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221. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Test yourself. Run a precision/range suit for week straight then remove the precision and range. you will realize just how dependent you become on using it. then after a week of not using precision/range go back to it and i...
- by Quil Evrything - at 2014.04.28 23:56:00
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222. Still not understanding Teiricide? - in General Discussions [original thread]
Iron Wolf Saber wrote: Quil Evrything wrote: Iron Wolf Saber wrote: ... ... Also far as I am concerned; you can forget anything about gear restrictions. ... Approximate skill matching is something being looked into but gear will never be...
- by Quil Evrything - at 2014.04.28 23:02:00
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223. Still not understanding Teiricide? - in General Discussions [original thread]
Rusty Shallows wrote: Quil Evrything wrote: Iron Wolf Saber wrote: Quil Evrything wrote: If you cant explain why your idea is a great thing in 3 sentances or less, it will never get the popular vote. Please work on that. "Empower...
- by Quil Evrything - at 2014.04.28 22:56:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
PS: I also like voidfaction's suggestion of having a game mode that was immune to queue-syncing. There's a few ways that could happen. An alternative but similar method, would be to have game modes that still had 3-5 objective count, but a much mu...
- by Quil Evrything - at 2014.04.28 22:26:00
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225. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: I just want to fix the core of the problem. SP restrictions will fix this, No. It. Wont. Two other people have already replied to you saying this, and I'll add to it. I have 20mil SP or something. I would probably qua...
- by Quil Evrything - at 2014.04.28 22:21:00
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226. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Quil Evrything wrote: A little nugget of internal CCP politics that IWS seems to have let slip, and my response. https://forums.dust514.com/default.aspx?g=posts&m=2096790#post2096790 Gear isn't the problem. ...
- by Quil Evrything - at 2014.04.28 21:06:00
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227. Still not understanding Teiricide? - in General Discussions [original thread]
IWS you posted at the same time I did, so you may have missed my post. Here's a little nudge for you to scroll up.
- by Quil Evrything - at 2014.04.28 21:04:00
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228. Scout Registry / Killboard - in General Discussions [original thread]
A little nugget of internal CCP politics that IWS seems to have let slip, and my response. https://forums.dust514.com/default.aspx?g=posts&m=2096790#post2096790
- by Quil Evrything - at 2014.04.28 21:02:00
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229. Still not understanding Teiricide? - in General Discussions [original thread]
Iron Wolf Saber wrote: ... Concept level is overall the more important concept to sell to CCP though. ... Also far as I am concerned; you can forget anything about gear restrictions. Those restraints if ever made are going to be constructs of...
- by Quil Evrything - at 2014.04.28 21:00:00
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230. PC scenario: 2 bricked Heavies, 1 Logi, 1 Super Strafing Cal Assault... - in Rookie Training Grounds [original thread]
Medical Crash wrote: Ok, so it's like I thought, that Logi MUST be taken out first, can't get around that. Sure you can. it just depends on what you have available to you. Depending on how many people you have in squad, and whether you ha...
- by Quil Evrything - at 2014.04.28 20:43:00
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231. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
Thor Odinson42 wrote: Sometimes fitting mistakes can turn a player around. I recommended to a dude that he stop brick tanking his Min Assault and his weekly KDR doubled. Sometimes, it's just all in the head. One time, for whatever reason,...
- by Quil Evrything - at 2014.04.28 20:34:00
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232. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
Ghost Kaisar wrote: They understand tactics and strategy, and can explain why figure 8 strafing is more effective than circle strafing, other than just saying "it works" (Just an example) okay, so WTH is figure-8 strafing, and why is it mor...
- by Quil Evrything - at 2014.04.28 19:48:00
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233. Still not understanding Teiricide? - in General Discussions [original thread]
Cotsy wrote: While i completely agree that matchmaking is broken, dividing matches based on gear to separate and highlight role performance is an invalid argument. I would also like to point out the phrase, "we would likely to see return to ba...
- by Quil Evrything - at 2014.04.28 19:44:00
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234. [Wild Speculation] Is the Prometheus going to be a cloaky dropship? - in General Discussions [original thread]
Spectral Clone wrote: Oh god. I just imagined the cloaked dropship crushing mercs. Since when do you need a cloaked dropship, to crush mercs? Mind you, a SILENCED dropship could be useful. Airwolf stealth mode, anyone? PS: I want air-...
- by Quil Evrything - at 2014.04.28 19:03:00
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235. Still not understanding Teiricide? - in General Discussions [original thread]
MarasdF Loron wrote: Just tell me that infantry side tiercide will be nothing like the tiercide that vehicles got in 1.7 and tiercide has my full support. I actually like what they did to vehicle modules, organizationally. I wish there wer...
- by Quil Evrything - at 2014.04.28 18:52:00
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236. Still not understanding Teiricide? - in General Discussions [original thread]
Iron Wolf Saber wrote: Quil Evrything wrote: Iron Wolf Saber wrote: The more I talk with people who disagree the more I find out most are just confused to what tiericide would do and may be the source of their opposition against the idea....
- by Quil Evrything - at 2014.04.28 18:46:00
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237. Still not understanding Teiricide? - in General Discussions [original thread]
PS: Please see "Armored Core". Make dropsuit builds more like that, if you want true "tiericide". kthxbai
- by Quil Evrything - at 2014.04.28 17:31:00
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238. Still not understanding Teiricide? - in General Discussions [original thread]
Iron Wolf Saber wrote: The more I talk with people who disagree the more I find out most are just confused to what tiericide would do and may be the source of their opposition against the idea. ... blah blah TL;DR If you cant explain why...
- by Quil Evrything - at 2014.04.28 17:29:00
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239. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: plus, even if I only get 3 kills a match, I really loving seeing "Matticus Monk (Militia scrambler pistol) chump". Was playing Heavy HMG the other day, and was fighting a pro grasshopper. I was prbably aready a bit lo...
- by Quil Evrything - at 2014.04.26 15:20:00
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240. Scout Registry / Killboard - in General Discussions [original thread]
Master Smurf wrote: A sniper is usually an archetype of a scout or ranger class. Please dont limit combat from a role until this game has something other to do than that. How about a reduction of slots to force users to be less combat oriente...
- by Quil Evrything - at 2014.04.26 05:56:00
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