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261. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: No. Hell no . Most all dedicated Logis dont want the amarr to lose a light weapon and a sidearm , let alone making all of the logis sidearm only. Please, just stop. These two are really, really bad ideas. Just out of...
- by Regis Blackbird - at 2015.05.28 19:06:00
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262. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Al the destroyer wrote: Iron Wolf Saber wrote: Al the destroyer wrote: Iron Wolf Saber wrote: Nade lost on logis and giving them all side arms instead would make them distinctively disadvantaged vs an assault. ^^^^ this is NOT a goo...
- by Regis Blackbird - at 2015.05.28 18:47:00
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263. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Nade lost on logis and giving them all side arms instead would make them distinctively disadvantaged vs an assault. I would agree. Don't know about the grenade slot, but giving all Logis Sidearms only seems like a sma...
- by Regis Blackbird - at 2015.05.28 18:10:00
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264. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Personally I don't care if it says or goes. AA ON/OFF don't seem to make a big difference for me. (Probably would give me a small buff if it was removed, as I understand some players learned to use it to their advantage)
- by Regis Blackbird - at 2015.05.27 14:43:00
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265. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: Iron Wolf Saber wrote: CCP Rattati wrote: Fixed slot progression will require, I don't see a way around it, a limit of 1 PG and CPU upgrade per fitting, or make them to ISK expensive to stack. Eithe...
- by Regis Blackbird - at 2015.05.27 12:58:00
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266. Quafe Sidearm - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: Quafe Flaylock, purple missiles. ^This The missing piece of my Quafe Scout with Quafe PLC
- by Regis Blackbird - at 2015.05.27 08:14:00
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267. [Bug] Reload Skill does not seem to work on Starter Fits. - in Technical Support/Bugs [original thread]
Wow. Thanks for the answer guys! It would be silly in case skills didn't affect Militia gear, as this is what all the new players use. Then they will think their Skill Points does not matter at all. If the reload speed I got with the starter f...
- by Regis Blackbird - at 2015.05.27 06:16:00
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268. so we can trade boosters now? - in General Discussions [original thread]
SHADOWBlood ASSASSIN wrote: CCP, let's be real for a second. I think that EVERYONE, without exception, would rather wait an extra 3 days for a non-half-assed update that doesn't break things. Make the product you put out something you are proud...
- by Regis Blackbird - at 2015.05.26 17:54:00
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269. .-. Death to scotty! - in General Discussions [original thread]
Yeah, Scotty seems extra drunk today.
- by Regis Blackbird - at 2015.05.26 15:56:00
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270. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Devadander wrote: What's really eating me now is wondering about all my assets. Will I get balac cores in place of my balacs? Do we have to purchase the bpo suits? If we already have pro, do we have to buy this ski...
- by Regis Blackbird - at 2015.05.26 08:31:00
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271. Announcement:Hotfix Warlords 1.1.2 // 26.5.2015 - in General Discussions [original thread]
So, that's what that symbol means I thought it was a symbol to indicate Experimental and Officer gear...
- by Regis Blackbird - at 2015.05.26 08:09:00
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272. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Looking great! +1000 On the subject of APEX cores, I hope they will be prefitted (BPO) cores and not a "loose" core which you can put on another suite? I.e like the rest of the equipment on the APEX suites. I also like the fact that the APEX Pow...
- by Regis Blackbird - at 2015.05.26 08:02:00
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273. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Regarding District Credits (DK): It states that it's possible to award this to participants in a PC battle as an end of battle reward. What's stopping dedicated ringers to "corp jump" for each match?
- by Regis Blackbird - at 2015.05.26 04:57:00
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274. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pseudogenesis wrote: Also we're getting into "resource creep" territory at this point aren't we? As of PC 2.0 we'll have ISK, AUR, SP, warbarge components, CP, DK, and clones. That's a lot of stuff to keep track of + ...
- by Regis Blackbird - at 2015.05.26 04:43:00
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275. Move redline back on some maps. - in General Discussions [original thread]
Dusters Blog wrote: the goal should be to remove them entirely. make spawn camping a non-issue by adding tertiary spawns 400m to the west/east of the main spawns. You don't need many people to spawn camp. If the spawn areas are exposed to th...
- by Regis Blackbird - at 2015.05.25 16:06:00
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276. [Bug] Reload Skill does not seem to work on Starter Fits. - in Technical Support/Bugs [original thread]
During my testing of the SKIN modules, I noticed that the reload skill does not seem to apply on the Starter Fits. I created a new Caldari Frontline Starter Fit, and the reload speed was abysmal. I have max skill in RR reload speed, and usually ...
- by Regis Blackbird - at 2015.05.25 15:58:00
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277. Skins still not showing - in General Discussions [original thread]
OK, I have completed my testing. - Deleted Dust and re-installed (also wiped system setting save) - Deleted all saved loadouts and created new ones from scratch. 1: Amarr Heavy with Blood Raider SKIN. 2: Caldari Logi with State Marine SKIN 3: Ca...
- by Regis Blackbird - at 2015.05.25 15:47:00
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278. why do skins not show up in warbarge? - in General Discussions [original thread]
nelo kazuma wrote: Dreis ShadowWeaver wrote: PLAYSTTION wrote: Cuz dust has a dev team of 5 people. That's 2 more than I thought we had... Would be nice to hear from ccp but only posts they ever reply to are nerf and I quit posts -_...
- by Regis Blackbird - at 2015.05.25 05:45:00
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279. Skins still not showing - in General Discussions [original thread]
Sgt Kirk wrote: LUGMOS wrote: CommanderBolt wrote: Can also confirm that the Guristas Caldari light skin does not show up on a Caldari militia light frame while in the warbarge. Is this something specific to militia frames or is it also ...
- by Regis Blackbird - at 2015.05.24 22:02:00
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280. Scanning should reveal the scanner - in Feedback/Requests [original thread]
Talos Vagheitan wrote: EDITED When you use a scanner, the act of scanning should create a large scan-signature, causing you to be revealed to the enemies you have scanned (based on the strength of your own scanner). It would be best if you r...
- by Regis Blackbird - at 2015.05.24 17:19:00
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