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3041. Mass driver observations - in General Discussions [original thread]
I've been running with a mass driver as logistics for the last few weeks. I figure I'm support and don't worry too much about my KDR. My goal is to keep my team alive, supplied and pushing forward. When my team is pushing up a bottleneck I'll lay ...
- by Reav Hannari - at 2012.11.12 14:38:00
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3042. Active plus passive SP capped at 500k per week?? - in General Discussions [original thread]
A capsuleer gets about 1.4 million SP per month. If a really active mercenary can earn 2 million then I think that's pretty good. It'd be interesting to see if CCP could switch EVE over to a similar system.
- by Reav Hannari - at 2012.10.31 14:44:00
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3043. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
It's been awhile and I seem to have lost access on IRC. I updated my login information but think I need to be added back. reav_hannari
- by Reav Hannari - at 2012.10.30 18:50:00
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3044. Let's Talk Logistics - in General Discussions [original thread]
People are playing logistics, myself included. I was even being repaired by another logistics the other day while keeping a heavy alive. All your points are valid and have been discussed but repetition is good to show that fixing them is requested...
- by Reav Hannari - at 2012.07.25 13:24:00
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3045. Usage of Drop Uplinks - in General Discussions [original thread]
I've seen matches where my team has been redlined and either myself or another logi makes a break for it and flips the battle around since the opposition is so focused on spawn camping by that point. Most of the times when I have left my two out ...
- by Reav Hannari - at 2012.07.22 04:05:00
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3046. In name clan/corp names and abbreviations. - in General Discussions [original thread]
+1 for Jenza's advice. Your corp and alliance should be easily identified once those are added to the game and loyalties tend to change at least a few times during a career.
- by Reav Hannari - at 2012.07.21 12:50:00
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3047. ISK repair tools on market - in General Discussions [original thread]
Liquid Big Boss wrote: how it work? i try it by pressing R1 on a turret but it wasn't working....how it work??? Try longer. It seems to take a while to start working.
- by Reav Hannari - at 2012.07.20 02:48:00
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3048. Character Creation - in General Discussions [original thread]
If it's anything like EVE then racial choice is down to RP and a few racially based starting skills. After that it has no effect. Still, Sebiestor for life.
- by Reav Hannari - at 2012.07.19 12:13:00
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3049. Are skill points really being earned at 4x rate at the moment? - in General Discussions [original thread]
Although I get the feeling CCP is still working out the balance issues I think their intention is that passive SP accumulation will be greater than bonuses received in matches. Time may be the biggest grind like in EVE. In 1 vs 1 an older and mo...
- by Reav Hannari - at 2012.07.15 14:24:00
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3050. Should logi dropsuits be buffed? - in General Discussions [original thread]
Kane Brackman wrote: If logis are getting bonus` will other suits get bonus` too ? (Heavy get bonus to forge and HMGs? etc There is only one suit that can carry those guns. That's it's role bonus.
- by Reav Hannari - at 2012.07.07 14:53:00
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3051. I have a Dream for Dust 514 - in General Discussions [original thread]
Avatar based exploration is currently being worked on for EVE. Providing tech for Dust is a good idea. https://forums.eveonline.com/default.aspx?g=posts&t=126698
- by Reav Hannari - at 2012.07.07 13:55:00
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3052. Should logi dropsuits be buffed? - in General Discussions [original thread]
Death should come with a penalty. Kills should give an advantage to the victor. Only a solid logistics team should be able to counter that. Rapid fire death and respawn is less combat sim and more just plain video game. This is an extension of EVE...
- by Reav Hannari - at 2012.07.07 13:23:00
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3053. Should logi dropsuits be buffed? - in General Discussions [original thread]
Assault suits could get a reduction in weapon PG and CPU use. Logistics could get a reduction for their logistics gear. Scouts could get improved weapon stabilization. Heavies can get whatever. I don't think much about those guys.
- by Reav Hannari - at 2012.07.07 04:02:00
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3054. Should logi dropsuits be buffed? - in General Discussions [original thread]
Ships in EVE differ not only in shield, armor, speed and slot layout, they also provide bonuses based on their role. Drop suits are a little different because some allow the use of more or specialized equipments. Heavies can carry heavy weapons an...
- by Reav Hannari - at 2012.07.07 04:00:00
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3055. Should logi dropsuits be buffed? - in General Discussions [original thread]
Three matches in a row where the enemy kept decimating our CRUs. I spent them running around providing drop uplinks and earned good SP for my trouble. I dropped nanohives when needed as well and still managed quite a few targets with a proto AR. G...
- by Reav Hannari - at 2012.07.07 02:56:00
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3056. Should logi dropsuits be buffed? - in General Discussions [original thread]
I'd like to see them lightweight and somewhat speedy so they can get to where they are needed. If their armor weight is kept low but they get a fast repair bonus they could be killed if cornered but could survive brief encounters and be ready for ...
- by Reav Hannari - at 2012.07.07 01:21:00
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3057. FPS players are DUMB and so are EVE Players now... - in General Discussions [original thread]
PeopleCheatingInBeta wrote: Was hoping for an answer to my question but no replies yet. I thought the devs clearly stated that : 1. EVE players cannot transfer their ISK over to DUST 514 2. DUST 514 is a completely separate game from EVE - ...
- by Reav Hannari - at 2012.07.04 13:09:00
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