ranked #1 in KDR, but it won't get you hired if you have 0 wins. Remember, we are guns for higher and they want us to take / defend various territories. So KDR will factor in, but it won't be the defining value |
Absol Evoxazon
Hikahotaru
28
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Posted - 2012.07.31 21:11:00 -
[18] - Quote
Oryx Offerton wrote:It's just some numbers and you rank. I'm not a serious player, I play for fun. I try to ENJOY the game rather than try to get my KDR up.
Because they think they are cool in real life from it. |
testguy242
44
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Posted - 2012.07.31 21:39:00 -
[19] - Quote
I really wish kill stats weren't even listed anywhere. It encourages a CoD bro-shooter mentality instead of a teamwork mentality.
It doesn't matter how many kills someone has if his team doesn't accomplish its objective. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.31 21:40:00 -
[20] - Quote
testguy242 wrote:I really wish kill stats weren't even listed anywhere. It encourages a CoD bro-shooter mentality instead of a teamwork mentality.
It doesn't matter how many kills someone has if his team doesn't accomplish its objective.
So you want a game like LOL Brink which failed in the first week? |
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ReGnUm DEl
Doomheim
622
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Posted - 2012.07.31 21:41:00 -
[21] - Quote
KDR>EVERYTHING
Enough said |
Zeran Haggai
Royal Uhlans Amarr Empire
196
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Posted - 2012.07.31 21:49:00 -
[22] - Quote
testguy242 wrote:I really wish kill stats weren't even listed anywhere. It encourages a CoD bro-shooter mentality instead of a teamwork mentality.
It doesn't matter how many kills someone has if his team doesn't accomplish its objective.
But having a high k/d and completing objectives arent mutually exclusive. Saying it doesn't matter is just as silly as saying it's all that matters. Both extremes are pointless and ridiculous, as is the idea that one can always succeed without the other. The really successful corps will have people who can do both. These threads are getting tired on both sides. |
Ad ski
IMPSwarm Negative-Feedback
209
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Posted - 2012.07.31 21:56:00 -
[23] - Quote
You can still have a good K/D and win. Going on win/loss can be just as bad for judging people. If someone plays alone a lot chances are they will have a crappy win/loss. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.31 21:58:00 -
[24] - Quote
cause it's fun to get people that don't have high KDR's worked up and bait them into writing long explanations as to why they matter. |
Regis Mark V
249
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Posted - 2012.07.31 21:59:00 -
[25] - Quote
Debacle Nano wrote:It won't matter much when corporations are introduced. It's more win/loss ratio that does.
Believe this if you want!...Take a clan with good killers and team work then a clan with not so good killers and teamwork the clan that just has teamwork will lose everytime!
It's been proven. I've seen clans that pride there teamwork over everything killers are not in high order but they are very well organized. They face a clan with organized killers they get steam rolled and that's not the only shooter I've seen it happen in. |
Jimbeezy
Imperfects Negative-Feedback
219
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Posted - 2012.07.31 23:54:00 -
[26] - Quote
Anybody who doubts that KD/R isn't important and that it doesn't matter is one of two things, (A) someone who doesn't take the game seriously or (B) someone who doesn't know how to use there gun properly. KD/R matters, its not everything but it's pretty damn close. When "us" players with good KD/R's kill you you can't do anything for your team. We will keep on killing you invading your clone reserve units and taking them for our own. Then.......there is nothing you can do.
KD/R matters, the TRUE problem is the "lone wolfs" think KD/R is everything. |
Drunken Legend
6
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Posted - 2012.08.01 00:47:00 -
[27] - Quote
it wont be as huge of a factor when corperations are put out, but atm its pointless people are playing capture the objective but never going after a point or helping there team when the game comes out corps full of snipers just sitting watchin a point will fail because they have no skill to get in there and get it done now dont get me wrong it does matter i dont wanna be on a team full of ****** kdr but if its outragously high i dont want you either cuz that tells me you sit back and help yourself i want a team full of people getting down and dirty watching my back with me as we overrun the enemy together. |
The Polish Hammer
Doomheim
373
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Posted - 2012.08.01 00:53:00 -
[28] - Quote
Jimbeezy wrote: KD/R matters, the TRUE problem is the "lone wolfs" think KD/R is everything.
THANK YOU! Finally someone else sees the "lone wolf" guys that don't do anything for their team (not that i'm saying nobody else sees it as an issue). If you're good at killing, do what you do best, but do it in a way that facilitates your team pushing towards a win. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 01:55:00 -
[29] - Quote
xprotoman23 wrote:testguy242 wrote:I really wish kill stats weren't even listed anywhere. It encourages a CoD bro-shooter mentality instead of a teamwork mentality.
It doesn't matter how many kills someone has if his team doesn't accomplish its objective. So you want a game like LOL Brink which failed in the first week? As much as I hate to say it, for once, *shudders* Protoman has a point. (j/k, it's not really that surprising)
Brink avoided showing kill stats, and K/D, and that, while not the ONLY mistake it made, contributed quite heavily to the game failing.
If the defending team is full of people who are awesome at killing, with high K/D stats, and no teamwork, it's still going to be absolute hell to try and capture even a single point from them. Once you've done that, their individualistic K/D focus will make it a lot easier to HOLD those points and win, but getting there in the first place is insanely hard. If they have some semblance of teamwork going with it, you're pretty much screwed unless your team has some good killers on it as well.
Killing may not be the core focus or primary objective, but it still matters. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.01 02:06:00 -
[30] - Quote
The Polish Hammer wrote:Jimbeezy wrote: KD/R matters, the TRUE problem is the "lone wolfs" think KD/R is everything.
THANK YOU! Finally someone else sees the "lone wolf" guys that don't do anything for their team (not that i'm saying nobody else sees it as an issue). If you're good at killing, do what you do best, but do it in a way that facilitates your team pushing towards a win. What do you mean "finally"? This has been said many times, by many people (including, but not limited to, me) in many threads on this topic before. |
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