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921. Tank spam is the only thing saving us from ADS spam! - in General Discussions [original thread]
Your forge guns force us to run and hide because the second hit will kill us. We can tank your swarm missiles until our brief 'window of opportunity' closes and then we have to run. If you haven't forced us to crash into the nearest structure bef...
- by Reav Hannari - at 2014.01.09 20:31:00
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922. 1.8 devblogs - in General Discussions [original thread]
For those worried about cloaks being too powerful in close quarters you are forgetting that CCP mentioned some time ago that their counter is the active scanner. 1. You'll see them on TacNet if scanned. B. Your weapon reticle will highlight when ...
- by Reav Hannari - at 2014.01.09 18:09:00
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923. Combat Rifle Best Rifle - in General Discussions [original thread]
Lv2spd2 wrote: Yes. I am a support logi and use the Basic AR for the very low fit requirements. I don't plan to acctually SHOOT it much, but I am carrying one most of the time. I thought the CR had the lowest fitting requirements of all the ...
- by Reav Hannari - at 2014.01.09 17:50:00
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924. Take A Picture of a Support Logi - in General Discussions [original thread]
Another logi that is looking forward to the changes. We may even be able to squeeze that new cloak on and go all ninja-logi.
- by Reav Hannari - at 2014.01.09 17:47:00
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925. Feedback about RDV - in Feedback/Requests [original thread]
There is a CEO Pyrex video out there with CCP Saberwing and Judge Rhadamanthus discussing options on fixing this exact issue. The cloaking is fine but it needs to decloak farther out so you can see it coming in. The Judge also recommended a proxi...
- by Reav Hannari - at 2014.01.09 17:43:00
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926. CCP Saberwing & CCP Logibro - in Feedback/Requests [original thread]
I'm sure your post has been read and it provides them with good feedback from the player perspective but I don't know how they would respond other than to say thank you for your feedback. Generally, they respond here on major issues once a fix has...
- by Reav Hannari - at 2014.01.09 17:38:00
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927. 1.8 devblogs - in General Discussions [original thread]
Quil Evrything wrote: CCP Remnant wrote: Asha Starwind wrote: Could we at least get a primer on how cloaking mechanics work so people can stop jumping conclusion and inferred speculation based on one line of info. - The cloak field i...
- by Reav Hannari - at 2014.01.09 17:17:00
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928. How cloaking will work (post by CCP) - in General Discussions [original thread]
Poonmunch wrote: Reav Hannari wrote: I'm not sure why a sniper would prefer a cloak to carrying other equipment. If they are using a logistics suit then they'll have the room but will end up spending too much time fiddling with the thing. Lo...
- by Reav Hannari - at 2014.01.09 17:03:00
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929. How cloaking will work (post by CCP) - in General Discussions [original thread]
Knight Soiaire wrote: Hopefully CCP were smart enough not to include the Cloak as part of the Logi bonus. .........But I have my doubts...... I'm guessing they took the easiest route and the Logistics bonus affects anything in the equipm...
- by Reav Hannari - at 2014.01.09 17:01:00
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930. Combat Rifle Best Rifle - in General Discussions [original thread]
At least three rifles are in good shape right now. I love my Combat Rifle for close to mid-range fights. I get OHK by Scrambler Rifles on a regular basis and those Rail Rifles are deadly in the mid-range. Does anybody still use the Assault Rifle?
- by Reav Hannari - at 2014.01.09 16:57:00
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931. How cloaking will work (post by CCP) - in General Discussions [original thread]
I'm not sure why a sniper would prefer a cloak to carrying other equipment. If they are using a logistics suit then they'll have the room but will end up spending too much time fiddling with the thing. Long range snipers are already so far out of ...
- by Reav Hannari - at 2014.01.09 16:16:00
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932. How cloaking will work (post by CCP) - in General Discussions [original thread]
I think the real defining stats we need to see is before we pass judgement is how long does one charge last and how long does it take to recover. If its like the active scanner where there is very little gap between use it'll be very powerful. If ...
- by Reav Hannari - at 2014.01.09 16:11:00
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933. A day at Gamestop - in General Discussions [original thread]
Who are these mutant children? They seem to have brains. I'm very afraid.
- by Reav Hannari - at 2014.01.09 15:40:00
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934. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Talos Vagheitan wrote: 1.) not what this game is about. Risk/reward is one of the core principals of this game 2.) it would not even help matchmaking. It's not an individual in proto gear that wins a game. It's squads of good players using tea...
- by Reav Hannari - at 2014.01.09 15:37:00
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935. 1.8 devblogs - in General Discussions [original thread]
HowDidThatTaste wrote: So what is supposed to be the counter to cloaks? Can every suit wear one? True sentinels heavies hiding in a cloak at the letters. More effective than a pocket full of REs The active scanner is supposed to be the cou...
- by Reav Hannari - at 2014.01.09 14:40:00
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936. 5-10 minutes - in General Discussions [original thread]
Average your wait time with those of Caldari and Amarr and see what you get. CCP Nullarbor dialed the wait time back and we got crappy matches. He dials it up and the wait skyrockets, at least for Minmatar and Gallente. The matches aren't even th...
- by Reav Hannari - at 2014.01.09 14:37:00
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937. Hacking module for tanks - in General Discussions [original thread]
Sorry. Took me a few minutes to stop laughing and reply. We all know that once you climb into a tank you can't get out again. Them doors be one way, son.
- by Reav Hannari - at 2014.01.09 14:34:00
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938. wasted money and time - in General Discussions [original thread]
CCP managed to recreate the learning cliff from EVE despite trying to avoid it. Complexity, commitment and loss create a deeper game but make it damn hard for the rookie to climb up from that first day in the academy to a point where they feel com...
- by Reav Hannari - at 2014.01.09 14:31:00
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939. Reinventing the basic frames - in General Discussions [original thread]
el OPERATOR wrote: Let me try it this way: The bonus built into every basic suit regardless of race is that they're half the SP to get into. That's half the time, that's half the grind, for a suit that has the exact same slot layouts/specs ...
- by Reav Hannari - at 2014.01.09 14:13:00
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940. The 101 about FPS cloaks - in General Discussions [original thread]
80% of all statistics are made up on the spot. All we have are the bonuses on two suits to tell us how cloaks will work. I'm saving my theory crafting for when we have more data.
- by Reav Hannari - at 2014.01.09 07:09:00
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