Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
5521. What is the point of CPM elections now anyway? - in The Council's Chamber [original thread]
Because CPM1 will be working on both Dust and Legion in parallel?
- by Pokey Dravon - at 2014.05.02 17:07:00
|
5522. [CPM1 Sign-up] Who is still running? - in The Council's Chamber [original thread]
You know I'm going balls to the walls with this. I'm still running.
- by Pokey Dravon - at 2014.05.02 15:27:00
|
5523. Pokey Dravon for CPM1 - What makes for an Effective CPM? - in The Council's Chamber [original thread]
Just saw the Dust keynote! Dust514 coming to PC is a step that I'm sure if very exciting for many players, it will be interesting to see how this affects the PS3 version. Cant wait for more info!
- by Pokey Dravon - at 2014.05.02 13:43:00
|
5524. DNS: Info for the Ignorant - in General Discussions [original thread]
That's fine, please let me know if that happens
- by Pokey Dravon - at 2014.04.30 05:59:00
|
5525. DNS: Info for the Ignorant - in General Discussions [original thread]
Arirana wrote: Jaysyn Larrisen wrote: lol...pics or it didn't happen? Aye ye pics or no did happen. I don't really have time to be taking screenshots and EVEWho doesn't seem to track Dust players. Sargent Nipples, Naviticus, and Mud...
- by Pokey Dravon - at 2014.04.30 05:51:00
|
5526. Announcement:CPM White Paper - in The Council's Chamber [original thread]
Beren Hurin wrote: Soraya Xel wrote: Beren: Time commitment for CPM is huge. Both day-to-day and for such events. While I wouldn't assume attendance is necessarily mandatory (not all CSM get to go to all summits and events, for example), CPM...
- by Pokey Dravon - at 2014.04.25 15:56:00
|
5527. How do the vets do it? - in General Discussions [original thread]
Stubbornness. And I like the theory crafting too much to let it go. Being a CEO helps too, basically becomes your secondary job that you can't quit.
- by Pokey Dravon - at 2014.04.24 21:33:00
|
5528. Suggestion - Vertical map idea - in Feedback/Requests [original thread]
I think the reason I love gallente research facility is its extensive 'interior' playable area and multiple vertical levels to play on. It pretty much has everything I love in a map.
- by Pokey Dravon - at 2014.04.24 21:08:00
|
5529. Suggestion - Vertical map idea - in Feedback/Requests [original thread]
The Minoan ManiacArchon wrote: I would like the idea of a map with increased verticality, like a canyon or something. However, I mainly use sniper & heavy, and I think, the snipers would have a big advantage while the heavies would be sitt...
- by Pokey Dravon - at 2014.04.24 21:01:00
|
5530. Flaylock Rifle - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I'm hoping the upcoming Minmatar precision rifle will be explosive, but have no splash, and do full damage against vehicles; would make a sweet anti-tank rifle. Not a bad idea at all. I'd like to see weapons that...
- by Pokey Dravon - at 2014.04.24 20:57:00
|
5531. Anti-Tank Activists, Look No Further! *The Official Anti-Tank Thread... - in Feedback/Requests [original thread]
True Adamance wrote: I am slowly beginning to think the only reason AVer were every very good is because they wouldn't render past 50m...... Well what I'm getting at is I think the issue is more with the nerf to AV and less the mechanics of...
- by Pokey Dravon - at 2014.04.24 00:04:00
|
5532. Anti-Tank Activists, Look No Further! *The Official Anti-Tank Thread... - in Feedback/Requests [original thread]
Exionous wrote: True Adamance wrote: Did you like 1.6 Tanking? It was better than this crap. At least then a Soma couldn't be invincible in the right hands, and tanks couldn't perma-harden or stack them to be temporarily invincible. ...
- by Pokey Dravon - at 2014.04.23 23:21:00
|
5533. Gek is a STD AR with extra 1.8 damage - in Feedback/Requests [original thread]
Typically damage between weapon tiers is about 5%.
- by Pokey Dravon - at 2014.04.23 23:04:00
|
5534. Application of Candidacy for CPM1 - in The Council's Chamber [original thread]
You really need both Xel. Those who come up with the good ideas and those who can recognize them. Now if you can get both of those traits in the same person..
- by Pokey Dravon - at 2014.04.23 21:16:00
|
5535. Placeholder for my CPM Candidacy Announcment - in The Council's Chamber [original thread]
Looking pretty sweet man, it's a shame I wont be able to make it out there this year to see it first hand, hopefully next year! Also do you do your own paint-jobs for the nerf gun you showed earlier? My brother is pretty big into that stuff as we...
- by Pokey Dravon - at 2014.04.22 19:00:00
|
5536. Revisions for scout CPU/PG usage and why. - in Feedback/Requests [original thread]
Fair enough, I don't run Minmatar scout so I can't comment directly.
- by Pokey Dravon - at 2014.04.19 19:01:00
|
5537. Revisions for scout CPU/PG usage and why. - in Feedback/Requests [original thread]
I always figured the high CPU capacity and large amount of low slots on the Minmatar Scout was for Codebreakers, as it is supposed to be the best hacking platform in the game.
- by Pokey Dravon - at 2014.04.19 18:12:00
|
5538. Place-able Scanners - in Feedback/Requests [original thread]
I'd love to see something like this tied into deploy able drones later down the line. Some good ole EWAR drones to scan and dampen areas of the map would be amazing.
- by Pokey Dravon - at 2014.04.18 23:34:00
|
5539. REQUEST Splitscreen - in Feedback/Requests [original thread]
Split screen means the PS3 basically needs to render everything twice. It has a hard enough time rendering everything once. I'm sorry but I just don't see this happening.
- by Pokey Dravon - at 2014.04.18 21:45:00
|
5540. (request) specialisation class skills - in Feedback/Requests [original thread]
Well...those specialized skills are the ones called "Minmatar Logistics" "Gallente Sentinel" "Caldari Scout" ect. ect.
- by Pokey Dravon - at 2014.04.18 21:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |