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581. New Expansion Music Theme? - in General Discussions [original thread]
Joel II X wrote: Yes, no, maybe? I could go for a new intro movie
- by Regis Blackbird - at 2015.01.27 21:43:00
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582. The CPM Discussion - in General Discussions [original thread]
Great stuff BAMM. Thumbs up for all involved parties What was up with SirManBoys voice connection? Or was it just CCP secretly muting all the NDA stuff, like Dust514 confirmed on PS4
- by Regis Blackbird - at 2015.01.27 21:41:00
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583. Personal Warbarges.... - in General Discussions [original thread]
B1G Boss wrote: Can we move out of our station and live in those warbarges now? Tired of this gallente cell. Yes, now you will have a brand new room onboard your personal Warbarge, carefully tailored to look exactly like your old Gallent...
- by Regis Blackbird - at 2015.01.27 21:33:00
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584. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
All Gucci wrote: whats up with the myo fibs jump height increase?? I like every patch because the gameplay changes and you have to adapt but with this next one it seems like all we are getting is pretty stuff....I like the pretty stuff but i wa...
- by Regis Blackbird - at 2015.01.27 21:21:00
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585. Only reasonable option for strongboxes. - in General Discussions [original thread]
Big Burns wrote: You win a match, you get 1 strongbox key. Simple as that. It will provide motivation/incentive. People have no way of abusing this, as the most anyone could get in a day would be like,....idk, 30. If CCP added more valuable...
- by Regis Blackbird - at 2015.01.27 20:00:00
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586. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Lady MDK wrote: XxBlazikenxX wrote: Hector Carson wrote: Simple question are the 2 doors in the merc quarters ever going to open? Maybe in Legion, Maybe in Legion. But here's hoping. I have intel that there is a capusleer in identic...
- by Regis Blackbird - at 2015.01.27 19:47:00
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587. Announcement:Dev Blog: Warlords 1.0 Overview & Patch Notes - in General Discussions [original thread]
Great news!! Looking forward to become a warlord.
- by Regis Blackbird - at 2015.01.27 17:19:00
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588. scanners are freekin ********. - in General Discussions [original thread]
Everything Dies wrote: hfderrtgvcd wrote: team scans need to be removed asap. Unless you're a gal or amarr scout you're ****** if even one guy on the other team is a gal logi. I was under the impression that CCP wanted to introduce team a...
- by Regis Blackbird - at 2015.01.27 10:27:00
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589. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi, can all of you running spreadsheets, please rename them as "Breaking Stuff's something", Spkr4thedead's something so I can more easily cross reference what you say with your data, I am overflowing with data, which is st...
- by Regis Blackbird - at 2015.01.27 08:36:00
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590. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: SirManBoy wrote: CCP Rattati wrote: deezy dabest wrote: Alex-ZX wrote: The can do that just by reducing CPU and PG till its very limits. I mean just the necessary for a new player to use, and everything ...
- by Regis Blackbird - at 2015.01.27 08:32:00
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591. When will lags fix ??? - in General Discussions [original thread]
If you haven't tried it yet, delete Dust from your PS3 and redownload it fresh again. While your at it, check how much free hard drive space you have left. I have a PS3 slim (my old phatty died some time ago), and I never experienced the problems...
- by Regis Blackbird - at 2015.01.25 21:53:00
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592. This game is in shambles. - in General Discussions [original thread]
Sir Petersen wrote: Since the Drop-Uplink was nerfed to nothing. Not only did CCP kill off a clan of gamers but also made the gameplay more uneven than ever before. It is just silly to see what-¦s going on out there on the battlefield at the ...
- by Regis Blackbird - at 2015.01.25 21:32:00
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593. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Juno Tristan wrote: CCP Rattati wrote: Breakin Stuff wrote: Hey Rattati full breakdowns of the AV capacity of the weapons is more or less done. I only have the nova knives and flaylock but after looking at the mass driver I'm going to go...
- by Regis Blackbird - at 2015.01.25 16:56:00
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594. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I agree that only two weapons dedicated for AV (Swarms and Forge) are too few, and you are sacrifice a lot (AI) to run them. While the idea of bumping existing small/sidearms weapons AV capabilities are an interesting one, I still remember the bic...
- by Regis Blackbird - at 2015.01.25 09:44:00
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595. There is no lag in planetside 2. Why does dust have so much lag? - in General Discussions [original thread]
I feel I need to point out a few things in defence of Dust. - I believe PS2 beta is currently only active in the states, which means it's only Americans vs Americans. Sure, it's a huge country, but trust me the distance to Japan and Australia is ...
- by Regis Blackbird - at 2015.01.24 08:14:00
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596. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
The warning time is minimum 24h in PC today, right? (honestly not sure how it works as I don't play PC..., yeah I know... I'm one of those people...) I.e. if you declare an attack on a district @09:00 which has a timer window @15:00 the same ...
- by Regis Blackbird - at 2015.01.23 07:00:00
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597. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Phase 1 1) Introduce ADV and PRO HAVs that only progress in PG/CPU, therefore being able to fit higher tiered gear, making fitting optimizations necessary as well. Adding slots to the progression is not an option . Re...
- by Regis Blackbird - at 2015.01.22 11:30:00
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598. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Just throwing a silly idea out there. What if the concept of an attack window were flipped around? So instead of the defenders selecting a +/-2 h window (in which the attackers can choose a specific time), let the attackers declare an attack 24/7...
- by Regis Blackbird - at 2015.01.20 18:22:00
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599. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
I am not very knowledgable about the current PC mechanics, so please excuse (and correct) me if I just blurb garbage. But from what I understand from CCP Rattati's original Roadmap thread, clone packs (bought with ISK) will be removed and repla...
- by Regis Blackbird - at 2015.01.20 16:34:00
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600. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Tesfa Alem wrote: If 6 man squads are too OP for pubs, how will 8 man squads be balanced for FW? Should they be balanced in FW? If we have four options: Solo, Squad, Platoon and Battleforce, and the likelihood of winning is greater the larg...
- by Regis Blackbird - at 2015.01.19 13:22:00
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