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221. Petition for RESPEC - in General Discussions [original thread]
No one was forced to do anything. Also, I'm pretty sure flaylock nerf was confirmed incoming. Just no blog yet.
- by Promethius Franklin - at 2013.07.18 22:28:00
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222. Sell respecs for $20 - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Militia and STD variants dont fully reveal a weapons characteristics since there are actual bonuses attached to speccing a weapon to proto. That weapon becomes even more powerful with proficiency but since proficie...
- by Promethius Franklin - at 2013.07.18 21:44:00
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223. Respects..... - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Saving this for later so I can laugh at all the people who dont get there is going to be respec coming, they are inevitable given the content additions and the full litanty of rebalancing of weapons and suits comi...
- by Promethius Franklin - at 2013.07.18 20:59:00
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224. Respects..... - in General Discussions [original thread]
SteelDark Knight wrote: In a game that is in the same universe as another that is fondly called GǣSpreadsheets in SpaceGǥ I am surprised by the amount of people whom blame the player for taking a look at the numbers of each item and making an...
- by Promethius Franklin - at 2013.07.18 20:37:00
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225. It's official, CCP hates vehicles - in General Discussions [original thread]
Aizen Intiki wrote: Cosgar wrote: One topic with multiple pages of relevant discussion will get more attention than spamming. bullshit and you know it. And you think the current spamming strategy is being effective? How many Dev posts ...
- by Promethius Franklin - at 2013.07.18 03:31:00
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226. It's official, CCP hates vehicles - in General Discussions [original thread]
Iron Wolf Saber wrote: Aizen Intiki wrote: Iron Wolf Saber wrote: The issue will get resolved soon as possible. Just have some patience. 'Goes on IRC' Yo! da fuq you guys doing? Wake Blam! up and tell him to get to work! 'CPM Hans get...
- by Promethius Franklin - at 2013.07.18 03:28:00
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227. Justice for Millions of SP into vehicles, CCP BLAM WHERE ARE YOU? - in General Discussions [original thread]
Heimdallr69 wrote: Get rid of proto av and make av take as much sp as tanks to skill into problem solved Give my dropsuit ~2000HP with swarms fitted and we have a deal.
- by Promethius Franklin - at 2013.07.18 02:57:00
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228. Does Diversity Matter? - in General Discussions [original thread]
Jaqen Morghalis wrote: Promethius Franklin wrote: Buster Friently wrote: This is all good, hypothetically . The reality doesn't support this, at least in pub matches. Even in PC data, the AR is only outused by the HMG, interestingly. B...
- by Promethius Franklin - at 2013.07.17 23:18:00
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229. Does Diversity Matter? - in General Discussions [original thread]
Sloth9230 wrote: Rogatien Merc wrote: Promethius Franklin wrote: Cosgar wrote: What weaknesses does the AR have compared to other weapons? Which weapon? - shotgun can OHKO with a wider reticle at close range. - sniper rifle, forg...
- by Promethius Franklin - at 2013.07.17 23:13:00
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230. Does Diversity Matter? - in General Discussions [original thread]
Cosgar wrote: Promethius Franklin wrote: Cosgar wrote: What weaknesses does the AR have compared to other weapons? Which weapon? Surprise me Just limiting to other light weapons: Can't outrage an sniper rifle, also doesn't have the...
- by Promethius Franklin - at 2013.07.17 23:10:00
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231. Does Diversity Matter? - in General Discussions [original thread]
Cosgar wrote: What weaknesses does the AR have compared to other weapons? Which weapon?
- by Promethius Franklin - at 2013.07.17 23:02:00
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232. Does Diversity Matter? - in General Discussions [original thread]
Buster Friently wrote: This is all good, hypothetically . The reality doesn't support this, at least in pub matches. Even in PC data, the AR is only outused by the HMG, interestingly. But I'm only asking if this matters, not why it's the cas...
- by Promethius Franklin - at 2013.07.17 22:54:00
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233. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
Sotapopthegrey gay wrote: Another Heavy SOB wrote: I had a similar idea myself a few weeks ago, https://forums.dust514.com/default.aspx?g=posts&m=1033876#post1033876 I think 10 mill might be a bit much and potentially detract from boo...
- by Promethius Franklin - at 2013.07.17 22:40:00
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234. Does Diversity Matter? - in General Discussions [original thread]
Buster Friently wrote: So, I assume you're good then with the AR usage being just a little bit more than the least used 10 out of 12 weapons combined? Why not? For a subset of players a full auto, AR like weapon will be a go to. As far as com...
- by Promethius Franklin - at 2013.07.17 21:30:00
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235. Nerf nanite injectors! - in General Discussions [original thread]
Masshole Joe wrote: But.. The most awesome thing in the game is to snipe someone, watch him rez, snipe, rez, snipe, rez, snipe, rez.. (Goes on until I run out of ammo..) Here's a tip for those who don't like Nanite Injectors. Hold L3 and a dir...
- by Promethius Franklin - at 2013.07.12 23:38:00
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236. How one respec per update helps balance - in General Discussions [original thread]
CharCharOdell wrote: Maken Tosch wrote: Just because other games have respec features, that doesn't mean Dust 514 is obligated to have it. CCP has already made clear, whether directly or implied, that there will be no more respecs. I don'...
- by Promethius Franklin - at 2013.07.12 17:55:00
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237. How one respec per update helps balance - in General Discussions [original thread]
RA Drahcir wrote: anyone with 16mil SP would say 'no' to respecs because they already have their protosuits and dropsuit upgrades maxed out. they can afford every fotm. I'm not even at 10 and don't have a proto suit or maxed out upgrades. I d...
- by Promethius Franklin - at 2013.07.12 03:00:00
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238. How one respec per update helps balance - in General Discussions [original thread]
CharCharOdell wrote: You're not very bright, are you. Let me break it down barney style for you: 1) Update is released. New weapons added. Changes made to current. Etc. 2) Respec is given. A number of people skill into whatever they want- like...
- by Promethius Franklin - at 2013.07.12 02:59:00
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239. How one respec per update helps balance - in General Discussions [original thread]
DoubleTap420 wrote: Most mmos have a respect at the expense of in game currency and most fps game u can change how and what u wanna use easily and fast. Eve may not and even tho dust was made by the same ppl thus is not eve or even a mmo this ...
- by Promethius Franklin - at 2013.07.12 02:52:00
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240. How one respec per update helps balance - in General Discussions [original thread]
CharCharOdell wrote: Promethius Franklin wrote: CharCharOdell wrote: Skipper Jones wrote: No. It helps people skill into the flava flave of the update. Did you even read my post? That is exactly the point. When CCP sees a huge gro...
- by Promethius Franklin - at 2013.07.12 02:40:00
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