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161. Knife slot for every suit. - in Feedback/Requests [original thread]
Every soldier should be able to carry a knife for those moments they need to silently kill from behind or they pull the trigger and hear, "click, click, click." Keep the Nova Knives the specialist weapon that goes in sidearm slot or higher. The Co...
- by Reav Hannari - at 2013.08.07 14:10:00
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162. @CCP Wolfman & Friends - Vehicle Locks - in Feedback/Requests [original thread]
Maken Tosch wrote: CCP Frame has acknowledged it in the feedback list. I must have missed it. Thanks.
- by Reav Hannari - at 2013.07.26 13:51:00
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163. @CCP Wolfman & Friends - Vehicle Locks - in Feedback/Requests [original thread]
I'm hoping we'll get a blue tag that acknowledges the issue and a plan for action on at least one of the hundreds of 'lock my ride' threads.
- by Reav Hannari - at 2013.07.26 13:42:00
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164. @CCP Wolfman & Friends - Vehicle Locks - in Feedback/Requests [original thread]
When you are busy rebalancing vehicles don't forget to put in locks for the drivers. This is getting really old. I won't be driving your new and improved LAVs if some random can jack my ride.
- by Reav Hannari - at 2013.07.26 01:09:00
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165. Blocking a merc should also block their squad invites. - in Feedback/Requests [original thread]
Players spamming invites is getting annoying.
- by Reav Hannari - at 2013.07.20 04:00:00
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166. Logistics LAV variant: Mobile Supply Depot - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: CCP was already considering (somewhere real deep) a supply depot module. It has a potential to be game breaking though, so that consideration is really needed. Having it as a exclusive feature on expensive hull (LLAV or ...
- by Reav Hannari - at 2013.07.18 17:57:00
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167. Logistics LAV variant: Mobile Supply Depot - in Feedback/Requests [original thread]
Create a new variant of the LLAV that swaps out the turret for a mobile supply depot. Allow for refitting and resupply when all the regular supply depots are gone.
- by Reav Hannari - at 2013.07.18 14:42:00
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168. Request: Minmatar Laser. - in Feedback/Requests [original thread]
Talos Alomar wrote: Only if I can get a gold-plated burst combat rifle... It would actually make a decent LR variant to have one that has a bayonet or some sort of melee upgrade. I pictured it being made by the Kahnids, though. I can defini...
- by Reav Hannari - at 2013.07.12 13:09:00
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169. [Request] 3x sp every week!! - in Feedback/Requests [original thread]
Agartha Gaiatribe wrote: Hello, this might be a one in a million shot but I'll take it. CCP GIVE 3x sp week for every week of 1.3 it will reward those loyal and get new players to boost their sp fast. What-do-ya-say? I can see them doing ...
- by Reav Hannari - at 2013.07.10 14:50:00
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170. An Open Letter to CCP - in Feedback/Requests [original thread]
Uprising 1.2 is a perfect example of CCP focusing on the core mechanics. Most players seem happier and many have commented that the game feels much better. CCP has also moved to a monthly build cycle for the near term in order to get these kinds ...
- by Reav Hannari - at 2013.07.09 16:01:00
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171. (FEEDBAK & REQUEST) REMOVING IDLE PLAYERS FROM BATTLE - in Feedback/Requests [original thread]
Valto Nyntus wrote: i don't think he is talking about people like you, i think he's talking about the people who abuse the problems in the game right now. Maybe, but I'm not sure. My concern is how do you tell the difference? For example, I...
- by Reav Hannari - at 2013.07.08 17:54:00
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172. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
ZDub 303 wrote: Seriously, we need a fix in 1.3 for this... CCP, you cannot wait until 1.4 to put a fix in for the flaylock! FYI, 1.3 has been frozen for almost two weeks. No word on what's in it.
- by Reav Hannari - at 2013.07.08 17:38:00
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173. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Baby Boom-Boom wrote: They should at least give some sort of option to respec until most of the "base" weapons, suits and vehicles are in the game. I mean, c'mon, we have what? Maybe 1/3 at the moment? There's still no Caldari Light or Heavy...
- by Reav Hannari - at 2013.07.08 17:32:00
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174. (FEEDBAK & REQUEST) REMOVING IDLE PLAYERS FROM BATTLE - in Feedback/Requests [original thread]
STABBEY wrote: I fully agree, This last week the game has been horrible theres usualy only 3-5 people actualy fighting on 1 of the teams, the rest just sit in the MCC, Sit on a redline turret, or just sit back sniping while the rest of us just ...
- by Reav Hannari - at 2013.07.08 16:41:00
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175. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: There will always be an OP weapon. No matter how slight. And you assume those that will respec will do so for that OP weapon. Sure some will do so because they need all the help they can get. But I don't care what your doing...
- by Reav Hannari - at 2013.07.08 16:21:00
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176. [Feedback] Keeping new players competitive and creating a dynamic game - in Feedback/Requests [original thread]
The difference between levels of equipment and the effects of skills has also been flattened considerably since early betas. The biggest difference now is the number of slots the suits have allowing you to min/max defenses if you want.
- by Reav Hannari - at 2013.07.08 16:00:00
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177. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Respecing to FOTM is not pay to win? ISK transfer between DUST and EVE will be here fairly soon. At that point buying ISK will be easy. Limiting respec to ISK won't solve anything. I like how you declare things as off limits to the discussion to ...
- by Reav Hannari - at 2013.07.08 15:50:00
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178. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
The 'fanboy' argument is pretty lame to. You call anybody that doesn't agree with you a fanboy.
- by Reav Hannari - at 2013.07.08 15:37:00
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179. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
Forget the FOTM argument? That's exactly what commitment and lack of respecs is about.
- by Reav Hannari - at 2013.07.08 15:35:00
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180. Ishukone Watch Saga Paint Scheme - in Feedback/Requests [original thread]
The new Ishukone Watch Saga looks like it has the same paint scheme as the Blood Raider Saga. Hard to tell since there are no published pictures. Considering the Veteran Merc Pack is Blood Raider Themed and the Elite Pack is Ishukone themed should...
- by Reav Hannari - at 2013.05.29 17:47:00
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