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821. The problem with the LAV - in Feedback/Requests [original thread]
Cross Atu wrote: LAVs are like big kill and WP stuffed pinatas Granted they're a little tougher than they used to be, now they're a 1.5-2 swarm launcher kill instead of the 1/2-1 swarm volley kill they used to be. Forge guns and AV nades eat ...
- by RINON114 - at 2013.05.16 06:59:00
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822. The problem with the LAV - in Feedback/Requests [original thread]
ladwar wrote: LAVs are never the problem when I play so im guessing you have to many non-av skilled players on the field. so guess what when you have no AV cover you get smashed by vehicles which is not the games fault that your team is all ant...
- by RINON114 - at 2013.05.16 05:30:00
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823. Suggestions - Helmet removal. - in Feedback/Requests [original thread]
You're just full of good ideas! This has definitely been suggested before but is still a great feature that I would like to see. First I think it would be nice if we could rotate 360 around our character...
- by RINON114 - at 2013.05.16 05:21:00
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824. Suggestions - Stocks - in Feedback/Requests [original thread]
Sounds good, would also allow players to help shift the balance in a very simple way whilst still retaining a meaningful consequence.
- by RINON114 - at 2013.05.16 05:18:00
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825. Suggestions - Merc Quarters Changes. - in Feedback/Requests [original thread]
Sounds lije a good way to make money on CCP's part. At the moment we have a basic room and this is free. You want a hangar? Aurum. Window into space? Aurum. Toilet? Aurum.
- by RINON114 - at 2013.05.16 05:16:00
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826. Artillery - in Feedback/Requests [original thread]
To solve the OP problem how about we use ammo? Expensive ammo... Maybe a crew would have to load it?
- by RINON114 - at 2013.05.16 05:14:00
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827. Recruit pack - in Technical Support/Bugs [original thread]
No word on this?
- by RINON114 - at 2013.05.16 04:36:00
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828. Suggestion - Protostomps - in Feedback/Requests [original thread]
Stefan Stahl wrote: The currently best solution is to create an alt and play in the academy instant battles. Those are filled with joy, fun, entertainment and LAVs ... many LAVs. Honestly, let your main character take a break, it's the best ...
- by RINON114 - at 2013.05.16 01:06:00
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829. The present and future of planetary conquest... - in General Discussions [original thread]
Laheon wrote: RINON114 wrote: because we're civilised. Oh really? Explain the cutthroat tactics used in hostile takeovers. Explain bank robberies, murders, even petty thefts, if we're "civilised". Explain piracy of all kinds, from that i...
- by RINON114 - at 2013.05.16 01:05:00
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830. Suggestion - Protostomps - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I still think that they should "gate" pubs similar to how some missions are gated in Eve. Make MTL, STD, ADV and PRO versions of each game mode. If you choose to enter a PRO lobby and only use MTL/STD, you can; though this ...
- by RINON114 - at 2013.05.15 19:00:00
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831. Toxin SMG - in Technical Support/Bugs [original thread]
It used to be silver, now it's this awful green. What happened?
- by RINON114 - at 2013.05.15 18:56:00
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832. Suggestion - Protostomps - in Feedback/Requests [original thread]
Stop matching myself and countless others into games that contain a full squad of protos, or even just a full squad for that matter. When I'm in a game with 2 people on either team, do not allow six people to join! I had a new corp member join me ...
- by RINON114 - at 2013.05.15 18:40:00
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833. [REQUEST] Skill point increase - in Feedback/Requests [original thread]
Draco Cerberus wrote: I think the playing field is fairly level. We could discuss the merit of everyone being equal or we could just go an shoot each other to find out but I think if you play the game the way it's meant to be played (adapt and ...
- by RINON114 - at 2013.05.15 18:33:00
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834. Feedback - Dropsuit Colours - in Feedback/Requests [original thread]
I like the finer details and I'm also an artist so I would like to offer my constructive feedback on the current colours of the dropsuits. Scouts: - Gallente scouts are very blue, almost too much. It's growing on me though. - Minmatar scout's pur...
- by RINON114 - at 2013.05.15 16:49:00
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835. The present and future of planetary conquest... - in General Discussions [original thread]
Herli Pascal wrote: SUGAR-BOO-BOO wrote: Dust 514 needs to have some sort of " Merc 4 Hire " aspect with the Planetary Conquest portion of this game. This already exists, albeit not quite in the format you outlined. You can bring outsi...
- by RINON114 - at 2013.05.15 16:21:00
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836. Planetary Conquest - Alliances - in General Discussions [original thread]
Would have been a nice little piece of metagame to just control the districts and rake in the ISK, contrary to CCP's plans for us.
- by RINON114 - at 2013.05.15 16:12:00
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837. [REQUEST] Skill point increase - in Feedback/Requests [original thread]
stormyuk wrote: If this happens then everyone who has paid for boosters needs a refund. I don't think CCP will be implementing that. Add to the discussion then! This is going to be a huge problem years down the line, in fact scratch that, it ...
- by RINON114 - at 2013.05.15 16:10:00
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838. Recruit pack - in Technical Support/Bugs [original thread]
So a while ago I signed up for a PSN ID for my brother to create an account for him in Dust until he bought a PS3. He's recently bought a PS3 and plays dust regularly. Is there any chance we might see these recruit rewards? I did this for my fianc...
- by RINON114 - at 2013.05.15 16:05:00
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839. Does the SCRAMLER RIFLE count as a Laser weapon? - in General Discussions [original thread]
Great to see how clear it is that everybody agrees. /sarcasm
- by RINON114 - at 2013.05.15 14:16:00
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840. [REQUEST] Skill point increase - in Feedback/Requests [original thread]
Would it be possible maybe to create a diminishing returns system based on the player with the highest SP? So players could earn SP in proportion to that. Basically you earn more SP the further away you are from the highest player's total, gettin...
- by RINON114 - at 2013.05.15 14:09:00
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