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321. AV > Tank > LAV > AV - in General Discussions [original thread]
Aeon Amadi wrote: Okay, so basically what I'm hearing is that an HAV with a Scattered Blaster will -NOT- kill an LAV, but the driver within and that's by sheer technicality because the hit boxes are wonky. So, instead of proposing a legitimat...
- by Poplo Furuya - at 2013.07.30 17:12:00
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322. AV > Tank > LAV > AV - in General Discussions [original thread]
For the time being Blaster turrets shoot out LLAV drivers with an incredibly high success rate. Take Turret Operations to 2, Small Hybrids to 1 and stick a Compressed Blaster on a Baloch. Takes all of 30k SP. Get a gunner to run with you or block...
- by Poplo Furuya - at 2013.07.30 12:28:00
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323. how do you define a scrub? - in General Discussions [original thread]
Bad Heal wrote: ChromeBreaker wrote: Anyone that needs to use an Orbital to kill a single guy.... lol Unless he's a proto thale heavy Heh, felt special when I got singled out for an OS in my cheap countersniping fit after continually s...
- by Poplo Furuya - at 2013.07.30 12:18:00
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324. how do you define a scrub? - in General Discussions [original thread]
I don't know how I'd define a scrub but I'd define someone who overuses the term as a pillock.
- by Poplo Furuya - at 2013.07.30 12:13:00
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325. BIG DECISION - in General Discussions [original thread]
Yeezus iAMaGOD wrote: hackerzilla wrote: Spec into logi bro stuff: nanohives natite injector, rep tool. I'm a good cal logi bro and I get at least 1500 WP per match. But then again I'm an experienced logi bro. That's what I do right now, ...
- by Poplo Furuya - at 2013.07.30 06:37:00
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326. Stop giving me minus WP CCP! - in General Discussions [original thread]
It's CCPs way of telling you to stop trying to do something different like a complete scrub and pick up an AR, shoot mans in faces. I mean, really, trying to play in a role other than Rambo McRamberson? What the hell is wrong with you? Christ.
- by Poplo Furuya - at 2013.07.29 22:47:00
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327. Random Props - in General Discussions [original thread]
Ultramarines are a cool lot, likewise Molon Labe, Third Rock from the Sun, Ghost Wolf Industries... There's one corp which I remember a great deal of the individual member's names, their specialisations, standard team make-up... it's just the act...
- by Poplo Furuya - at 2013.07.29 22:33:00
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328. 500,000,000+ ISK to be offered SoonTM (maybe) - in General Discussions [original thread]
Your coins will be safe with me.
- by Poplo Furuya - at 2013.07.29 22:08:00
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329. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
Lovely stuff. I had feared that a change to the scope model would occur and ADS tracking speed would be unaltered and, as the LR ADS was now considered 'fixed', would fall completely off the radar. The laser is a wonderful weapon, aesthetically a...
- by Poplo Furuya - at 2013.07.29 21:44:00
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330. Minmatar assault is probably the best suit in the game - in General Discussions [original thread]
I guess this might be the thread to ask it. With Minmatar Assault and Scrambler Pistol Operation to V do you get 12 shots, 13 shots or 14 shots? I don't know how it rounds when it comes to this calculation or whether it applies the +25% bonus to...
- by Poplo Furuya - at 2013.07.29 19:18:00
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331. Cheap, effective fits - in Rookie Training Grounds [original thread]
Telleth wrote: I've switched to this for my Isk grinding/general pub matches: MLT heavy suit MLT shield extender MLT armor plates Std forge gun MLT SMG AV/AP/or Flux Nades Runs about 3k a pop, usually bring in 200k Isk a skirmish, generally p...
- by Poplo Furuya - at 2013.07.29 18:39:00
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332. Good direction! - in General Discussions [original thread]
Well, someone's gotta be an optimist. Who knows, maybe the optimists will be correct this time. Would be a nice surprise.
- by Poplo Furuya - at 2013.07.29 17:43:00
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333. Who would like to see another fight like caldari prime event was? - in General Discussions [original thread]
Only if they do the goddamn thing properly. If they half-ass it like they did with Caldari Prime absolutely not, we've already got as much wasted potential as we can manage. Decide the outcome of a major battle in the EVE universe! Ignore the fac...
- by Poplo Furuya - at 2013.07.29 17:32:00
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334. What have you done with your SP? - in General Discussions [original thread]
Approaching 8 million, ADV MinLogi and ADV Basic Heavy for suits. Weapons: Forge Proficency III, Scrambler Pistol Proficiency I, Handheld Weaponry V, Grenades I. Cores: Shield/Armor Upgrades III, Biotics V, Cardiac III, Kinetic III, Core Upgrade...
- by Poplo Furuya - at 2013.07.29 16:27:00
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335. Reduce the iskunkone assault forge gun dmg - in General Discussions [original thread]
FLAYLOCK Steve wrote: Seriously kid? Get out please. Forge gun is just fine, just needs a buff in the aiming ...Buff in the aiming? It has perfect accuracy without even needing to ADS. How do you buff perfect accuracy?
- by Poplo Furuya - at 2013.07.29 04:04:00
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336. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
It's actually not so bad when used right... It's just an incredibly unintuitive weapon and people who pick it up are given no real direction in it's use. Hitting at 50m or below? You're doing a third of your full damage. At 65m-85m or so? Sweet s...
- by Poplo Furuya - at 2013.07.25 23:11:00
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337. Minmatar Scout vs Minmatar Light Frame - in General Discussions [original thread]
Cosgar wrote: I'll probably get flamed for this, but I think Gallente Scout > Minmatar scout. You get more low slots for dampeners, Kin Cats, Regulators CPU/PG enhancers...etc and a complex stimulant in that high slot can make up for not bei...
- by Poplo Furuya - at 2013.07.25 22:54:00
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338. Weapon balance: If you give an Amarr a red dot... - in General Discussions [original thread]
AR, being a Gallente Blaster, is supposed to be short range and devastating. Think the Breach AR in range but with a good boost in power. How it's actually worked out is that as it was a first batch weapon that came in before others are available...
- by Poplo Furuya - at 2013.07.25 14:41:00
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339. Why would you create and train elite mercenaries to mine? - in General Discussions [original thread]
Well, actually, mining can be an incredibly dangerous business. Having people that can't die go to do tasks with an appreciable mortality rate is safer than using mortals, could also save money on health and safety thus improving returns. Mercs f...
- by Poplo Furuya - at 2013.07.25 14:20:00
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340. I wonder what happened to the rollover SP Cap.. - in General Discussions [original thread]
If they implemented it a lot of the playerbase would be very happy... because they could stop playing. Would prompt a decline in numbers online most likely. Game's in a sorry state where the primary motivator to currently keep playing (or afking)...
- by Poplo Furuya - at 2013.07.25 13:57:00
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