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361. Warning to dropship pilots and other players! - in General Discussions [original thread]
Eltra Ardell wrote: Specifically calling a player out on the forums is against the TOS. Please contain your rage and protect yourself from CCP's potential wrath. No it isn't Go to EVE's forum...pretty much the same ToBs, and tooooons of ...
- by R'adeh Hunt - at 2013.07.11 21:54:00
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362. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
Love all the non-proto suits/vehicles complaining about proto gun damage
- by R'adeh Hunt - at 2013.07.11 21:37:00
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363. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
Yes, because clearly vehicles (other than dropships) are OP
- by R'adeh Hunt - at 2013.07.11 21:33:00
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364. Flux Grenade + Flaylock = - in General Discussions [original thread]
Sloth9230 wrote: R'adeh Hunt wrote: Sloth9230 wrote: I see dead people *substitute Flaylock for MD if you don't want to use an OP weapon * Regular grenade + scrambler pistol is pretty much the same thing at proto level. S'hhh, ...
- by R'adeh Hunt - at 2013.07.11 21:07:00
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365. Flux Grenade + Flaylock = - in General Discussions [original thread]
Sloth9230 wrote: I see dead people *substitute Flaylock for MD if you don't want to use an OP weapon * Regular grenade + scrambler pistol is pretty much the same thing at proto level.
- by R'adeh Hunt - at 2013.07.11 21:01:00
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366. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
Those suggesting to use nades to kill 10+ uplinks...don't be ridiculous!! Your team would have to use all their nades to take out those droplinks...and given that they're spread out, you simply can't do it fast enough before the enemy team respawn...
- by R'adeh Hunt - at 2013.07.11 06:50:00
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367. Flaylock Balancing Idea - in Feedback/Requests [original thread]
Vell0cet wrote: Scottie MaCallan wrote: ...for reference, I run an ADV. minnie light frame w/ shield extenders, speed mods, adv. shotgun & adv. flaylock (also flux grenades). I use the flaylock as a finisher, using my speed to either flu...
- by R'adeh Hunt - at 2013.07.10 21:58:00
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368. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
Great idea!!
- by R'adeh Hunt - at 2013.07.10 21:36:00
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369. Scrambler Pistol? - in General Discussions [original thread]
LT SHANKS wrote: It's nearing a week since I began experimenting with this build. Thus far, my experiences with the Scrambler Pistol have only gotten better. Breach SP + Complex sidearm modifiers + Decent Amount of strafing + Headshot = Overki...
- by R'adeh Hunt - at 2013.07.10 21:31:00
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370. Flaylock Balancing Idea - in Feedback/Requests [original thread]
low genius wrote: R'adeh Hunt wrote: Seems a lot more sensible than some of the "omg, just remove the weapon" or "remove 80% of splash damage" comments flaylock threads normally attract To be honest, the first thing they should do is brin...
- by R'adeh Hunt - at 2013.07.10 21:20:00
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371. Insult the flaylock pistol thread - in General Discussions [original thread]
Congrats to the OP! You just created the most childish thread of the day, kudos
- by R'adeh Hunt - at 2013.07.10 21:14:00
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372. The people who die by LAV are the ones who already suck. - in General Discussions [original thread]
Ever since I switched to logi suits I don't mind LAVs any longer. I just drop my drop link and keep on chucking proto AV nades at them from a place they can't reach But yeah, I agree, if you keep your eyes open and have decent situational aware...
- by R'adeh Hunt - at 2013.07.10 21:08:00
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373. Flaylock Balancing Idea - in Feedback/Requests [original thread]
Seems a lot more sensible than some of the "omg, just remove the weapon" or "remove 80% of splash damage" comments flaylock threads normally attract To be honest, the first thing they should do is bring fitting stats for the proto version in li...
- by R'adeh Hunt - at 2013.07.10 21:05:00
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374. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
A flaylock with double the splash range!! Imagine all the tears
- by R'adeh Hunt - at 2013.07.10 20:35:00
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375. [Feedback] Let's talk about Uplinks... - in Feedback/Requests [original thread]
The number of uplinks needs to be limited per team....the current uplink spam is ridiculously game breaking.
- by R'adeh Hunt - at 2013.07.10 18:49:00
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376. Scrambler Pistol? - in General Discussions [original thread]
First rule of SP club: You do not talk about the SP club
- by R'adeh Hunt - at 2013.07.10 18:32:00
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377. Core Godlock pistol! - in Feedback/Requests [original thread]
In terms of performance it's actually not far off from other proto sidearms...it's just that more ppl bothered specc'ing into it to proto level compared to guns like the scrambler pistol. The key tweak should be a fitting stats, they're a bit lig...
- by R'adeh Hunt - at 2013.07.10 18:14:00
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378. Forgelock pistol (real in-game bug w/photos) - in General Discussions [original thread]
I had this last night running a scrambler pistol and repair tool...the combo made the SP look better, more like a Minmatar duct tape weapon
- by R'adeh Hunt - at 2013.07.10 18:04:00
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379. Flaylock Pistol balance discussion - in General Discussions [original thread]
Funny to see the whiny EoN guys still coming up with asinine ideas like "just remove the weapon".
- by R'adeh Hunt - at 2013.07.10 06:44:00
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380. Flaylock Pistol balance discussion - in General Discussions [original thread]
Absoliav wrote: R'adeh Hunt wrote: That's exactly the thing...they mostly complain about a PROTO weapon's damage output against mostly non-proto suits. They also don't compare the stats against other proto sidearms. I was an SMG knifer bef...
- by R'adeh Hunt - at 2013.07.09 22:17:00
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