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5461. [Election 2014] Poll - in The Council's Chamber [original thread]
Fox Gaden wrote: Some of these CPM1 candidates have been running their campaigns longer than CPM0 expected to be in office when they were first appointed. It seems everything associated with the CPM election has taken longer than expected. W...
- by Pokey Dravon - at 2014.05.22 17:40:00
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5462. Pokey Dravon for CPM1 - What makes for an Effective CPM? - in The Council's Chamber [original thread]
Cross Atu wrote: Pokey, I'm glad to see you're one of the candidates who's staying in the race post FanFest. Your work with community projects such as Biomassed and the early training of new players via OSG internal programs as well as your man...
- by Pokey Dravon - at 2014.05.22 14:34:00
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5463. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Fox Gaden wrote: Pokey Dravon, include a copy of the link to the PDF outside of the quote. Quoted links are not active. It will save people a click if they can go straight to the PDF . I'm amazed I didn't notice that, thanks! And fixed.
- by Pokey Dravon - at 2014.05.21 14:07:00
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5464. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Thank you for your support guys. I understandably completely CCP Z's concerns and what he is trying to do, and while I think the ideas he has are pretty solid, they're a little misdirected. Accessibility to new players is paramount and should be ...
- by Pokey Dravon - at 2014.05.21 03:29:00
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5465. Aren't the elections a bit overdue? - in The Council's Chamber [original thread]
Yeah no kidding, I hate to be pushy but this is getting a little insane considering CPM0 has now been in office for over a year when there are plenty of viable CPM1 candidates twiddling their thumbs waiting for election details. If CCP wants to m...
- by Pokey Dravon - at 2014.05.20 23:47:00
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5466. To the CPM: Read this. - in General Discussions [original thread]
Hawk-eye Occultus wrote: All I want... Is to be able to sit on my sofa. I too share in this dream comrade. But really, +1, this is the reason I'm running for CPM (not just the couch, the community as well )
- by Pokey Dravon - at 2014.05.20 23:32:00
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5467. Salvaging/Industry? - in General Discussions [original thread]
Maken Tosch wrote: Pokey Dravon wrote: steadyhand amarr wrote: You raise valid points i cant counter :-P i simple ask for a clear difined purpose then Items in Legion has to be produced somewhere, not just poofed into existence by an ...
- by Pokey Dravon - at 2014.05.20 20:59:00
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5468. Salvaging/Industry? - in General Discussions [original thread]
steadyhand amarr wrote: You raise valid points i cant counter :-P i simple ask for a clear difined purpose then Items in Legion has to be produced somewhere, not just poofed into existence by an NPC. That being said, do you want to be able...
- by Pokey Dravon - at 2014.05.20 19:02:00
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5469. [request] low altitude fleet battles. - in General Discussions [original thread]
People actually still look at their ship? When I play EVE my entire screen is menus and spreadsheets
- by Pokey Dravon - at 2014.05.20 18:25:00
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5470. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2169542#post2169542 Pokey Dravon wrote: https://drive.google.com/file/d/0B6Pqc0ScXKN7OE1mczZ3RHduX180TU1MMEEzeW9LaU4yWDM0/edit?usp=sharing Please view PDF above at full zoom so all text ...
- by Pokey Dravon - at 2014.05.20 17:17:00
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5471. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
byte modal wrote: I would love to see this type of reference from dev. Give us a starting point to pick and prod at! Thanks for the link and effort. Have you posted this in the sticky up top? I just posted it in Shayz thread, maybe I'll toss...
- by Pokey Dravon - at 2014.05.20 17:16:00
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5472. [INDEX] Legion Feedback Threads - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2169542#post2169542 Pokey Dravon wrote: https://drive.google.com/file/d/0B6Pqc0ScXKN7OE1mczZ3RHduX180TU1MMEEzeW9LaU4yWDM0/edit?usp=sharing Please view PDF above at full zoom so all text ...
- by Pokey Dravon - at 2014.05.20 17:12:00
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5473. I'm Here to Run For You (Dust514, Legion, CPM1) - in The Council's Chamber [original thread]
Zion Shad wrote: Kevall Longstride wrote: Redlining is caused by poor map design. Red lines and map design is tricky. If you make a bowl, you give advantage to the Red line. But if you make a hill, you can make it to easy to be red line...
- by Pokey Dravon - at 2014.05.19 21:36:00
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5474. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
https://drive.google.com/file/d/0B6Pqc0ScXKN7OE1mczZ3RHduX180TU1MMEEzeW9LaU4yWDM0/edit?usp=sharing Please view PDF above at full zoom so all text is visible. Recent discussion has heavily been focused on the proposed ideas for the Skill System...
- by Pokey Dravon - at 2014.05.19 19:48:00
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5475. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Good to see you finally pulled the trigger and decided to go for it. We have always had good conversations and debates about the game, mostly because we don't really agree on everything. However you have always been extremely civil and open to di...
- by Pokey Dravon - at 2014.05.19 05:46:00
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5476. [Feedback] Scouts - in Feedback/Requests [original thread]
This is actually a pretty interesting dilemma that I haven't thought about much so far, but I do recognize that it is an issue. In Dust the Amarr typically have the best endurance out of suits in the same class. How do you guys feel about a bonus...
- by Pokey Dravon - at 2014.05.18 06:21:00
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5477. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
I feel the concern with frontal attacks from cloaked scouts is likely the easiest to solve. Introducing a short but noticeable delay between cloaking and being able to fire your weapon would help overcome the graphical glitch as well as make scout...
- by Pokey Dravon - at 2014.05.18 05:59:00
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5478. Does CPM0 & CPM1 candidates agree with these principals? - in The Council's Chamber [original thread]
Fox Gaden wrote: I got a clarification from CCP Z. When he said he was getting rid of the 5 Level system, he just meant that he was changing the way it is presented from 5 levels of a single node, to 5 separate nodes. As far as I can tell, it ...
- by Pokey Dravon - at 2014.05.18 05:47:00
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5479. [Feedback] Commandos - in Feedback/Requests [original thread]
Couple things at work here: Weapon Options Minmatar Commando simply gets the best spread of weapons that make sense for mixed combat, namely the Combat Rifle and Mass Driver. They're both fairly flexible weapons that work well to cover each oth...
- by Pokey Dravon - at 2014.05.18 04:50:00
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5480. Instead of a Player Market... - in General Discussions [original thread]
RYN0CER0S wrote: Pokey Dravon wrote: We talked about this with Hans from CPM0 on last week's episode of Biomassed . The issue is in the coding and that items in Dust are actually hard coded into the EVE market in that they have location d...
- by Pokey Dravon - at 2014.05.17 22:10:00
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