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241. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I agree that it would be nice to do something other than Orbital Strikes. I find it funny, MAG had utility 'strikes' and it made the game so much more tactical. Being squad(platoon, OiC) leader took actual skill.
- by RedZer0 MK1 - at 2013.07.24 21:52:00
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242. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
2-Ton Twenty-One wrote: RedZer0 MK1 wrote: Ferroscale is the best option, and its still worse than shields. Double the armour amount of plates and things would be fine. Or cut the speed penalty down to a reasonable level. See that is a i...
- by RedZer0 MK1 - at 2013.07.17 20:30:00
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243. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
Ferroscale is the best option, and its still worse than shields. Double the armour amount of plates and things would be fine. Or cut the speed penalty down to a reasonable level.
- by RedZer0 MK1 - at 2013.07.17 20:21:00
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244. A day in Dust 514 ( 10 battles Report ) - in General Discussions [original thread]
I'm not being malcious, but those are terrible games on your part. I'm not sure what your trying to show people with these stats. Also noticed no tank deaths, curious,
- by RedZer0 MK1 - at 2013.07.17 20:12:00
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245. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or be the hunted.
- by RedZer0 MK1 - at 2013.05.24 13:26:00
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246. SMG range - in Feedback/Requests [original thread]
They are machine pistols, not really smgs. Otherwise, they would be main weapons, and not sidearms.
- by RedZer0 MK1 - at 2013.01.30 07:24:00
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247. [Request] Grenade Resupply Cooldown. - in Feedback/Requests [original thread]
There defiantly needs to be some kind of cooldown. I would hate to see grenade spam en masse from an orginized corp.
- by RedZer0 MK1 - at 2013.01.03 07:54:00
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248. Drastic Spawn Change - in Feedback/Requests [original thread]
Yeah, if they are determined to spawn camp it will happen, but it is harder in this situation. Simply because some will have to respawn from the base, then travel back to the frontline line. Which I hope would be a enough for the defenders to get ...
- by RedZer0 MK1 - at 2012.12.07 13:30:00
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249. Drastic Spawn Change - in Feedback/Requests [original thread]
I had been debating whether to post my idea or not. I have played many different types of fps and participated in several fps betas. So sufficed to say I do know what I'm talking about. With that being said, my suggestion is to limit available spa...
- by RedZer0 MK1 - at 2012.12.07 05:35:00
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250. create team option? - in Feedback/Requests [original thread]
I agree about launching with large teams. It should be an option. It is good for players with a large number of friends, which is demographic that CCP should be concerned with. It is a big hassle to try and get 2 or 3 squads all into a match at on...
- by RedZer0 MK1 - at 2012.12.07 03:19:00
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251. Someone actually used a dropship like a transport today - in General Discussions [original thread]
I play as Logi, and also tried ds for awhile. I played with choppers in bf3, so ds weren't hard to pick up. If they are supposed to be used for transport, give incentives for spawning there. Not to just the pilot, but to who ever spawns there and ...
- by RedZer0 MK1 - at 2012.11.14 04:17:00
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252. New Idea for Logistics role - in Feedback/Requests [original thread]
These are the ideas I likened most from the OP 1. Res/Heal grenades 2. Medic LAV, a large scale repair gun that also does damage to enemies 3. Hack enemy nanohives/uplinks I would like the logi suits come with an extra equipment slot and/or a bui...
- by RedZer0 MK1 - at 2012.10.13 02:50:00
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