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81. Okay I'm getting a bit scared... - in General Discussions [original thread]
Nobody knows how it'll work out until it hits so for now its just talk. Don't judge the release on the first week or two as it'll be chaos and pain. Lots of pain and experimentation. 10 mil SP is plenty to fight other infantry. Just go where the ...
- by Reav Hannari - at 2014.03.24 15:40:00
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82. Will tanks have to be completely overhauled for the pilot suit? - in General Discussions [original thread]
Skihids wrote: DRaven DeMort wrote: Skihids wrote: You can balance vehicles with or without a pilot suit. If you balance it with the suit you require all pilots to wear it to be balanced and it becomes yet another SP and ISK sink. If yo...
- by Reav Hannari - at 2014.03.24 15:22:00
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83. Battle of Caldari Prime anniversary - in General Discussions [original thread]
I'll raise a glass to my fallen Gallente brothers. Hell of a sight, fighting near a fallen Titan.
- by Reav Hannari - at 2014.03.24 15:06:00
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84. Gallente Sentinel Effective Hp (EHP) *Warning contains math* - in General Discussions [original thread]
Movement speed: 3.14 m/s Must be airlifted into position and just sits there to absorb damage. Min/max makes me laugh. Hey, isn't everyone training out of Minmatar Logistics?
- by Reav Hannari - at 2014.03.24 15:04:00
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85. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Auris Lionesse wrote: Combat rifle and acr have more dps no? 1.8 DPS comparing advanced in order to pick up the ACR: SB-39 Rail: 379.6 @ 94m, 2072 per clip RS-90 Combat: 567 @ 77m, 1928 per clip BK-42 ACR: 400 @ 77m, 1360 per clip You're b...
- by Reav Hannari - at 2014.03.24 14:50:00
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86. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Cody Sietz wrote: Reav Hannari wrote: Drawbacks for running Sentinel: Bigger hotbox so you're easier to hit
Almost worthless passive scanning
Significantly slower
No equipment
If you want to trade those four things for high...
- by Reav Hannari - at 2014.03.24 14:32:00
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87. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
Drawbacks for running Sentinel: Bigger hotbox so you're easier to hit
Almost worthless passive scanning
Significantly slower
No equipment
If you want to trade those four things for higher survivability and use a long range rifle ...
- by Reav Hannari - at 2014.03.24 13:50:00
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88. CCP: Was the chat bug that requires relogging fixed in 1.8? - in Technical Support/Bugs [original thread]
Artificer Ghost wrote: Looking at the patch notes, they either didn't provide any bug fixes (a solution I hope is not correct), or they didn't list them. I get the impression that the community and development teams have trouble communicatin...
- by Reav Hannari - at 2014.03.24 13:46:00
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89. Defending the objective - in General Discussions [original thread]
If people aren't constantly firing their weapon they don't think they are playing or contributing. It only takes one decent merc to hold against a typical advance on an outlying objective and I'm happy to do the job. You just need a decent level o...
- by Reav Hannari - at 2014.03.24 13:25:00
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90. more TTK = more protostopping - in General Discussions [original thread]
If people continue to brick tank then TTK may be going up around 30%. It may even be higher if everyone drops their damage modules and fits shield extenders. Most people are unimaginative and just want to stand there in the open and shoot until de...
- by Reav Hannari - at 2014.03.24 13:13:00
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91. Goodbye, Minmatar... - in General Discussions [original thread]
Hoover Damn wrote: Greasepalms wrote: you dont have to carry 4 repair tools.... I have a fit that does just for some good ol' S&G. A Six Kin Triage and Core Focused wouldn't be a bad combo actually.
- by Reav Hannari - at 2014.03.24 13:06:00
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92. My top 3 for 1.8 - in General Discussions [original thread]
Minmatar Logistics 5 (again) Minmatar Scout 5 (again) Minmatar Assault 3 (again) Adding Minmatar Sentinel 3 and cloaking to 3 or 5.
- by Reav Hannari - at 2014.03.24 13:05:00
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93. R.I.P Scrambler Pistol - in General Discussions [original thread]
thesupertman wrote: WTF! I JUST READ THE FREAKING PATCH NOTES AND THE SCRAMBLER PISTOL IS NOT GETTIN NERFED!!! LINK??? Where did you guys read it was getting nerfed? From the Static Data Export which is generated when the code is compiled...
- by Reav Hannari - at 2014.03.24 02:20:00
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94. Lore Junkies Help Me! - in Rookie Training Grounds [original thread]
The Ishukone corporation has ties to the Republic but the State as a whole with its alliance to the Empire means they are officially against the Republic. Politics are rarely straight forward.
- by Reav Hannari - at 2014.03.24 02:13:00
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95. R.I.P Scrambler Pistol - in General Discussions [original thread]
The ScP is still a great sidearm. The Bolt has better range but will have lower DPS.
- by Reav Hannari - at 2014.03.24 01:48:00
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96. A question for solo'ers - in General Discussions [original thread]
I run skirmish, pick an objective and make it mine. Sometimes it gets lonely but if my team stinks I get a lot of attention since I'll be holding the only objective left for them.
- by Reav Hannari - at 2014.03.23 18:53:00
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97. Will tanks have to be completely overhauled for the pilot suit? - in General Discussions [original thread]
da GAND wrote: Hmmm maybe, cuz I do like killing tankers while they are out of their tank and then steal it. That is pretty fun.
- by Reav Hannari - at 2014.03.23 16:43:00
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98. Question for the Vets from a Pseudo-Noob... - in General Discussions [original thread]
None of the skills you listed are wasted. You can stop at electronics and engineering 4 for quite some time. If you want a new suit you should treat yourself.
- by Reav Hannari - at 2014.03.23 16:40:00
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99. Will tanks have to be completely overhauled for the pilot suit? - in General Discussions [original thread]
Booby Tuesdays wrote: The pilot suit should be required to run a tank or dropship. LAV's are fine as they are. Tanks and dropships should be gimped for all but pilot suit users. Use of a proto pilot suit should grant vehicles the prowess they...
- by Reav Hannari - at 2014.03.23 16:32:00
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100. If fanfest doesn't have news about trees... - in General Discussions [original thread]
The game is already hitting the poly budget and trees are possible but low on the backlog to make fit. Still waiting on racial parity for vehicles and outposts. It should be easy if the game moves to PS4. PS4 is the announcement to hope for.
- by Reav Hannari - at 2014.03.23 16:25:00
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