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81. Post 1.3 balance update - in General Discussions [original thread]
Buster Friently wrote: Nothing is wrong with this. I agree. CCP needs to be consistent though. They said that overuse, and use as a primary were reasons for the flaylock nerf. They also said they wanted usage to drop some, but not dramatically...
- by Promethius Franklin - at 2013.08.12 19:49:00
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82. what is this dropsuit? - in General Discussions [original thread]
Forlorn Destrier wrote: Promethius Franklin wrote: Thumb Green wrote: I think it's just concept art and not an engine render. Check out the area to the right of the heavy, looks kind of cartoonish to me. That's how this game looks to me...
- by Promethius Franklin - at 2013.08.09 21:35:00
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83. what is this dropsuit? - in General Discussions [original thread]
Thumb Green wrote: I think it's just concept art and not an engine render. Check out the area to the right of the heavy, looks kind of cartoonish to me. That's how this game looks to me. Personally I see a clear difference between the op's im...
- by Promethius Franklin - at 2013.08.09 21:14:00
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84. what is this dropsuit? - in General Discussions [original thread]
Forlorn Destrier wrote: Concept Art like the one posted: http://web.ccpgamescdn.com/dust/news.control/28114/1/micro_scale940.jpg http://web.ccpgamescdn.com/dust/news.control/63078/1/wp940.jpg Concept art from a rendering engine: http:/...
- by Promethius Franklin - at 2013.08.09 21:04:00
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85. what is this dropsuit? - in General Discussions [original thread]
Forlorn Destrier wrote: Promethius Franklin wrote: Forlorn Destrier wrote: I think it's just art, and not representative of the game. Looks like an in engine render and if it is the asset must exist somewhere. It looks like concept a...
- by Promethius Franklin - at 2013.08.09 20:47:00
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86. what is this dropsuit? - in General Discussions [original thread]
Forlorn Destrier wrote: I think it's just art, and not representative of the game. Looks like an in engine render and if it is the asset must exist somewhere.
- by Promethius Franklin - at 2013.08.09 20:13:00
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87. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
John Demonsbane wrote: First off, remember that at least 1/2 the people you see on the warbarge before the match never planned to use those suits for their intended purpose. As for me, I want to, I really do! My KDR is crap and I only get ma...
- by Promethius Franklin - at 2013.08.09 19:31:00
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88. Respec Petition - in General Discussions [original thread]
FATPrincess - XOXO wrote: Aizen Intiki wrote: They already said no. Stop asking....... Link plz. -XOXO Here is the only spot I'm aware of, but it specifically states in relation to 1.3
- by Promethius Franklin - at 2013.08.09 02:24:00
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89. First time out of the academy... - in General Discussions [original thread]
Cosgar wrote: Chunky Munkey wrote: This isn't really a problem with the academy. She's just a bad player. True, but without proper matchmaking and tutorials, she'll never have a chance to get better. At least she's smart enough to stay awa...
- by Promethius Franklin - at 2013.08.09 02:07:00
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90. Since people seem to finally care.. - in General Discussions [original thread]
Rynoceros wrote: Aren't ARs the only weapon to possibly get Dispersion, Damage, and Ammo bonuses? SMG has all 3 as well, I think just about all weapons have damage through prof and ammo capacity skills.
- by Promethius Franklin - at 2013.08.08 22:12:00
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91. Since people seem to finally care.. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Coleman Gray wrote: BL4CKST4R wrote: Sharpshooter reduces dispersion, that means while hip firing the bullet spread is tighter in ADS dispersion is practically negligible. So unless you can hipfire up to 60 met...
- by Promethius Franklin - at 2013.08.08 22:07:00
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92. Poll : Assault Rifle - in General Discussions [original thread]
Buster Friently wrote: Promethius Franklin wrote: Buster Friently wrote: I agree with this. It's diversity that's important. We don't have that now. The AR, in pub matches, amounts to kills almost equivalent to 11 of the total 14 weapons ...
- by Promethius Franklin - at 2013.08.08 21:04:00
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93. Poll : Assault Rifle - in General Discussions [original thread]
Buster Friently wrote: I agree with this. It's diversity that's important. We don't have that now. The AR, in pub matches, amounts to kills almost equivalent to 11 of the total 14 weapons combined. So, this is the exact problem you describe. M...
- by Promethius Franklin - at 2013.08.08 20:52:00
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94. Poll : Assault Rifle - in General Discussions [original thread]
Coleman Gray wrote: it has no draw back lie the other weapons, it had a skill which increases it's accuracy over long distances meaning it can push past it's intended range gap where other weapons don't. Yes it's OP and broken, it has been for ...
- by Promethius Franklin - at 2013.08.08 19:38:00
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95. MD= I win button - in General Discussions [original thread]
XeroTheBigBoss wrote: gbghg wrote: Deluxe Edition wrote: FLAYLOCK Steve wrote: gbghg wrote: That said the M.D. is not OP. Though if you actually think it takes more skill to use, then you don't know how to use it. Depends on the...
- by Promethius Franklin - at 2013.08.08 02:27:00
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96. MD= I win button - in General Discussions [original thread]
Glad to see this balance discussion has stayed relevant, civil and on topic!
- by Promethius Franklin - at 2013.08.08 00:23:00
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97. Mass Driver doesn't need a nerf... - in General Discussions [original thread]
FLAYLOCK Steve wrote: Promethius Franklin wrote: Busterriently wrote: ZDub 303 wrote: You know its funny... when Flaylocks started too become popular everyone was making the same threads about it not being OP. Explosives need their da...
- by Promethius Franklin - at 2013.08.07 23:11:00
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98. We need more boobie trap weapons or equipment since the one we have are broke - in General Discussions [original thread]
Proximity mines tend to work reasonably well in my experience regarding vehicles, mostly LAV's. LLAV's typically won't get destroyed but a well laid trap will usually at least kill the driver.
- by Promethius Franklin - at 2013.08.07 23:10:00
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99. Mass Driver doesn't need a nerf... - in General Discussions [original thread]
Buster Friently wrote: ZDub 303 wrote: You know its funny... when Flaylocks started to become popular everyone was making the same threads about it not being OP. Explosives need their damage falloff reworked, until then they will either be ...
- by Promethius Franklin - at 2013.08.07 23:06:00
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100. IS DUST 514 LIKE EVE? - in General Discussions [original thread]
hooc order wrote: And yet it is still a dull game of spread sheets set in space ships that you don't actually fly yourself. We can only hope that Dust aspires to such heights. If you couldn't find things to do to keep it from being dull then...
- by Promethius Franklin - at 2013.08.07 22:59:00
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