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101. IS DUST 514 LIKE EVE? - in General Discussions [original thread]
hooc order wrote: pdiddy anfama wrote: hooc order wrote: Your premise makes the assumption that EvE is a good game. I reject that assumption. Eve just been around ten years. Nope, they don't make enough to stay open for business. S...
- by Promethius Franklin - at 2013.08.07 22:21:00
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102. IS DUST 514 LIKE EVE? - in General Discussions [original thread]
hooc order wrote: Your premise makes the assumption that EvE is a good game. I reject that assumption. Your rejection apparently has no bearing on those who do find the game enjoyable and have allowed it to continue operation for 10 years. ...
- by Promethius Franklin - at 2013.08.07 21:33:00
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103. IS DUST 514 LIKE EVE? - in General Discussions [original thread]
ZDub 303 wrote: DUST Fiend wrote: I've chosen to not drink the punch. +1, The kool aid is strong in this one (the op) Question for you, if you don't like the game as it is now and don't believe in the way CCP does things, thus giving li...
- by Promethius Franklin - at 2013.08.07 21:21:00
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104. So is it 2x Sp at 2x the normal rate? or 2x sp at normal rate? - in General Discussions [original thread]
Double WP SP, so basically what ever your WP count is = the amount of your increase over that you would have normally gotten. Depending on the match you may not really even feel the difference. The real notable headline feature is, as stated, the ...
- by Promethius Franklin - at 2013.08.07 21:08:00
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105. TO ALL THE NEW PLAYERS WORKING TOWARDS THE PROTO GEARS - in General Discussions [original thread]
Asirius Medaius wrote: CCP FoxFour wrote: Luckily I have been able to stay away from investing anything in vehicles because that would just ruin me and I would never get anywhere. Even the Devs agree that the vehicles are a waste of time ...
- by Promethius Franklin - at 2013.08.07 20:52:00
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106. This event is punishing us! - in General Discussions [original thread]
XeroTheBigBoss wrote: meri jin wrote: May be it is my fault. May be my English skills aren't as good as I was hoping they are, but I'm mature enough to try it one more time in another words. So ZDub 303, listen up. Look at this please: Do...
- by Promethius Franklin - at 2013.08.07 19:20:00
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107. Warning to all mass driver users - in General Discussions [original thread]
xLT Green wrote: 1sec is a long time to stand still at a distance That's ok, it really doesn't take a full second.
- by Promethius Franklin - at 2013.08.06 21:29:00
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108. ar overused - in General Discussions [original thread]
hooc order wrote: semperfi1999 wrote: Charlotte O'Dell wrote: I get killed by it more than any other weapon combined. Clearly needs a nerf so people stop abusing it. Very good job,.I am unable to determine if your a troll or serious......
- by Promethius Franklin - at 2013.08.06 20:23:00
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109. Do Mass Drivers really need Six Shots? - in General Discussions [original thread]
maluble wrote: The only thing wrong with the MD is the fact that they can be used as a shotgun because the user recieves 0 splash damage at point blank range for some strange reason. The shotgun might as well be removed and give all of us that ...
- by Promethius Franklin - at 2013.08.06 00:25:00
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110. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
ladwar wrote: Promethius Franklin wrote: THEAMAZING POTHEAD wrote: i posted a long in depth reply but it fu**ed me over & deleted it so. TL;DR heavies: most effective frontliners, least effective flankers. Highest HP, lowest mobilit...
- by Promethius Franklin - at 2013.08.05 23:11:00
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111. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: i posted a long in depth reply but it fu**ed me over & deleted it so. TL;DR heavies: most effective frontliners, least effective flankers. Highest HP, lowest mobility. Logis: effective frontliners, not very effec...
- by Promethius Franklin - at 2013.08.05 22:41:00
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112. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
CAELAN Andoril wrote: Promethius Franklin wrote: THEAMAZING POTHEAD wrote: When I explained the role of an assault was to constantly flanks using its EHP+speed to survive and constantly retreat & flank, a few guys said "when did assau...
- by Promethius Franklin - at 2013.08.05 19:55:00
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113. Played an AR using Medium Assault suit for the first time.... and about the so c... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: When I explained the role of an assault was to constantly flanks using its EHP+speed to survive and constantly retreat & flank, a few guys said "when did assaults become glorified scouts?" That was when I realised ...
- by Promethius Franklin - at 2013.08.05 19:36:00
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114. BLACK MARKET - in General Discussions [original thread]
Herman Hardon wrote: Promethius Franklin wrote: So your suggestion is that imbalance should be able to be bought into and maintained for as long as supplies gained before changes are made last? Considering this would be a known application h...
- by Promethius Franklin - at 2013.08.01 00:47:00
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115. Blaylock Nerf? - in General Discussions [original thread]
Buster Friently wrote: Promethius Franklin wrote: Buster Friently wrote: Yes, meaning that it isn't very limited. Every nerf makes the game more AR friendly. It is general, which means it won't be useless in most scenarios and that is i...
- by Promethius Franklin - at 2013.08.01 00:12:00
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116. Blaylock Nerf? - in General Discussions [original thread]
Buster Friently wrote: Yes, meaning that it isn't very limited. Every nerf makes the game more AR friendly. It is general, which means it won't be useless in most scenarios and that is intended as it's a general weapon. Also a nerf to any wea...
- by Promethius Franklin - at 2013.08.01 00:00:00
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117. BLACK MARKET - in General Discussions [original thread]
So your suggestion is that imbalance should be able to be bought into and maintained for as long as supplies gained before changes are made last? Considering this would be a known application how could this avoid being horrendously abused preventi...
- by Promethius Franklin - at 2013.07.31 23:50:00
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118. Will friendly fire ever be public? - in General Discussions [original thread]
Actually I'd like to see separate options with this available.
- by Promethius Franklin - at 2013.07.31 23:43:00
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119. Blaylock Nerf? - in General Discussions [original thread]
Buster Friently wrote: SHANN da MAN wrote: GTA-V FTW wrote: Flaylock seeker missile variant, it needs to be put back in. Give it a rest ... posting the same thing on every single thread isn't gonna get you what you want. Seems to ...
- by Promethius Franklin - at 2013.07.31 23:38:00
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120. Can we get a militia version of every item you release - in General Discussions [original thread]
dday3six wrote: TheAmazing FlyingPig wrote: dday3six wrote: I'm guessing a lack of that has to do with making AUR items more attractive to purchase. The aurum variants are standard tier. I'd love to see militia gear for all modules an...
- by Promethius Franklin - at 2013.07.31 21:38:00
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