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1061. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
I honestly don't think a nerf is needed at all. Heavies are in a vey good spot right now. Heavies goes down quickly enough IF you play it right.. As it should be. If you make a mistake (or are foolish), they will turn you into a Swiss cheese befo...
- by Regis Blackbird - at 2014.04.04 06:27:00
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1062. Caldari heavy look? - in General Discussions [original thread]
WARxion ForDUST wrote: Looks fine to me. This just made my day I would also like to know the answer of OP's question. Yes, no, maybe, SOON(tm)?
- by Regis Blackbird - at 2014.04.01 09:49:00
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1063. Time to come back? - in General Discussions [original thread]
demonkiller 12 wrote: Regis Blackbird wrote: Well, I never left so it's hard to judge what you would consider worthy of a comeback. There are no new maps or game modes, but all suites are finally here along with increased TTK and the demise ...
- by Regis Blackbird - at 2014.03.31 15:39:00
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1064. Opposite of QQ - in General Discussions [original thread]
Well said! +1
- by Regis Blackbird - at 2014.03.31 10:06:00
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1065. Time to come back? - in General Discussions [original thread]
Well, I never left so it's hard to judge what you would consider worthy of a comeback. There are no new maps or game modes, but all suites are finally here along with increased TTK and the demise of red line rail tanks. Whatever floats your boat.....
- by Regis Blackbird - at 2014.03.31 10:03:00
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1066. CPM cloak discussion - in General Discussions [original thread]
BIind Shot wrote: Regis Blackbird wrote: knight guard fury wrote: *for one, flux's shouldn't disturb the cloaks timer or make it disappear completely, i think it should make the cloak shimmer for a certain amount of time like 5-10 second...
- by Regis Blackbird - at 2014.03.30 09:35:00
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1067. CPM cloak discussion - in General Discussions [original thread]
knight guard fury wrote: *for one, flux's shouldn't disturb the cloaks timer or make it disappear completely, i think it should make the cloak shimmer for a certain amount of time like 5-10 seconds. *also dmg should not unlcoak a scout ^ th...
- by Regis Blackbird - at 2014.03.29 21:55:00
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1068. Really? Cloaks? - in General Discussions [original thread]
- Increase shimmer when fluxed. - Add a small activation cost on top of the constant drain to discourage quick cloak - gun - cloak play. Fixed...
- by Regis Blackbird - at 2014.03.29 09:03:00
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1069. The Marshmallow People. - in General Discussions [original thread]
Levithunder wrote: It's funny to see a un-rendered running Caldari heavy. Tell me about it... (Probably me you saw) The only saving grace is that you are more busy laughing your ass off than shooting at us.
- by Regis Blackbird - at 2014.03.29 08:10:00
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1070. So since the invisible exploit... - in General Discussions [original thread]
Gelhad Thremyr wrote: yeah its been replaced by new people while older people get out. In any cases im done with this game, after spending 150$ I could have spent more, its just plain broken and playing it is no longer fun in fact it has'nt bee...
- by Regis Blackbird - at 2014.03.29 07:52:00
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1071. CCP keep up the good work - in General Discussions [original thread]
+1
- by Regis Blackbird - at 2014.03.29 07:39:00
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1072. Lets fix cloaks - in General Discussions [original thread]
Paran Tadec wrote: Pick one: 1. Cooldown after deactivation 2. Offensive use capibilities delayed after deactivation 3. Decrease in uptime No, I would not want any of these. I would go for: 4. Add a small activation cost on top of the co...
- by Regis Blackbird - at 2014.03.29 07:35:00
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1073. CPM cloak discussion - in General Discussions [original thread]
I think the cloak is in a fairly good place, maybe a minor tweak or two, but not more. It is quite easy to spot cloaked mercs on the run, and I have dropped a few of them. I have even learnt to expect cloaked scouts a objectives, and have found qu...
- by Regis Blackbird - at 2014.03.29 07:04:00
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1074. Any hotfix for the forge bug? - in General Discussions [original thread]
Altina McAlterson wrote: It's just a guess but I'd say that's pretty much what is going on. Animations are handled locally while the actual projectile is generated server side. It appears that the operation skill is not being applied server si...
- by Regis Blackbird - at 2014.03.29 05:53:00
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1075. Is Dust a game for the casual gamer? - in General Discussions [original thread]
waistr wrote: Depends on the casual gamer If he has brains yes If he's a total dolt then no I can agree with this. If a new player get over the initial slaughter-fest and learn the system it can be played very casually (I know I do). But it ...
- by Regis Blackbird - at 2014.03.28 18:40:00
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1076. So CCP Devs - in General Discussions [original thread]
Oh, don't pick of the fat guy... He is not fat, just big bones. I have a bigger problem when Mr StayPuff..err, I mean Caldari Heavy stands in front of me blocking my entire FOV. Jokes aside, I think it is something weird with Caldari Heavy. When...
- by Regis Blackbird - at 2014.03.28 06:39:00
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1077. New Undocumented Uprising 1.8 changes/improvemnts - in General Discussions [original thread]
Fibo Gjenn wrote: The chevron is fore cloaked clones, that your scanner, passive or active, picks up. Not sure about this... Perhaps clones which have the scanner in the equipment? I defiantly saw (I.e not cloaked) mercs running around with...
- by Regis Blackbird - at 2014.03.27 20:26:00
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1078. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
Coming from an absolute noob tanker: - Vehicle vs vehicle seems balanced right now (apart from red line rails), so I am sceptical to nerf any vehicle modules without causing unexpected effects. AV needs a buff: - fix the problem with swarms (see...
- by Regis Blackbird - at 2014.03.27 08:12:00
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1079. Patch Dejavu - in General Discussions [original thread]
+1
- by Regis Blackbird - at 2014.03.25 19:37:00
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1080. 1.8 broke hit detection - in General Discussions [original thread]
Strange, I had zero problem with hit detection.
- by Regis Blackbird - at 2014.03.25 15:20:00
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