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1281. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Lonnar wrote: I honestly believe there are bigger problems to tackle for the Devs instead of working to ease in some interesting new feature to an already existing system. That said, I really love this idea. This sort of feature would tie in p...
- by RINON114 - at 2013.03.06 07:35:00
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1282. [Suggestion] - Range stat? - in Feedback/Requests [original thread]
Why is there no stat for gun range? I am highly puzzled at this and so i suggest it should be a feature: To know the maximum effective range of all guns. I know general ranges and that the AR has a range of around 50m+ but the tactical variant sh...
- by RINON114 - at 2013.03.06 03:23:00
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1283. REVIVE Mechanics - in Feedback/Requests [original thread]
Rachoi wrote: you actually only lose the dropsuit when you respawn, reviving actually saves you the cost of the dropsuit. i know this from experience, with my ADV MD i get revived and jsut carry on without worry Yeah but my personal gripe he...
- by RINON114 - at 2013.03.06 03:18:00
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1284. [Request] Tractor Beams - in Feedback/Requests [original thread]
Fraceska wrote: I play with mostly blues and I do my best to ensure that I revive those I am able to reach without getting shot myself to often though they respawn to quickly costing us a clone :( Or if you really want to make better team work...
- by RINON114 - at 2013.03.06 03:15:00
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1285. REVIVE Mechanics - in Feedback/Requests [original thread]
It should simply only count as a death when the person respawns. The +50 WP we get for a "kill" is fine as is because you could just say the enemy is presumed dead. How about this too: A kill as we know it doesn't happen unless you finish the job....
- by RINON114 - at 2013.03.05 12:19:00
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1286. [Request] Tractor Beams - in Feedback/Requests [original thread]
madd greazy wrote: DeathStalker Synchro wrote: +1 This does sound like a great idea. It'll increase the Logi's capabilities on the battlefield and make them a lot more useful. And it will certainly cut down on the crappy revives some blue d...
- by RINON114 - at 2013.03.05 12:14:00
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1287. [Request] Tractor Beams - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: +1 It would be nice to take that stiff out of line of fire for rezz jab :) It often ends up with one more dropped dead. One fresh and the other reheated ;) Happenned to me twice today... Should be well ballanced t...
- by RINON114 - at 2013.03.05 04:52:00
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1288. Bug issue on healing people am I the only one? - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Howling Witch wrote: ya I am having this problem to. Did you even try to read the comments After the OP? We explained the situation and others even added to my understanding as well. For Future Reference: First ...
- by RINON114 - at 2013.03.05 04:45:00
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1289. Bug issue on healing people am I the only one? - in Technical Support/Bugs [original thread]
I think guardian is if the person gets a kill while you heal them? I've had it that way anyhow. Also, yes. Yes I do get this problem and it's annoying as hell. With my lag issues I find that I can never get a clean kill so I play medic instead b...
- by RINON114 - at 2013.03.04 17:42:00
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1290. A little tech help? - in Technical Support/Bugs [original thread]
Any help at all? I really want to play and any help at all would be mega appreciated. Thanks
- by RINON114 - at 2013.03.04 17:31:00
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1291. [Request] Tractor Beams - in Feedback/Requests [original thread]
Professormohawk wrote: Fraceska wrote: Professormohawk wrote: or we could just bend down and drag the body to cover This is like forty thousand years into the future. I don't want to have to do manual labor like that. I want to drag th...
- by RINON114 - at 2013.03.04 16:21:00
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1292. [Request] Tractor Beams - in Feedback/Requests [original thread]
Professormohawk wrote: or we could just bend down and drag the body to cover The problem with this is that coding plus animation and mechanics enabling all people to be able to drag a body would be far too much work. The best solution is clea...
- by RINON114 - at 2013.03.04 03:36:00
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1293. Request: Equipment indicators beside friendly player health bars. - in Feedback/Requests [original thread]
I will use Battlefield as an example here because it's much better for squad actions. By pressing the back button (xbox) you can ask certain classes for ammo or call out for other assistance like a ride in a vehicle. The only way we have to do tha...
- by RINON114 - at 2013.03.04 03:33:00
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1294. A little tech help? - in Technical Support/Bugs [original thread]
So I am lagging. A LOT. I've just sat through about ten games and only one was playable. I didn't do great but I managed 450 WP (still with lag). Most matches are unbearable to play and I want to know what I can do to improve my connection. I have...
- by RINON114 - at 2013.03.03 14:50:00
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1295. [Feedback collection] Controls: Is there a problem? give your feedback - in Feedback/Requests [original thread]
I don't know if this comes under this topic but I would like the UI to switch to the controller method I'm using, so instead of "press start for neocom" it could say "spacebar" instead. As far as controls are concerned the DS3 is terribly twitchy...
- by RINON114 - at 2013.03.03 14:16:00
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1296. SPAWNING - in Feedback/Requests [original thread]
Please GOD yes!
- by RINON114 - at 2013.03.03 14:07:00
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1297. level 3 prototype - in General Discussions [original thread]
What the actual? Are we really complaining that it isn't fair for people to use their real money to get a headstart? Are you kidding or what? I understand that some people have more money than others, but you are not being excluded for NOT buying ...
- by RINON114 - at 2013.03.03 11:56:00
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1298. [Request] Tractor Beams - in Feedback/Requests [original thread]
Don Von Hulio wrote: lol this sounds more comical that useful. Whats going to be left to revive after you drug his body across a desert smacking anything in his way, or tractor beaming him off a roof and smacking the ground, or repeatedly smash...
- by RINON114 - at 2013.03.03 11:46:00
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1299. [Feedback] - Matchmaking and Balancing - in Feedback/Requests [original thread]
Pent'noir wrote: I'd hope that the system takes more into account than just sp. I suck, even when I had 30 mill sp I still sucked and was still usually playing in nothing but 5k isk fits. When I finally reach 30 mill sp again, I'll still be doi...
- by RINON114 - at 2013.03.03 11:40:00
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1300. Request Completely remove SP - in Feedback/Requests [original thread]
I think this makes a certain kind of sense but really we should just steal the system straight from EVE to solve all the problems you listed. Instead of playing for SP people could play for a boost in the time it takes to develop skills or even ju...
- by RINON114 - at 2013.03.03 11:37:00
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