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41. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Why would anyone remain a scout with those scan nerfs?
- by Pope Chester - at 2014.12.02 16:23:00
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42. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Wtf is with those range nerds? Who was complaining about that?
- by Pope Chester - at 2014.12.02 15:49:00
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43. So when are you finally going to do it CCP? - in General Discussions [original thread]
Bahirae Serugiusu wrote: I don't pay much attention to details but whats the fix? I agree completely that scouts need to be beaten badly with a hammer make the drop suit scan only see dots rather than the arrows that point out enemy direct...
- by Pope Chester - at 2014.11.06 03:20:00
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44. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
tl,dr but i want to leach on here and say, scouts scanners should be just dots, not direction arrows, this would drake them less likely to charge in with there nooby shotties all confident and **** cause 6 blues are looking straight forward
- by Pope Chester - at 2014.11.06 02:53:00
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45. Why some vets are upset about 1.9 SP gains - in General Discussions [original thread]
Ripley Riley wrote: If you have never played WoW, please read footnote (1) before continuing, thank you. Accelerating the SP gains from each battle and increasing the weekly cap (2) are frustrating for some veterans because it is allowing new ...
- by Pope Chester - at 2014.10.31 23:26:00
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46. "Latino" - in General Discussions [original thread]
CharacterNameWasTaken wrote: Ima make an all jew corp and call it Kikes unitded and it will have 99% tax. MUH SHOAH!!!!!!!!!
- by Pope Chester - at 2014.10.30 06:15:00
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47. Will SP be lost in Re-Spec? - in General Discussions [original thread]
xavier zor wrote: TranquilBiscuit ofVaLoR wrote: Aero Yassavi wrote: Have they said how much Aurum i haventseen anything about, (though to be fair im not looking) but i think that anywhere up to $50 is pretty reasonable. They should ...
- by Pope Chester - at 2014.10.29 04:18:00
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48. How much Aurum are we talking here for a respec? - in General Discussions [original thread]
Thokk Nightshade wrote: Glock Team GOONS wrote: Thokk Nightshade wrote: If it's cheaper than $25-$30 U.S., then we are in for some serious problems. Anything lower and we will have people respec'ing with each hotfix. People thought we had...
- by Pope Chester - at 2014.10.29 03:27:00
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49. How much Aurum are we talking here for a respec? - in General Discussions [original thread]
I don't see the problem. This will keep the developers on there toes to satisfy the game. I'm not sure this is how it would work, but the way the market should work is like a real economy. If a drop suit and weapon is in high demand, its worth mo...
- by Pope Chester - at 2014.10.29 03:12:00
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50. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
November 4 update Hmmmm, what do I recognize about that date... UGH! Election day CCP confirmed for voter suppression!!!!!!!
- by Pope Chester - at 2014.10.29 02:07:00
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51. 750.000 weekly SP cap... - in General Discussions [original thread]
The only people who think its high are veteran players that have enough sp to have a well rounded character. New players and those of us who are at adv levels can close the gap and you veterans hate it. The beauty of the previous gap was that the ...
- by Pope Chester - at 2014.10.29 00:11:00
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52. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
NextDark Knight wrote: So.... I stopped buying boosters a few months ago cause I maxed out my skill tree. Just feel kinda sad supporting this game from the very start because you guys have more or less made skillpoints worthless now. You shoul...
- by Pope Chester - at 2014.10.28 23:13:00
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