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181. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
CCP Supalette wrote: Hi, Thanks for reporting this to us. There was a huge update on material shaders in Uprising release and we are now hosting all shader parameters on the backend. There might be some assets linked to wrong material ID's th...
- by Reav Hannari - at 2013.05.15 12:07:00
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182. Merc Packs need more information - in Feedback/Requests [original thread]
The new merc packs have some interesting sounding items in them but all you tell us is their names. If you expect us to pay up to $100 for something we should be able to see the stats and the appearance of the items. You give us nothing, or even w...
- by Reav Hannari - at 2013.05.15 10:37:00
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183. Corporation Tax - in Feedback/Requests [original thread]
1. Yes 2. Same rate across corp but having a separate rate might be preferable for some corps. 3. Same rate as EVE NPC corps. To those complaining that you are an employee and paying your corp is wrong don't forget that corps need a means a pay...
- by Reav Hannari - at 2013.04.06 15:10:00
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184. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
Smoky The Bear wrote: umm I literally play this game like 8 hours a day from closed beta till now using exclusively the MD..(when absolutely nobody else was) I think I can say with some confidence that no one is more qualified to judge whether ...
- by Reav Hannari - at 2013.03.28 21:35:00
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185. WEAPON ATTACHMENTS PLZ!!!!!!!!!!!! - in Feedback/Requests [original thread]
CCP has said that weapon customization is coming.
- by Reav Hannari - at 2013.03.21 16:57:00
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186. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No. This is New Eden. You live with your decisions. They have consequences. Think. Then Act. +1. It's about commitment.
- by Reav Hannari - at 2013.03.15 01:51:00
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187. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
Coleman Gray wrote: People maybe mis reading what I'm saying. Sorry for any confusion, My issue isn't that Militia items CAN destroy a vehicle, it's that you get given a free swarm launcher class that costs nothing thats capable of destroying v...
- by Reav Hannari - at 2013.02.25 15:46:00
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188. Dust Mercenaries and Regions: a proposed method for mercenary travel - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: KAGEHOSHI Horned Wolf wrote: In the "Way of the merc" trailer, which is the intro vid for new players, they mention you can track all ongoing ground combat in the "cluster", I don't know what cluster refers to, but coul...
- by Reav Hannari - at 2013.02.02 04:48:00
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189. Dust Mercenaries and Regions: a proposed method for mercenary travel - in Feedback/Requests [original thread]
Klivve Cussler wrote: Quote: dust mercs can clone jump anywhere in new eden. Ok, what about his gear? Anyway, the point is to make the dust merc's visibilty limited to his region, the way Eve Pilots are, for things like contracts and the...
- by Reav Hannari - at 2013.02.01 22:04:00
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190. Bounty Hunting system for Pub - in Feedback/Requests [original thread]
+1
- by Reav Hannari - at 2013.02.01 03:20:00
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191. [Request] Mark team on radar by suit type. - in Feedback/Requests [original thread]
It would be helpful to be able to see what general suit type your team mates are on the radar. When I'm running logistics in a public match if I could see where the other logistics are I can go to where I am most likely to be needed. Before spawni...
- by Reav Hannari - at 2013.01.13 15:57:00
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192. [Request] Stats for ISK spent in battle. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: SickJ wrote: Garrett Blacknova wrote: We're NOT playing in the finished game universe. We aren't relying on a player marketplace with fluctuating prices for everything. The game CAN'T accurately measure how much ...
- by Reav Hannari - at 2012.12.18 03:31:00
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193. Rename some of the weapons, and group them - in Feedback/Requests [original thread]
Magpie Raven wrote: Yeah but there will be different sniper rifles for each race for example. Why would the caldari one be called sniper rifle and the others something else? Sniper rifle should be a group name and call the caldari variant somet...
- by Reav Hannari - at 2012.12.13 21:40:00
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194. Sidearm for Logistics Type-II dropsuits. - in Feedback/Requests [original thread]
Free Beers wrote: As a logi i am good having 1 gun. Just pick 1 gun and focus on what your role is (well i mean when ccp actually gives up wp/sp for it) I have specialized in the Mass Driver and think I do pretty well with it. Unfortunatel...
- by Reav Hannari - at 2012.12.13 19:54:00
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195. Sidearm for Logistics Type-II dropsuits. - in Feedback/Requests [original thread]
Ten-Sidhe wrote: The type-II loses a slot to the type-I, I think the type-II having sidearm would be okay. Type-II with side arm would step on assault. Type-II logi would be like a assault/logi hybrid, the way the scout type-II is a scout-logi ...
- by Reav Hannari - at 2012.12.13 19:52:00
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196. Sidearm for Logistics Type-II dropsuits. - in Feedback/Requests [original thread]
The primary role of the normal logistics dropsuit is equipment based support for a team but the Type-II only has two equipment slots. I see the purpose of the Type-II variant as a fast infiltration suit or support for a fast moving team that is mo...
- by Reav Hannari - at 2012.12.13 18:34:00
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197. CCP BLAM - Top tier LAV and Dropships don't follow EVE standards in fitting. - in Feedback/Requests [original thread]
I too would like to see vehicles not have any built in modules. Define roles through bonuses to module performance only and let people fit them however they like.
- by Reav Hannari - at 2012.12.07 16:53:00
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198. [SUGGESTION] Mining and Industry - in Feedback/Requests [original thread]
I'm a mostly industry and exploration style player in EVE. I enjoy mercenary style PvP much more than big fleet PvP. So, I don't really have much interest in coming here to just do more mining. I do have a little dream of being able to visit my pl...
- by Reav Hannari - at 2012.12.03 16:03:00
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199. Scan Profile - in Feedback/Requests [original thread]
Jack Boost wrote: 1. SEARCH BUTTON DONT HURT ...gsss 2. In Dust you can check scanprofiles... at dropsuit info... Here is liitle threat about scaning, but there is more more more.... https://forums.dust514.com/default.aspx?g=posts&m=40922...
- by Reav Hannari - at 2012.12.02 03:04:00
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200. Scan Profile - in Feedback/Requests [original thread]
Sorry, had to post that. I feel better now.
- by Reav Hannari - at 2012.12.01 15:40:00
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